https://github.com/yangfengzzz/yangfengzzz
https://github.com/yangfengzzz/yangfengzzz
Last synced: 2 months ago
JSON representation
- Host: GitHub
- URL: https://github.com/yangfengzzz/yangfengzzz
- Owner: yangfengzzz
- Created: 2020-09-19T23:21:22.000Z (over 4 years ago)
- Default Branch: master
- Last Pushed: 2024-01-24T13:27:34.000Z (over 1 year ago)
- Last Synced: 2025-01-29T22:46:38.832Z (4 months ago)
- Size: 25.4 KB
- Stars: 3
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
### Hi! Welcome to my Github profile! š
[](https://hits.seeyoufarm.com)
[](https://zhuanlan.zhihu.com/c_1026053199056265216)
[](https://www.bilibili.com/video/BV18V411m7kv)
[](https://www.linkedin.com/in/feng-yangzzz/)
[](mailto:[email protected])[](https://github.com/yngfengzzz)
### [ArcheGraphics](https://github.com/ArcheGraphics)
I'm building cross-platform engine based on Metal:
1. SwiftArche: [SwiftArche](https://github.com/ArcheGraphics/SwiftArche)
2. HydraViewer: [HydraArche](https://github.com/ArcheGraphics/HydraViewer)You can read code in [apps](https://github.com/ArcheGraphics/SwiftArche/tree/main/SwiftArcheMac) to find the feature in these
code, like physx and shadow(WIP):
You can also redirect to [repos](https://github.com/ArcheGraphics/Demo) to see more effects.
### š± Iām currently learning
- Metal
- GPGPU
- Game Physics
- Computer Graphics
- Fluid SimulationYou can find details and results of physical simulations in my **Zhihu and Bilibili channel!**
### šÆ Iām a big fans of Voxel Engine and looking to collaborate on ...
- Voxel Engine Development including Physics and Rendering
- Distributed Computing and Rendering