https://github.com/zalo/gltfexporter
A one-off tool for turning .fbx's into .gltf's
https://github.com/zalo/gltfexporter
fbx fbx-loader gltf gltf-exporter
Last synced: 4 months ago
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A one-off tool for turning .fbx's into .gltf's
- Host: GitHub
- URL: https://github.com/zalo/gltfexporter
- Owner: zalo
- Created: 2022-08-10T22:13:11.000Z (almost 4 years ago)
- Default Branch: main
- Last Pushed: 2023-11-28T15:47:47.000Z (over 2 years ago)
- Last Synced: 2025-01-14T23:40:10.856Z (over 1 year ago)
- Topics: fbx, fbx-loader, gltf, gltf-exporter
- Language: JavaScript
- Homepage: https://zalo.github.io/GLTFExporter/
- Size: 2.62 MB
- Stars: 2
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# [GLTFExporter](https://zalo.github.io/GLTFExporter/)
Ultra-simple one-off tool for importing an .fbx, applying a texture to it, and exporting it as a .gltf.
Based on the [three.js GLTF Exporter](https://threejs.org/examples/?q=gltf#misc_exporter_gltf): https://github.com/mrdoob/three.js/blob/master/examples/misc_exporter_gltf.html
# Building
This toy can either be run without building (in Chrome/Edge/Opera since raw three.js examples need [Import Maps](https://caniuse.com/import-maps)), or built with:
```
npm install
npm run build
```
If building manually, make sure to edit the index .html to point from `"./src/main.js"` to `"./build/main.js"`.
# Dependencies
- [three.js](https://github.com/mrdoob/three.js/) (3D Rendering Engine)
- [esbuild](https://github.com/evanw/esbuild/) (Bundler)