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https://github.com/yodasws/racing

Marble racing simulation. First, use d3.js to run a 2D simulation. Then use babylon.js to render results in 3D animation and save in HD video.
https://github.com/yodasws/racing

babylonjs d3 d3js physics physics-2d racing video

Last synced: about 2 months ago
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Marble racing simulation. First, use d3.js to run a 2D simulation. Then use babylon.js to render results in 3D animation and save in HD video.

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README

        

# World Federation of Marble Racing (WFMR)
A marble racing simulator built using d3.js. The results are then rendered in HD video using babylon.js that can be saved and shared.

##### Primary JavaScript File
- [`src/app.js`](https://github.com/YodasWs/racing/blob/master/src/app.js)
##### JavaScript Objects
- [`src/js/`](https://github.com/YodasWs/racing/tree/master/src/js)

## Resources

* [Sports_Crowd-GoGo-2100314571.wav](http://soundbible.com/1881-Sports-Crowd.html)