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https://github.com/zijistark/pacemaker
Pacemaker: Make your own campaign pace.
https://github.com/zijistark/pacemaker
bannerlord bannerlord-mod mod mods mount-and-blade mount-and-blade-bannerlord
Last synced: 17 days ago
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Pacemaker: Make your own campaign pace.
- Host: GitHub
- URL: https://github.com/zijistark/pacemaker
- Owner: zijistark
- License: mit
- Created: 2020-05-29T16:20:26.000Z (over 4 years ago)
- Default Branch: dev
- Last Pushed: 2022-12-08T02:19:41.000Z (about 2 years ago)
- Last Synced: 2023-08-10T11:02:11.726Z (over 1 year ago)
- Topics: bannerlord, bannerlord-mod, mod, mods, mount-and-blade, mount-and-blade-bannerlord
- Language: C#
- Homepage:
- Size: 271 KB
- Stars: 4
- Watchers: 3
- Forks: 3
- Open Issues: 2
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Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- License: LICENSE
Awesome Lists containing this project
README
Nexus: https://www.nexusmods.com/mountandblade2bannerlord/mods/1902
## Pacemaker
Pacemaker is a game mod for [Mount & Blade II Bannerlord](https://www.taleworlds.com/en/Games/Bannerlord) whose goal is, by default, to increase the pace of the game's "campaign time" (also known as "map time"). The intention is to make it reasonable for decades of campaign time to pass during normal playthroughs so that nobles may actually age, die, have children, undergo succession, and so on while also adding a more realistic perspective upon the amount of real time which would be taken by all the fun things we do in the Bannerlord universe.
Note that this increased pace is the default behavior. Pacemaker is actually fully configurable and can even be used to slow the pace of campaign time or, somewhat paradoxically but an example nevertheless, slow the passage of time but still reduce the number of days in a year.
It accomplishes this through redefining, at runtime, the game's core time implementation via the magic of dynamic method patching via Harmony. This is both to change the speed of campaign time itself (i.e., what is reflected by the frequency of the visual day/night cycle) as well as to alter the structure of the game's calendar with the default goal of making years in Calradia shorter.
I welcome any contributions in the form of GitHub pull requests, testing, and feedback. Shoot me an email at [email protected] or connect with me on Discord as `zijistark#3021`. I have a Slack workspace specifically for discussing Bannerlord modding and mods-- mainly for Pacemaker at this time, but Slack workspaces are invite-only, so you'll need to first express interest.
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Author: Matthew D. Hall (**zijistark**)
License: [MIT License](LICENSE)