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https://github.com/zackakil/realtime-ai-rugby-coach
My ambitious project to use a combination of ML, hardware, and cloud tech to capture and conquer the rugby pitch.
https://github.com/zackakil/realtime-ai-rugby-coach
360-video ai google-cloud machine-learning real-time reinforcement-learning rugby sport tensorflow
Last synced: 25 days ago
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My ambitious project to use a combination of ML, hardware, and cloud tech to capture and conquer the rugby pitch.
- Host: GitHub
- URL: https://github.com/zackakil/realtime-ai-rugby-coach
- Owner: ZackAkil
- Created: 2022-04-21T21:07:35.000Z (almost 3 years ago)
- Default Branch: main
- Last Pushed: 2022-04-21T21:15:10.000Z (almost 3 years ago)
- Last Synced: 2024-12-06T19:11:04.738Z (2 months ago)
- Topics: 360-video, ai, google-cloud, machine-learning, real-time, reinforcement-learning, rugby, sport, tensorflow
- Homepage:
- Size: 1000 Bytes
- Stars: 2
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# Realtime AI rugby coach
My ambitious project to use a combination of ML, hardware, and cloud tech to capture and conquer the rugby pitch.## Step 1 : Capture
Using 360 video capture to record the entire pitch.## Step 2 : Track
Use custom object tracking models to track players.## Step 3 : Transform
Using the player tracks and some mathmatical things that I need to learn, generate a neat 2D orthoganal projection of the player tracks.## Step 4 : Analyse
Using the clean 2D player tracks, train models to detect when specific plays are excuted and when score happen.## Step 5 : Learn the game
Feed the time timeline of data (plays, scores, location on pitch) into a reinforcement learning model to devise a model that can predict which plays have the highest chance of resulting in scores.## Step 6 : Take it to the pitch
Have all this run in real-time at the side of the pitch to give instant tactical suggestions.