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https://github.com/zeionara/webgl_camera_imitation
Observing basic concepts of working with camera in WebGL
https://github.com/zeionara/webgl_camera_imitation
demo-app javascript lookat perspective-transformation webgl
Last synced: 10 days ago
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Observing basic concepts of working with camera in WebGL
- Host: GitHub
- URL: https://github.com/zeionara/webgl_camera_imitation
- Owner: zeionara
- Created: 2018-11-01T22:53:18.000Z (about 6 years ago)
- Default Branch: master
- Last Pushed: 2018-11-02T11:03:56.000Z (about 6 years ago)
- Last Synced: 2024-11-08T22:43:46.369Z (2 months ago)
- Topics: demo-app, javascript, lookat, perspective-transformation, webgl
- Homepage:
- Size: 10 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# Webgl camera imitation
Report for observing basic concepts of working with camera in WebGL. This includes:
* introduction with description of the main logical types of coordinates in webgl
* prooves for matrix which is being used for creation of perspective effect
* prooves for matrix designed for keeping an eye on some point in space
* [demonstration](http://zeionara.000webhostapp.com/webgl_camera_imitation/) of described techniques
![](readme/rotating_cubes.gif)