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https://github.com/zeionara/webgl_camera_imitation

Observing basic concepts of working with camera in WebGL
https://github.com/zeionara/webgl_camera_imitation

demo-app javascript lookat perspective-transformation webgl

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Observing basic concepts of working with camera in WebGL

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README

        

# Webgl camera imitation
Report for observing basic concepts of working with camera in WebGL. This includes:
* introduction with description of the main logical types of coordinates in webgl
* prooves for matrix which is being used for creation of perspective effect
* prooves for matrix designed for keeping an eye on some point in space
* [demonstration](http://zeionara.000webhostapp.com/webgl_camera_imitation/) of described techniques
![](readme/rotating_cubes.gif)