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https://github.com/yrotak/reminecpp
A minecraft Java Edition clone in C++ compatible with the JE protocol. WIP
https://github.com/yrotak/reminecpp
minecraft minecraft-protocol opengl opengl-game
Last synced: about 1 month ago
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A minecraft Java Edition clone in C++ compatible with the JE protocol. WIP
- Host: GitHub
- URL: https://github.com/yrotak/reminecpp
- Owner: yrotak
- Created: 2023-05-02T22:27:09.000Z (over 1 year ago)
- Default Branch: master
- Last Pushed: 2023-07-27T19:09:33.000Z (over 1 year ago)
- Last Synced: 2024-01-20T17:41:27.133Z (11 months ago)
- Topics: minecraft, minecraft-protocol, opengl, opengl-game
- Language: C++
- Homepage:
- Size: 15.2 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
## ReMineCPP
> This project intends to replicate the Minecraft: Java Edition client to communicate with Minecraft JE servers.
### Why ?
This is a project that was for a while in my mind that I wanted to make, first of all to optimise the gameplay, yes minecraft is coded in Java which is very slow language compared to C++ and wanted to prevents crashes and lags that can occur using the Java Edition.
Thanks to:
https://github.com/plushmonkey/mclib (Encryption and compression)
https://github.com/LaG1924/AltCraft (Inspiration and Packet Decoder)Currently implemented:
- Microsoft account authentification
- Handshake
- Login with encryptionNOT AN OFFICIAL MINECRAFT PRODUCT. NOT APPROVED BY OR ASSOCIATED WITH MOJANG.
ASSETS © MOJANG AB.