https://github.com/zompi2/EditorCameraPositionUE4
Simple plugin for Unreal Engine that allows to display, set, copy and paste camera position in editor viewport
https://github.com/zompi2/EditorCameraPositionUE4
camera plugin ue4 ue5 unreal
Last synced: 3 months ago
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Simple plugin for Unreal Engine that allows to display, set, copy and paste camera position in editor viewport
- Host: GitHub
- URL: https://github.com/zompi2/EditorCameraPositionUE4
- Owner: zompi2
- License: mit
- Created: 2023-01-25T19:57:21.000Z (over 2 years ago)
- Default Branch: main
- Last Pushed: 2024-05-22T19:26:38.000Z (about 1 year ago)
- Last Synced: 2024-05-22T22:43:37.120Z (about 1 year ago)
- Topics: camera, plugin, ue4, ue5, unreal
- Language: C++
- Homepage:
- Size: 7.39 MB
- Stars: 27
- Watchers: 3
- Forks: 5
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- Changelog: Changelog.txt
- Funding: .github/FUNDING.yml
- License: LICENSE
Awesome Lists containing this project
- awesome-unreal - Editor-Camera-Position - Editor plugin for convenient control of camera position in the editor view (Camera)
README
# Editor Camera Position for Unreal Engine
This is a simple plugin for Unreal Engine that displays the camera position in the editor's viewport. It can also set and copy-paste the camera position.
https://github.com/zompi2/EditorCameraPositionUE4/assets/7863125/f9744a1c-215a-43fc-a26f-2b529380d420
It works on UE4.27, UE5.2, UE5.3, UE5.4 and UE5.5 (or at least I tested it on these versions)
## Why is it useful?
It is useful when a QA team reports you a bug in specific location. Finding this place in the editor on a huge map with only coordinates is tricky. With this tool you can simply copy-paste this location and go directly to a place where the problem occurs.
It is also useful if you want to share a specific world coordinates to a teammate without getting coordinates of a specific object.
## Rotation
The plugin can also display and modify the camera rotation.

## Blueprint nodes
If you need a position or rotation of the editor viewport's camera in your Blueprint Utility Widget there are Blueprint nodes that can help you with it:
#### Get Editor Camera Position
#### Set Editor Camera Position
#### Get Editor Camera Rotation
#### Set Editor Camera Rotation
## Settings
You can find few settings inside the `Edit -> Editor Preferences -> Plugins -> Editor Camera Position` section.

* Enable Editor Camera Position/Rotation - should the option to show camera position or rotation in the editor be even possible?
* Camera Position/Rotation Trunc - describes how to truncate the values of camera position and rotation when moving the camera in the editor. Possible values:
* `No Trunc` - the values will not be truncated
* `Two Decimals` - the values will be truncated to two decimal places
* `Zero Decimals` - the values will be truncated to the total integer values## FAQ
**But you can save your fav camera positions using Ctrl+Numer**
This plugin is not for saving your favourite camera positions. It's for a situation when you have to quickly jump to a specific coordinates, given to you by someone else (usually the QA).**But you can just spawn cube, set it's location to the desired location, press F and delete that cube**
Yeah... I know... but for me it was annoying to do it every time I needed that simple functionality. It saves you that few seconds every time :)**Does it work for camera position and rotation when piloting actors?**
Yes it does!## Fab
This plugin can be downloaded from the Unreal Engine Fab! Here's **[the link to it](https://www.fab.com/listings/13d27c05-5c95-46f2-a123-06891956049e).**
The version of this plugin on Fab is **1.1.1**.
If you want to download it for UE4.27 you can download the prebuilt plugin from **[here](https://github.com/zompi2/EditorCameraPositionUE4/raw/packs/Packs/EditorCameraPosition-4.27.zip).**## Anything else?
Just hoping you can find it useful.
Cheers!
<3