https://github.com/zonzujiro/army
https://github.com/zonzujiro/army
Last synced: about 1 year ago
JSON representation
- Host: GitHub
- URL: https://github.com/zonzujiro/army
- Owner: zonzujiro
- Created: 2015-08-05T04:55:36.000Z (almost 11 years ago)
- Default Branch: dev
- Last Pushed: 2017-04-03T14:38:55.000Z (about 9 years ago)
- Last Synced: 2025-03-17T02:01:49.105Z (over 1 year ago)
- Language: JavaScript
- Size: 220 KB
- Stars: 0
- Watchers: 0
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# Army
### Choose units and place them on field. After that, units will automatically move and attack each other.
Units:
- Soldier - simple close combat unit. Can use shield.
- Berserker - invulnerable to magic and have "rage state" which double his damage.
- Rogue - can evade attacks and when he attacking, units do not counterattacks him.
- Archer - simple range unit. Can evade attacks like rogue.
- Werewolf - close combat unit with two states - human and wolf. In wolf state have more hit points and damage. Can infect other units (excluding Demon and Vampire) and make them a werewolf to.
- Vampire - undead close combat unit. Heals himself when attacking or counterattacking. Infects other units.
- Demon - strong close combat unit. Can cover his master from attacks.
Mages:
- Wizard - standard battle mage. Healing twice weaker.
- Healer - standard support mage. Battle spells twice weaker.
- Priest - support mage. Healing makes double damage to undead unit.
- Warlock - battle mage. Can summon Demon.
- Necromancer - battle mage. Heal himself when his target dying.
> In dev branch available unfinished version written on canvas, with landscape, path finder, etc.
Gitpages - http://zonzujiro.github.io/army/