https://github.com/zet23t/code-guide
A guide that explains how different path finding algorithms work
https://github.com/zet23t/code-guide
pathfinding tutorial
Last synced: 6 months ago
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A guide that explains how different path finding algorithms work
- Host: GitHub
- URL: https://github.com/zet23t/code-guide
- Owner: zet23t
- License: mit
- Created: 2024-05-28T20:31:20.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2024-06-01T06:37:14.000Z (over 1 year ago)
- Last Synced: 2025-07-27T03:13:46.716Z (6 months ago)
- Topics: pathfinding, tutorial
- Language: C
- Homepage: https://zet23t.itch.io/path-finding-guide
- Size: 552 KB
- Stars: 29
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Code Guide Project
I wrote this code guide to show and explain various path finding algorithms. It's built using raylib and uses Lua for scripting. The code is written in a pretty dirty way - my focus was on getting a nice visual representation of the algorithms rather than writing clean code and, most important for me: Getting it finished in a reasonable amount of time.
# Future topics
I don't consider this project finished. I have a few ideas for future topics:
* Showing how different heuristic functions for A* change the search progress
* Using flowfields to guide masses of agents to one point (e.g. to bring resources to a building)
* Using distance fields of the environment to handle agents of different sizes
* Handling dynamic obstacles