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https://github.com/zay002/zay002

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# Li Zhaoyang

### 3D Perception · Multimodal Learning · Robotics



Homepage


Google Scholar


Hugging Face


LinkedIn


I build perception systems that connect geometry, learning, and action.



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## Quick Links

| Channel | Link |
|:--|:--|
| Homepage | [zay002.github.io](https://zay002.github.io/) |
| Scholar | [Zhaoyang Li](https://scholar.google.com/citations?user=nxnkG4IAAAAJ) |
| Hugging Face | [Zli002](https://huggingface.co/Zli002) |
| LinkedIn | [Zhaoyang Li](https://www.linkedin.com/in/zhaoyang-li-62b113240) |
| Email | [lzy11@my.swjtu.edu.cn](mailto:lzy11@my.swjtu.edu.cn) |

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## Research Dashboard

### Papers

**SplAttN: Bridging 2D and 3D with Gaussian Soft Splatting and Attention for Point Cloud Completion**

Accepted to **ICML 2026** as a **Spotlight** paper.

This project explores how 2D visual cues and 3D geometric structure can communicate more effectively for point cloud completion.



arXiv


ICML 2026 Spotlight


Code

### Research Compass

```mermaid
mindmap
root((3D Intelligence))
Point Clouds
Completion
Registration
Geometry
Multimodal Learning
2D-3D Bridging
Attention
Representation
Robotics
Perception
Spatial Reasoning
Embodied AI
```

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## Build Surface

| Surface | Keywords |
|:--|:--|
| **Research** | `Deep Learning` `Multimodal Learning` `3D Perception` `Point Cloud Understanding` `Robotics` `Embodied AI` |
| **Engineering** | `Python` `C++` `CUDA` `TypeScript` `JavaScript` `MATLAB` `SQL` `Bash` |
| **Workflow** | `Codex` `Claude Code` `Agentic Coding` `Fast Iteration` `Paper -> Prototype -> Demo` |
| **Interests** | `Algorithm Engineering` `Quantitative Research` `Game Technology` |

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## GitHub Pulse



Li Zhaoyang's GitHub Stats



Top Languages



GitHub Activity Graph

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### Looking for internship opportunities

Algorithm engineering · Game technology · 3D perception



Email