https://github.com/zinx28/fortnitetracker
https://github.com/zinx28/fortnitetracker
Last synced: 6 months ago
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- Host: GitHub
- URL: https://github.com/zinx28/fortnitetracker
- Owner: zinx28
- Created: 2025-04-23T20:45:01.000Z (about 1 year ago)
- Default Branch: main
- Last Pushed: 2025-06-18T10:35:12.000Z (about 1 year ago)
- Last Synced: 2025-06-18T11:32:26.689Z (about 1 year ago)
- Language: TypeScript
- Size: 5.61 MB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# FortniteTracker
- Tracks, ini, url, blog updates
- yes the code is bad
### Setup
- remove the ".example" from the .env file, then 'fill it in'
- this application uses bun instead of nodejs
- run start.bat, this will install the needed modules then run after
### User Based Auth (the code expires pretty fast)
- these are used only for a few trackers (e.g. news, keychain)
- go [here](https://www.epicgames.com/id/api/redirect?clientId=af43dc71dd91452396fcdffbd7a8e8a9&responseType=code) to grab the code (use the code from the authorizationCode section)
- paste it in the env, where it says "code"
- launch the program then the refresh tokens and yap are auto generated so the code isnt reused~ the program will auto detect if the token some how gets invaild (by changing password or epic does a refresh (pretty rare).. smth)