https://github.com/zeyu-li/clockwork
From a 48 hour Game Jam :video_game:. Download now @
https://github.com/zeyu-li/clockwork
clockwork game game-jam
Last synced: 11 months ago
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From a 48 hour Game Jam :video_game:. Download now @
- Host: GitHub
- URL: https://github.com/zeyu-li/clockwork
- Owner: Zeyu-Li
- License: mit
- Created: 2019-11-09T01:50:21.000Z (over 6 years ago)
- Default Branch: master
- Last Pushed: 2023-05-19T02:03:26.000Z (over 2 years ago)
- Last Synced: 2025-01-22T22:09:14.118Z (about 1 year ago)
- Topics: clockwork, game, game-jam
- Language: C#
- Homepage: https://thecatinbox.itch.io/soulwork
- Size: 84.1 MB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE.txt
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README
# Soulwork
## About
This project is a Unity Project for a Game Jam \@ MacEwan from November 8-10, 2019. You must complete it in 48 hours with a group. You must also have fun.
Topic: Clockwork
## Description

It is a platformer involving ghosts. You control the player (robot) with the arrow keys or the a, d, w keys.
## Story
Joe broke the clock. Now it's your job as a robot mechanic to fix the **Clock of Causality**.
Thanks to Joe, the "wibbly-wobbly, timey-wimey stuff" effect of the space-time continuum has caused your robot soul
to be separated from the motherboard, creating a dual version of yourself that is able to interact with things.
The **Clock of Causality** upholds the space-time continuum and if you do not fix the clock soon, "everyone dies, the end".
TL;DR
Something "wibbly-wobbly, timey-wimey stuff" happened and you must collect all 12 pieces to fix the **Clock of Causality**.
## Controls
* Use A, W, D keys or Left, Right, Up arrow key (or both) to move
* There is a long and a short jump depending on how long you press the jump button
* Space key for **"soul jumping"**
## Licence
The rules for copy and distributing this project licence are
outlined in the licence.txt file.
This project is under an MIT licence
## Engine used
* Unity