https://github.com/zesterer/explore
A voxel-based exploration game to be
https://github.com/zesterer/explore
Last synced: 4 months ago
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A voxel-based exploration game to be
- Host: GitHub
- URL: https://github.com/zesterer/explore
- Owner: zesterer
- Created: 2014-07-02T18:14:06.000Z (almost 12 years ago)
- Default Branch: master
- Last Pushed: 2015-02-21T23:36:44.000Z (about 11 years ago)
- Last Synced: 2025-01-25T18:32:56.276Z (over 1 year ago)
- Size: 152 KB
- Stars: 0
- Watchers: 3
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
explore
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## Note: This Project Has Merged Into NILTS. You Can Find NILTS here: http://www.github.com/zesterer/nilts/
A voxel-based exploration game to be
I have no idea where this idea is going, how it will go, whether I will ever finish it, or whether it's the kind of thing that can be finished. Maybe I'll give the game sentient intelligence and it can develop itself.
I begin with simply three goals in mind:
1) Make a game that requires the player to think, empathise and make decisions without being forced by the game to do so.
2) Make a game that is new every time you play it - procedural generation will play a big part in the gameplay.
3) Make a game that teaches the player about the world around them, and show them that their actions have implications
I doubt I'll complete any of those objectives.
Anyway. Here goes.