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https://github.com/zertovitch/globe-3d
GLOBE_3D: a real-time 3D Engine written in Ada
https://github.com/zertovitch/globe-3d
3d-engine ada ada-language binary-space-partition collision-detection doom3 opengl portal-rendering rendering-3d-graphics texture-mapping vrml wavefront
Last synced: 3 months ago
JSON representation
GLOBE_3D: a real-time 3D Engine written in Ada
- Host: GitHub
- URL: https://github.com/zertovitch/globe-3d
- Owner: zertovitch
- Created: 2019-09-15T14:58:37.000Z (over 5 years ago)
- Default Branch: master
- Last Pushed: 2023-11-12T19:13:05.000Z (about 1 year ago)
- Last Synced: 2024-07-31T20:32:29.046Z (6 months ago)
- Topics: 3d-engine, ada, ada-language, binary-space-partition, collision-detection, doom3, opengl, portal-rendering, rendering-3d-graphics, texture-mapping, vrml, wavefront
- Language: Ada
- Homepage: https://globe3d.sourceforge.io/
- Size: 38.8 MB
- Stars: 15
- Watchers: 3
- Forks: 4
- Open Issues: 0
-
Metadata Files:
- Readme: readme.txt
Awesome Lists containing this project
- awesome-ada - globe-3d - GL Object Based Engine for 3D. (Frameworks / 3D)
README
Welcome to GLOBE_3D, the GL Object Based Engine for 3D in Ada.
Please refer to GLOBE_3D_Info.html for the documentation!
| If you are really in a hurry, skip the documentation page,
| go to the demo directory and pick an appropriate project file...
|
| globe_3d_demos.gpr (GNAT, valid at least for Windows and Linux;
| there is an untested mode for Mac)
| globe_3d_objectada.prj (ObjectAda 9.1+ project file)
| globe_3d_darwin.gpr (old GNAT project file for Mac; perhaps
| globe_3d_demos.gpr is OK for Mac)
|
| ...punch "Build", then run globe_3d_demo[.exe] (Windows: not from
| GNAT Studio, but directly from an Explorer window).The upload's date appear in the _Upload_version_[date].txt file.