https://github.com/xreef/brukonoid
Sample java game, with use of thread and manage of frame per second vs tick per second
https://github.com/xreef/brukonoid
arkanoid game game-development java
Last synced: 5 months ago
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Sample java game, with use of thread and manage of frame per second vs tick per second
- Host: GitHub
- URL: https://github.com/xreef/brukonoid
- Owner: xreef
- License: other
- Created: 2018-06-30T15:37:09.000Z (over 7 years ago)
- Default Branch: master
- Last Pushed: 2018-07-01T06:37:27.000Z (over 7 years ago)
- Last Synced: 2024-12-30T08:28:30.607Z (about 1 year ago)
- Topics: arkanoid, game, game-development, java
- Language: Java
- Size: 2.55 MB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Brukonoid 2010
[](https://creativecommons.org/licenses/by-nc-nd/4.0/)
Simple pure java game, with use of thread and manage of frame per second vs tick per second.
Loader of midi for sound, wav for effects and various sprite.
Main file: Brukonoid\src\main\java\it\reef\ark\main
Audio resources: Brukonoid\src\main\java\it\reef\ark\resources
Audio manager: Brukonoid\src\main\java\it\reef\ark\manager\audio
Sprite and image manager: Brukonoid\src\main\java\it\reef\ark\manager\image
Action interface: Brukonoid\src\main\java\it\reef\ark\element\action
Actor: Brukonoid\src\main\java\it\reef\ark\element\actor
Txt file to manage level: Brukonoid\src\main\java\it\reef\ark\resources\level
The schema is simple txt file:
Example:
Txt file

Schema

It's made in the last 2010 but very usefully to understand games logic.
Eclipse project
Tested with java 1.5+ and maven
Command to start:
mvn install
Than start with Run As and select Ark class.
Some screen


