https://github.com/ziuus/waiting-game-rust
A fast-paced waiting game built with Rust and Bevy engine
https://github.com/ziuus/waiting-game-rust
collaborate github-copilot
Last synced: 7 days ago
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A fast-paced waiting game built with Rust and Bevy engine
- Host: GitHub
- URL: https://github.com/ziuus/waiting-game-rust
- Owner: ziuus
- License: mit
- Created: 2026-04-28T05:04:48.000Z (about 2 months ago)
- Default Branch: master
- Last Pushed: 2026-05-21T17:21:14.000Z (25 days ago)
- Last Synced: 2026-05-22T02:22:26.265Z (25 days ago)
- Topics: collaborate, github-copilot
- Language: Rust
- Size: 4.88 KB
- Stars: 0
- Watchers: 0
- Forks: 0
- Open Issues: 1
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Metadata Files:
- Readme: README.md
- Contributing: CONTRIBUTING.md
- License: LICENSE
Awesome Lists containing this project
README
# Waiting Game (Pure Rust Version) 🦖
A ultra-minimal, high-performance Dino runner game built natively in Rust using the [Macroquad](https://macroquad.rs/) engine.
## 🚀 Performance
- **RAM Usage**: ~12MB (vs ~180MB for the Webview version)
- **CPU Usage**: 0% when idle
- **Binary Size**: ~2MB (stripped release)
## 🎮 How to Run
Ensure you have the Rust toolchain installed, then:
```bash
cargo run --release
```
## 🛠 Features
- Native Wayland/X11 rendering.
- Perfectly transparent-ready engine (requires compositor alpha support).
- Frame-perfect Dino physics.
- Optimized release profile (LTO, stripped symbols).
## ⚖️ License
MIT