https://marcojrfurtado.github.io/KinectAnimationStudio/
Use your Kinect V2 for animation. Export it to FBX.
https://marcojrfurtado.github.io/KinectAnimationStudio/
Last synced: about 2 months ago
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Use your Kinect V2 for animation. Export it to FBX.
- Host: GitHub
- URL: https://marcojrfurtado.github.io/KinectAnimationStudio/
- Owner: marcojrfurtado
- License: mit
- Created: 2015-05-08T21:18:15.000Z (about 10 years ago)
- Default Branch: master
- Last Pushed: 2016-01-08T22:38:05.000Z (over 9 years ago)
- Last Synced: 2024-10-27T07:32:17.025Z (7 months ago)
- Language: C++
- Size: 176 MB
- Stars: 80
- Watchers: 16
- Forks: 26
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# KinectAnimationStudio
__KinectAnimationStudio exports Kinect V2 skeleton data as FBX motion files. Ideal for animating 3D models.__
* No installation.
* Works with live capture or pre-recorded data (through Kinect Studio)
* Straightforward use. Does not require setting additional parameters.## System Requirements ( not including build requirements )
* Windows 8 or later
* 64-bit (x64) processor
* [Kinect SDK V2.0](http://www.microsoft.com/en-ca/download/details.aspx?id=44561)See [this page](http://marcojrfurtado.github.io/KinectAnimationStudio) for more info and build instructions.
## License
MIT