https://github.com/zhangfangtaozft/Metal-Tutorial
Metal入门资料,涉及到iOS平台,OSX平台,TvOS平台,其中,OSX平台可以直接运行,iOS平台,TvOS平台都需要使用真机设备测试运行。下面是相关博客,欢迎拍砖
https://github.com/zhangfangtaozft/Metal-Tutorial
ios metal metalkit objective-c osx swift tvos
Last synced: over 1 year ago
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Metal入门资料,涉及到iOS平台,OSX平台,TvOS平台,其中,OSX平台可以直接运行,iOS平台,TvOS平台都需要使用真机设备测试运行。下面是相关博客,欢迎拍砖
- Host: GitHub
- URL: https://github.com/zhangfangtaozft/Metal-Tutorial
- Owner: zhangfangtaozft
- Created: 2018-06-05T03:26:44.000Z (about 8 years ago)
- Default Branch: master
- Last Pushed: 2018-08-20T07:16:29.000Z (almost 8 years ago)
- Last Synced: 2024-10-23T22:18:09.232Z (over 1 year ago)
- Topics: ios, metal, metalkit, objective-c, osx, swift, tvos
- Language: Swift
- Homepage:
- Size: 1.22 MB
- Stars: 243
- Watchers: 17
- Forks: 45
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# Metal
Metal入门资料
首先声明一下:这里面主要参考了[MetalKit/metal](https://github.com/MetalKit/metal)。我在此基础之上把相关内容翻译为中文,并且把具体的技术实现涉及到了iOS,TvOS,OSX平台。
下面是相关技术博客的地址:
* [Metal入门资料001-Metal framework介绍](https://www.jianshu.com/p/2517ad248935)
* [Metal入门资料002-MetalKit使用(上)](https://www.jianshu.com/p/7fb43180d090)
* [Metal入门资料003-MetalKit使用(下)](https://www.jianshu.com/p/83d1a2a27a15)
* [Metal入门资料004-Metal shading language讲解](https://www.jianshu.com/p/a73d10817b86)
* [Metal入门资料005-pipeline讲解](https://www.jianshu.com/p/a0cf80dddefc)
* [Metal入门资料006-图像处理基础知识讲解](https://www.jianshu.com/p/3e068cd4e539)
* [Metal入门资料007-MetalKit与Metal区别](https://www.jianshu.com/p/4f0f275a421f)
* [Metal入门资料008-临时对象处理](https://www.jianshu.com/p/8aef4af237bf)
* [Metal入门资料009-使用playground开发](https://www.jianshu.com/p/3476e3560a31)
* [Metal入门资料010-渲染3D物体](https://www.jianshu.com/p/390e2f1ec2c3)
* [Metal入门资料011-渲染“日食”效果](https://www.jianshu.com/p/a857c71b47ab)
* [Metal入门资料012-利用数学函数绘制图像](https://www.jianshu.com/p/f4a44286833a)
* [Metal入门资料013-动画渲染技术](https://www.jianshu.com/p/2477018445ad)
* [Metal入门资料014-渲染灯光效果和3D效果](https://www.jianshu.com/p/5fcc91ca7e81)
* [Metal入门资料015-噪点技术](https://www.jianshu.com/p/900dc5393d3e)
* [Metal入门资料016-纹理和采样器](https://www.jianshu.com/p/dacff9afccca)
* [Metal入门资料017-Metal最佳实践指南](https://www.jianshu.com/p/2b50049aab76)
* [Metal入门资料018-绘制线框图性](https://www.jianshu.com/p/5c79291f5216)
* [Metal入门资料019-图形绘制中数学函数的运用](https://www.jianshu.com/p/3630ca3a55e0)
* [Metal入门资料020-Raymarching渲染技术](https://www.jianshu.com/p/8f89dd016d5d)
* [Metal入门资料021-阴影效果实现(上)](https://www.jianshu.com/p/d9926102da72)
* [Metal入门资料022-阴影效果实现(下)](https://www.jianshu.com/p/949187706cfe)