https://github.com/xjine/unity_ipaddressdrivensceneloader
IPAddressDrivenSceneLoader select and load your scene from IPAddress.
https://github.com/xjine/unity_ipaddressdrivensceneloader
assets unity
Last synced: about 1 year ago
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IPAddressDrivenSceneLoader select and load your scene from IPAddress.
- Host: GitHub
- URL: https://github.com/xjine/unity_ipaddressdrivensceneloader
- Owner: XJINE
- License: bsd-3-clause
- Created: 2020-08-26T09:09:18.000Z (almost 6 years ago)
- Default Branch: master
- Last Pushed: 2020-08-26T09:31:54.000Z (almost 6 years ago)
- Last Synced: 2025-02-08T22:28:14.523Z (over 1 year ago)
- Topics: assets, unity
- Language: C#
- Homepage:
- Size: 116 KB
- Stars: 1
- Watchers: 4
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Unity_IPAddressDrivenSceneLoader

``IPAddressDrivenSceneLoader`` select and load your scene from IPAddress.
## Import to Your Project
You can import this asset from UnityPackage.
- [IPAddressDrivenSceneLoader.unitypackage](https://github.com/XJINE/Unity_IPAddressDrivenSceneLoader/blob/master/IPAddressDrivenSceneLoader.unitypackage)
### Dependencies
You have to import following assets to use this asset.
- [IPAddressNotifier](https://github.com/XJINE/Unity_IPAddressNotifier)
- [SingletonMonoBehaviour](https://github.com/XJINE/Unity_SingletonMonoBehaviour)
## How to Use
1. Set ``IPAddressDrivenSceneLoader.IPAddressEventHandler`` into ``IPAddressNotifier.Observers.Handler``.
2. Set some ``IPAddress`` and the related ``SceneName`` from Inspector.