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https://github.com/xirzo/unityeventbus


https://github.com/xirzo/unityeventbus

eventbus unity unity2d unity3d

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# UnityEventBus

This repository contains a sample Unity project which features a simple score system. You can increment or decrement the score by pressing the buttons. It uses Zenject as a Dependency Injection (DI) Container.

![image](https://github.com/user-attachments/assets/49a37001-f0c5-4f39-92bf-4840c05c16d8)

## Features

- Simple score system with increment and decrement functionality
- Integration with Zenject for dependency injection

## Installation (Of sources)

1. Clone the repository:
```sh
git clone https://github.com/xirzo/UnityEventBus.git
```

2. Open the project in Unity:
- Launch Unity Hub.
- Click on "Add" and select the `UnityEventBus` project directory.

3. Run the project:
- Press the "Play" button in the Unity Editor.

## Usage

- Use the on-screen buttons to increment or decrement the score.

## Contributing

Contributions are welcome! Please fork the repository and create a pull request with your changes.