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https://github.com/yigitozt/unity_character_pathway
Character controller easy pathway drawing in editor.
https://github.com/yigitozt/unity_character_pathway
character charactercontroller controller easy easytouch mobile navigation parser path pathfinding paths pc road unity unity3d way waypoint waypoints
Last synced: 15 days ago
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Character controller easy pathway drawing in editor.
- Host: GitHub
- URL: https://github.com/yigitozt/unity_character_pathway
- Owner: yigitozt
- Created: 2018-02-14T11:31:53.000Z (almost 7 years ago)
- Default Branch: master
- Last Pushed: 2018-02-14T11:45:10.000Z (almost 7 years ago)
- Last Synced: 2024-11-18T14:36:12.890Z (3 months ago)
- Topics: character, charactercontroller, controller, easy, easytouch, mobile, navigation, parser, path, pathfinding, paths, pc, road, unity, unity3d, way, waypoint, waypoints
- Language: C#
- Size: 7.81 KB
- Stars: 3
- Watchers: 3
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# Unity_Character_Pathway
Character controller easy pathway drawing in editor.1- Add this two script to your project. Make sure "PeopleControlSetButton.cs" placed in "Editor" folder.
2- Add "PedestrianControl.cs" to any character controller in the editor.
3- Move and place your character controller and press "Set initial position" on the inspector.
4- Move your character controller again to another position and press "Set position" on the inspector.
5- After setting positions adjust "Stop Timer","Speed" and "Seeking Distance" variables as you want.
Stop Timer : "Waiting time when character reaches a set position"
Speed : Movement speed
Seeking Distance : Seeks player in distance you set. If player close enough, character controller start to move.