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https://github.com/ytiurin/tetris

:space_invader: The original TETRIS game simulator
https://github.com/ytiurin/tetris

audio demo game tetris tetris-game

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:space_invader: The original TETRIS game simulator

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README

        

![Demo GIF](https://ytiurin.github.io/tetris/public/demo.gif)

# [Play :video_game: TETRIS](https://ytiurin.github.io/tetris/)

I made this small project to simulate the original 1984 version of TETRIS game. I saw a [Youtube video](https://www.youtube.com/watch?v=O0gAgQQHFcQ) showing the gameplay of this classic run on [DVK-2](https://en.wikipedia.org/wiki/DVK) computer and thought I could implement it in browser and have some fun in the process.

To make it look similar to the old game, I made it entirely text based, meaning that every frame of the game animation is rendered into a string of text with 25 rows of 80 chars and looks like this:

```

ROWS HIT: 11 ‹! . . . . . . . . . .!›
SCORE: 980 ‹! . . . . . . . . . .!› UP ARROW: ROTATE
LEVEL: 2 ‹! . . . . . . . . . .!› DOWN ARROW: SOFT DROP
‹! . . . .▮▮ . . . . .!› SPACEBAR: HARD DROP
‹! . . . .▮▮▮▮ . . . .!› ESC, P: PAUSE
‹! . . . .▮▮ . . . . .!›
‹! . . . . . . . . . .!›
‹! . . . . . . . . . .!›
‹! . . . . . . . . . .!›
‹! . . . . . . . . . .!›
▮▮▮▮▮▮▮▮‹! . . . . . . . . . .!›
‹! . . . . . . . . . .!›
‹! . . . . . . . . . .!›
‹! . . . . . . . . . .!›
‹! . . . . . . . . . .!›
‹! . . . . . . . . . .!›
‹! . . . . . . . . . .!›
‹! . . . . . . .▮▮▮▮▮▮!›
‹!▮▮▮▮ . . .▮▮ .▮▮▮▮▮▮!›
‹!▮▮▮▮ .▮▮▮▮▮▮▮▮▮▮▮▮▮▮!›
‹!====================!›
\/\/\/\/\/\/\/\/\/\/

```

Basic setup code:

```javascript

TETRIS.on({
nextFrame: function( frame ) {
// replace HTML special chars
frame = frame.replace( /[ <>]|\n\r/g, function( m ) { return {
" ": " ",
"<" : "‹",
">" : "›",
"\n\r" : "
" }[ m ] })

document.body.innerHTML = frame
}
})

addEventListener( "keydown", function( e ) {
TETRIS.pressKey( e.keyCode )
})

```

Check the [play.js](https://github.com/ytiurin/tetris/blob/master/src/play.js) for more advanced code.

## Audio

I extracted some audio effects from the original video and integrated them into the demo using [Web Audio API](https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API).

## Progressive Web App

The [play page](https://ytiurin.github.io/tetris/) is served as a [PWA](https://developers.google.com/web/progressive-web-apps/), so you can play the game offline.

## Leaderboard

I also made a simple microservice to store best scores of the [play page](https://ytiurin.github.io/tetris/).