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https://github.com/xjine/unity_overreaction

Deform mesh like a cartoon.
https://github.com/xjine/unity_overreaction

unity

Last synced: 13 days ago
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Deform mesh like a cartoon.

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# Unity_OverReaction

Deform mesh like a cartoon animation.

## How to Use

Just attach ``OverRaction.cs`` to your object.

| Field | Description |
|:---------------------|:--------------------------------------------------------|
| maxDeformScale | Object will not be stretched over this value. |
| minDeformScale | Object will not be compressed over this value. |
| deformPower | Object gets more deformable when this value get more. |
| undeformPower | Object gets more undeformable when this value get more. |