https://github.com/yangfengzzz/digitalfundamental
soft renderer(ray-tracing rasterization and ray marching)
https://github.com/yangfengzzz/digitalfundamental
computer-graphics demos rasterization raymarching raytracing
Last synced: 3 months ago
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soft renderer(ray-tracing rasterization and ray marching)
- Host: GitHub
- URL: https://github.com/yangfengzzz/digitalfundamental
- Owner: yangfengzzz
- License: mit
- Created: 2020-11-10T07:13:35.000Z (over 4 years ago)
- Default Branch: main
- Last Pushed: 2020-11-13T06:15:10.000Z (over 4 years ago)
- Last Synced: 2025-01-29T22:46:58.561Z (5 months ago)
- Topics: computer-graphics, demos, rasterization, raymarching, raytracing
- Language: C++
- Homepage:
- Size: 682 KB
- Stars: 1
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# DigitalFundamental
This repos is used for code training.
I have already found a lot of great materials:
1. [Algorithm and data structure](https://github.com/raywenderlich/swift-algorithm-club)
2. [RayMarching](https://github.com/miloyip/light2d)
3. [RayTracing](https://raytracing.github.io)
4. [Soft render by using rasterization](https://github.com/ssloy/tinyrenderer)By using these great material, it will be more easy to obtain the core idea of computer graphics. and by the way, this repos will be used by my own to include more training codes.