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https://github.com/yodasws/racing
Marble racing simulation. First, use d3.js to run a 2D simulation. Then use babylon.js to render results in 3D animation and save in HD video.
https://github.com/yodasws/racing
babylonjs d3 d3js physics physics-2d racing video
Last synced: about 2 months ago
JSON representation
Marble racing simulation. First, use d3.js to run a 2D simulation. Then use babylon.js to render results in 3D animation and save in HD video.
- Host: GitHub
- URL: https://github.com/yodasws/racing
- Owner: YodasWs
- License: other
- Created: 2020-03-25T16:22:36.000Z (almost 5 years ago)
- Default Branch: master
- Last Pushed: 2023-01-07T22:42:28.000Z (about 2 years ago)
- Last Synced: 2024-10-30T12:02:42.396Z (3 months ago)
- Topics: babylonjs, d3, d3js, physics, physics-2d, racing, video
- Language: JavaScript
- Homepage: https://www.youtube.com/channel/UCQ23N0WJFwXQB8gzztU7rQQ
- Size: 7.61 MB
- Stars: 3
- Watchers: 2
- Forks: 0
- Open Issues: 4
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Metadata Files:
- Readme: README.md
- Funding: .github/FUNDING.yml
- License: LICENSE.md
Awesome Lists containing this project
README
# World Federation of Marble Racing (WFMR)
A marble racing simulator built using d3.js. The results are then rendered in HD video using babylon.js that can be saved and shared.##### Primary JavaScript File
- [`src/app.js`](https://github.com/YodasWs/racing/blob/master/src/app.js)
##### JavaScript Objects
- [`src/js/`](https://github.com/YodasWs/racing/tree/master/src/js)## Resources
* [Sports_Crowd-GoGo-2100314571.wav](http://soundbible.com/1881-Sports-Crowd.html)