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https://github.com/ytvwld/asciiquarium-debian
https://github.com/ytvwld/asciiquarium-debian
Last synced: 11 days ago
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- Host: GitHub
- URL: https://github.com/ytvwld/asciiquarium-debian
- Owner: YtvwlD
- Created: 2016-06-15T15:28:28.000Z (over 8 years ago)
- Default Branch: master
- Last Pushed: 2024-05-05T18:45:42.000Z (6 months ago)
- Last Synced: 2024-10-10T18:56:38.122Z (28 days ago)
- Language: Perl
- Size: 33.2 KB
- Stars: 2
- Watchers: 3
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README
- Changelog: CHANGES
Awesome Lists containing this project
README
Asciiquarium v1.1
by Kirk Baucom
http://www.robobunny.comAsciiquarium is an aquarium/sea animation in ASCII art.
Installation
------------Asciiquarium is a single perl script, so all you have to do is make sure
it's executable and put it somewhere convenient, like /usr/local/bin or
/usr/local/games.Requirements
------------You must have the Term::Animation module, which you can get from
http://www.cpan.org. The Term::Animation module also requires the Curses
module, which you can also get from CPAN. This program will only run on
platforms that have a Curses library (so it won't work on Windows, but
you might get it to run under cygwin).Usage
-----There are no command line arguments.
While running:
q quit
r redraw (will recreate all entities)
p toggle pauseContributors
------------Pretty much all of the ASCII art was done by Joan Stark:
http://www.geocities.com/SoHo/7373/Anything that she didn't do, I don't have a source for.