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https://github.com/xuhao1/Unreal-ROS-Plugin
An ROS plugin for unreal engine which let us work robot os with unreal engine.
https://github.com/xuhao1/Unreal-ROS-Plugin
Last synced: 3 months ago
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An ROS plugin for unreal engine which let us work robot os with unreal engine.
- Host: GitHub
- URL: https://github.com/xuhao1/Unreal-ROS-Plugin
- Owner: xuhao1
- License: mit
- Created: 2015-10-21T05:11:50.000Z (over 9 years ago)
- Default Branch: master
- Last Pushed: 2019-05-14T11:01:28.000Z (over 5 years ago)
- Last Synced: 2024-04-15T01:18:38.209Z (10 months ago)
- Language: C++
- Size: 1.38 MB
- Stars: 60
- Watchers: 17
- Forks: 20
- Open Issues: 1
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
- awesome_unreal_engine_4_-_5 - RobotOs
- awesome_unreal_engine_4_-_5 - RobotOs
README
# Unreal-ROS-Plugin
An ROS plugin for unreal engine which let us work with ROS and Unreal Engine.We are trying to develop a tool which can work with Unreal Engine and ROS so we can more easily devleop a VR application which will be better than OpenGL or QT3D.
For an example, I will use DJI Onboard SDK with ROS for testing.
## FrameworkMost Unreal applications (the video games) run on fast desktop or console systems, but ROS often runs on embedded systems like ARM Linux with the NVIDIA Tegra TK1. To get around this we use full roscpp client within Unreal, but rosbridge as the client. All the messages will pass through rosbridge via websocket to reduce the need to compile binaries.
## Roadmap
### Display
First we will develop a controller which will pass odometry messages as to control for Unreal, and also a parameter from ROS to switch models.### Control
We will develop a method to synchronize and then pass the control signal from Unreal to ROS.### Simulation
Simulation is the easiest thing for Unreal.#### Msg2Unreal
Generate USTRUCT or UCLASS from msg define.
#### Service2Unreal
Generate Function from Service
#### Action2Unreal
Generate Action (with callback) from action definition.