https://github.com/xjine/unity_versionfilebuilder
Write a Version.txt when the project succeeded in build.
https://github.com/xjine/unity_versionfilebuilder
assets unity unityeditor
Last synced: 8 months ago
JSON representation
Write a Version.txt when the project succeeded in build.
- Host: GitHub
- URL: https://github.com/xjine/unity_versionfilebuilder
- Owner: XJINE
- License: bsd-3-clause
- Created: 2020-10-28T08:55:05.000Z (over 5 years ago)
- Default Branch: main
- Last Pushed: 2020-11-16T09:43:06.000Z (over 5 years ago)
- Last Synced: 2025-06-14T16:46:57.821Z (10 months ago)
- Topics: assets, unity, unityeditor
- Language: C#
- Homepage:
- Size: 32.2 KB
- Stars: 2
- Watchers: 3
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Unity_VersionFileBuilder
Write a Version.txt when the project succeeded in build.
## Import to Your Project
1. Import dependencies first.
2. Paste this code into ``PackageManager > Add package from git URL``.
```
https://github.com/XJINE/Unity_VersionFileBuilder.git?path=/Packages/VersionFileBuilder
```
### Dependencies
You have to import following assets to use this asset.
- https://github.com/XJINE/Unity_TextFileReadWriter
## How to Use
1. Set the version number in ``ProjectSettings > Player > Version``.
2. Write Version.txt when the project succeeded in build.
- Alert and stop building when the existing version is newer than current.