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https://github.com/yeslogic/glyph-names

Rust crate for mapping to glyph names according to the Adobe Glyph List Specification
https://github.com/yeslogic/glyph-names

agl-specification font rust

Last synced: 2 months ago
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Rust crate for mapping to glyph names according to the Adobe Glyph List Specification

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glyph-names
===========



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Mapping of characters to glyph names according to the [Adobe Glyph List
Specification][agl-specification]. This crate is no-std compatible.

Usage
-----

```rust
use std::borrow::Cow;
use glyph_names::glyph_name;

fn main() {
assert_eq!(glyph_name('a' as u32), Some(Cow::from("a")));
assert_eq!(glyph_name('%' as u32), Some(Cow::from("percent")));
assert_eq!(glyph_name('☺' as u32), Some(Cow::from("smileface")));
assert_eq!(glyph_name('↣' as u32), Some(Cow::from("uni21A3")));
assert_eq!(glyph_name('🕴' as u32), Some(Cow::from("u1F574")));
assert_eq!(glyph_name(0x110000), None);
}
```

Notes
-----

### Regenerating aglfn.rs

1. Ensure you have the agl-aglfn submodule checked out (`git submodule update --init`).
2. Run `make`.

[ucd-generate]: https://github.com/BurntSushi/ucd-generate
[agl-specification]: https://github.com/adobe-type-tools/agl-specification