https://github.com/xjine/unity_objectcountchecker
Simply gets object counts in current scene.
https://github.com/xjine/unity_objectcountchecker
assets unity
Last synced: 3 months ago
JSON representation
Simply gets object counts in current scene.
- Host: GitHub
- URL: https://github.com/xjine/unity_objectcountchecker
- Owner: XJINE
- License: bsd-3-clause
- Created: 2019-03-25T06:30:05.000Z (over 7 years ago)
- Default Branch: master
- Last Pushed: 2019-03-25T07:28:03.000Z (over 7 years ago)
- Last Synced: 2025-04-03T09:12:50.751Z (about 1 year ago)
- Topics: assets, unity
- Language: C#
- Homepage:
- Size: 147 KB
- Stars: 1
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Unity_ObjectCountChecker

Simply gets object counts in current scene.
One of the usages is to find object base memory leak.
## Import to Your Project
You can import this asset from UnityPackage.
- [ObjectCountChecker.unitypackage](https://github.com/XJINE/Unity_ObjectCountChecker/blob/master/ObjectCountChecker.unitypackage)
### Dependencies
You have to import following assets to use this asset.
- [Unity_SingletonMonoBehaviour](https://github.com/XJINE/Unity_SingletonMonoBehaviour)
- [Unity_DisableInInspectorAttribute](https://github.com/XJINE/Unity_DisableInInspectorAttribute)
## How to Use
You can access object count like ``ObjectCountChecker.Instance.ObjectCount``.
Following count parameters are available.
- Object (all of object)
- Texture
- AudioClip
- Mesh
- Material
- GameObject
- Component