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Projects in Awesome Lists tagged with d3d11

A curated list of projects in awesome lists tagged with d3d11 .

https://github.com/bkaradzic/bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

d3d11 d3d12 directx directx-11 directx-12 engine gamedev gles glfw graphics metal opengl rendering sdl vulkan vulkan-api webgl

Last synced: 13 May 2025

https://github.com/bkaradzic/bgfx?tab=readme-ov-file

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

d3d11 d3d12 directx directx-11 directx-12 engine gamedev gles glfw graphics metal opengl rendering sdl vulkan vulkan-api webgl

Last synced: 24 Mar 2025

https://github.com/doitsujin/dxvk

Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine

d3d11 d3d9 dxbc gaming linux spir-v vulkan wine

Last synced: 12 May 2025

https://github.com/baldurk/renderdoc

RenderDoc is a stand-alone graphics debugging tool.

d3d11 d3d12 debugger direct3d directx graphics graphics-programming opengl renderdoc vulkan vulkan-api

Last synced: 15 May 2025

https://github.com/crosire/reshade

A generic post-processing injector for games and video software.

compiler d3d11 d3d12 d3d9 glsl hlsl hook injector opengl post-processing preprocessor shaders spir-v vulkan

Last synced: 13 May 2025

https://github.com/celtoys/remotery

Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer

c cpu cuda d3d11 d3d12 gpu metal opengl profiler vulkan

Last synced: 10 Apr 2025

https://github.com/Celtoys/Remotery

Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer

c cpu cuda d3d11 d3d12 gpu metal opengl profiler vulkan

Last synced: 20 Mar 2025

https://github.com/openxray/xray-16

Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)

3d-engine 3d-game-engine arm64 cmake cplusplus cpp cpp17 d3d11 d3d9 directx directx11 engine game-engine opengl opensource sdl sdl2 stalker x64 xray-engine

Last synced: 13 Mar 2026

https://github.com/OpenXRay/xray-16

Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)

3d-engine 3d-game-engine arm64 cmake cplusplus cpp cpp17 d3d11 d3d9 directx directx11 engine game-engine opengl opensource sdl sdl2 stalker x64 xray-engine

Last synced: 20 Mar 2025

https://github.com/apitrace/apitrace

Tools for tracing OpenGL, Direct3D, and other graphics APIs

d3d11 d3d12 d3d9 debugging-tool direct3d opengl opengl-es

Last synced: 13 May 2025

https://github.com/lukasbanana/llgl

Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal

d3d11 d3d12 directx metal opengl renderer vulkan

Last synced: 14 May 2025

https://github.com/gongminmin/klayge

KlayGE is a cross-platform open source game engine with plugin-based architecture.

cross-platform d3d11 d3d12 engine engine3d game-engine graphics openal opengl opengles python

Last synced: 14 May 2025

https://github.com/LukasBanana/LLGL

Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal

d3d11 d3d12 directx metal opengl renderer vulkan

Last synced: 15 Mar 2025

https://github.com/gongminmin/KlayGE

KlayGE is a cross-platform open source game engine with plugin-based architecture.

cross-platform d3d11 d3d12 engine engine3d game-engine graphics openal opengl opengles python

Last synced: 20 Mar 2025

https://github.com/microsoft/ShaderConductor

ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

compiler d3d10 d3d11 d3d12 d3d9 dxil glsl graphics hlsl metal opengl opengl-es shader spir-v vulkan

Last synced: 26 Apr 2025

https://github.com/microsoft/shaderconductor

ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

compiler d3d10 d3d11 d3d12 d3d9 dxil glsl graphics hlsl metal opengl opengl-es shader spir-v vulkan

Last synced: 15 May 2025

https://github.com/Nadrin/PBR

An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.

d3d11 d3d12 graphics opengl pbr physically-based-rendering vulkan

Last synced: 08 May 2025

https://github.com/3Shain/dxmt

Metal-based implementation of D3D11 and D3D10 for macOS / Wine

crossover d3d11 gaming macos metal wine

Last synced: 27 Jun 2026

https://github.com/Rebzzel/kiero

Universal graphical hook for a D3D9-D3D12, OpenGL and Vulkan based games.

d3d10 d3d11 d3d12 d3d9 hook opengl vulkan

Last synced: 12 Apr 2025

https://github.com/edubart/sokol_gp

Minimal modern efficient cross platform 2D graphics painter in C

2d c d3d11 graphics metal opengl rendering sokol

Last synced: 15 May 2025

https://github.com/gpuopen-tools/ocat

The Open Capture and Analytics Tool (OCAT) provides an FPS overlay and performance measurement for D3D11, D3D12, and Vulkan

d3d11 d3d12 fps-overlay mit-license vulkan

Last synced: 05 Apr 2025

https://github.com/stackos/Viry3D

Cross platform 2D and 3D game engine in C++.

android d3d11 game-engine ios macos metal opengl-es uwp vulkan webassembly windows

Last synced: 08 May 2025

https://github.com/misyltoad/dxup

A d3d9 and d3d10 to d3d11 translation layer.

d3d10 d3d11 d3d9 dxbc dxgi game linux translation wine

Last synced: 08 May 2025

https://github.com/adamhlt/imgui-standalone

D3D11 ImGui External (x86 / x64) - EXE / DLL ImGui External Menu

d3d11 dll external gui imgui winapi windows

Last synced: 07 May 2025

https://github.com/wang-bin/fvp

Flutter video player plugin for all desktop+mobile platforms. download prebuilt examples from github actions. https://pub.dev/packages/fvp

d3d11 desktop dolby-vision flutter hdr metal player video

Last synced: 08 Apr 2025

https://github.com/thefranke/dirtchamber

A mixed reality testing environment for real-time global illumination algorithms

augmented-reality d3d11 delta-radiance-field light-propagation-volumes mixed-reality voxel-cone-tracing

Last synced: 25 Nov 2025

https://github.com/matt77hias/RasterTek

DirectX 11 Tutorials

d3d11 direct3d directx-11

Last synced: 27 Sep 2025

https://github.com/adamhlt/d3d11-overlay-imgui

D3D11 Overlay with ImGui (x86 / x64) - EXE / DLL DirectX 11 Overlay

cheat d3d11 directx directx11 game-hacking imgui overlay

Last synced: 31 Mar 2025

https://github.com/hexaengine/hexaengine

The official repo of the HexaEngine game engine

csharp d3d11 game-engine graphics high-fidelity high-performance pbr windows

Last synced: 05 Apr 2025

https://github.com/redorav/ddspp

Single file DDS header encoder and decoder

d3d d3d11 d3d12 d3d9 dds graphics vulkan

Last synced: 11 Sep 2025

https://github.com/doitsujin/elf-auf-zwoelf

D3D11 wrapper library using Microsoft's D3D11On12 implementation

d3d11 d3d12 gaming

Last synced: 25 Mar 2025

https://github.com/kirides/screencapture

This repository has been moved to https://github.com/kirides/go-d3d

com-interop d3d11 go golang idxgioutputduplication screen-capture screen-sharing windows

Last synced: 11 Jul 2025

https://github.com/kirides/go-d3d

Implements some d3d11 and dxgi interfaces for use with e.g. IDXGIOutputDuplication

com-interop d3d11 go golang idxgioutputduplication screen-capture screen-sharing windows

Last synced: 29 Jan 2026

https://github.com/blueburncz/gmd3d11

D3D11 functions extension for GameMaker

d3d11 dll extension gamemaker gamemaker-studio-2

Last synced: 13 Feb 2026

https://github.com/adamhlt/d3d11-hook-imgui

D3D11 Hook with ImGui integration (x86 / x64) - Make D3D11 internal menu with ImGui (Resize & Fullscreen support)

cheat d3d11 d3d11hook detours game-hacking hook imgui imgui-d3d internal

Last synced: 07 May 2025

https://github.com/aras-p/smol-compute

A tiny library for launching compute shaders on D3D11, Metal and Vulkan

compute-shaders d3d11 metal vulkan

Last synced: 19 Mar 2025

https://github.com/wqweto/vbd3d11

A fairly complete VB6-compatible DirectX 11 type library

d3d11 dxgi vb6

Last synced: 02 Jan 2026

https://github.com/swizec/declarative-canvas-react-konva

Declarative animation rendered with <canvas> built with React and Konva

collision-detection d3 d3d11 d3v4 konva react

Last synced: 06 Aug 2025

https://github.com/taimihud/taimihud

Pathing, encounter timers and markers for Nexus & ArcDPS

addon d3d11 dx11 guildwars2 gw2 markers nexus pathing plugin rust timers

Last synced: 03 Feb 2026

https://github.com/aras-p/bc7e-on-gpu

An attempt to port BC7E texture compressor to a GPU compute shader

bc7 compute-shader d3d11 metal texture-compression vulkan

Last synced: 26 Feb 2026

https://github.com/xtuzy/veldrid.samples

Maui, WPF, macOS, 3D and GpuView samples by veldrid

3d d3d11 gpu graphics maui metal opengl veldrid vulkan

Last synced: 25 Oct 2025

https://github.com/blueburncz/GMD3D11

D3D11 functions extension for GameMaker

d3d11 dll extension gamemaker gamemaker-studio-2

Last synced: 01 Apr 2025

https://github.com/hansalemaos/ffmpeg_screenshot_pipe

Capture Screenshots with Unparalleled Speed and Versatile Features - GDIgrab, DDAgrab, Ctypes, Multiprocessing, GPU, Mouse Capture ...

capture d3d11 dda ddagrab directshow directx fast ffmpeg framerate gdi gdigrab grpu numpy python screenshot

Last synced: 16 Mar 2025

https://github.com/matt77hias/D3D11-Projects

🔬 Projects to start learning Direct3D11 (D3D11)

d3d11 direct3d directx directx-11 rendering

Last synced: 27 Sep 2025

https://github.com/henrikvik/stockman

:skull: :fire: :fireworks: Stockman är ett projekt för "Stort Spel" DV1544 av Grupp 4

d3d11 directx directx-11 directx11 dx11 game gamedev graphics indiedev indiegame renderer renderinfo renderqueue stockman student-project students topics topics-trending trending

Last synced: 10 Apr 2025

https://github.com/wangwenx190/d2d-mica

Homemade Mica material, only use Direct2D technology.

acrylic acrylic-material d2d d3d11 direct2d dwm dxgi mica mica-material

Last synced: 19 Apr 2025

https://github.com/origamicomet/gala

:tada: A low-level abstraction layer for rendering. Public domain.

abstraction c99 d3d11 d3d12 graphics metal opengl vulkan

Last synced: 31 Jul 2025

https://github.com/berglie/gstreamer-d3d11-overlay

An rtsp client using GStreamer with Direct3D11/Direct3D9 interop layer

d3d d3d11 gstreamer wpf

Last synced: 14 Jan 2026

https://github.com/r2northstar/northstarstubs

D3D11 and GFSDK stubs for the Northstar dedicated server.

d3d11 dll gfsdk northstar r2northstar stub

Last synced: 14 Aug 2025

https://github.com/ditrixnew/windows_gpu_recovery

Flutter Windows plugin that recovers from `EGL_CONTEXT_LOST` / `DXGI_ERROR_DEVICE_REMOVED` after system sleep, Hyper-V save/restore, TDR timeout, or GPU driver reset.

angle d3d11 flutter gpu windows

Last synced: 08 Apr 2026

https://github.com/axodox/denavithartenberg

Demonstration of Denavit-Hartenberg coordinates and Direct3D 11 / WPF interoperation

cppcli csharp d3d11 denavit-hartenberg interoperation robotics wpf

Last synced: 02 May 2026

https://github.com/ousttrue/shrimpdx

A csharp library that import com interface DXGI, D3D11, D2D1, DirectWrite etc...

d3d11 dotnetcore

Last synced: 30 Apr 2025

https://github.com/deccer/grenouille

Modern OpenGL behind D3D11 inspired API

d3d11 graphics-engine modern-opengl

Last synced: 17 Mar 2025

https://github.com/vu2n/est

External D3D11 Shellcode Toolkit

cheat cpp d3d11 d3d11hook poc shellcode shellcode-hooking shellcode-injection

Last synced: 02 Jul 2026

https://github.com/aaronkirkham/jc-model-renderer

An application containing a series of tools required for modding Avalanche Engine games.

cpp d3d11 file-explorer game-tools modding-tools

Last synced: 23 Jun 2026

https://github.com/tan-gaming/dxvk-faked3d9

A dummy d3d9.dll for DXVK

d3d10 d3d11 dxvk game

Last synced: 10 Mar 2026

https://github.com/hexaengine/hexa.net.directx

A .NET wrapper for DXGI, D3D11, D3D12, DXC and D3DCompiler

bindings codegenerator csharp d3d11 d3d12 directx dxc dxgi wrapper

Last synced: 07 May 2025

https://github.com/frodoalaska/nikola

A cross-platform framework for window creation, input handling, and rendering using OpenGL 4.5+

d3d11 directx11 game-development game-engine game-engine-development game-engine-framework glfw graphics-programming opengl opengl4

Last synced: 15 Apr 2025

https://github.com/priyanshuchawda/screen-recorder

Native Windows screen recorder in C++20 using Windows Graphics Capture, Media Foundation, and WASAPI with robust MP4 finalize/recovery handling.

audio-capture cmake cpp cpp20 d3d11 desktop-application directx github-actions h264 intel-quick-sync media-foundation mp4 native-windows screen-capture screen-recorder video-recording wasapi win32 windows windows-graphics-capture

Last synced: 24 May 2026

https://github.com/emanuele-xyz/vpl

Virtual Point Lights Implementation

cplusplus d3d11 real-time-rendering virtual-point-lights

Last synced: 22 Jun 2025

https://github.com/emanuele-xyz/qk

Quick 3D D3D11 renderer

cpp d3d11 realtimerendering

Last synced: 31 Aug 2025

https://github.com/jesewe/install_dxvk

This Python CLI script automates the installation of DXVK.

d3d11 d3d9 dxvk gaming linux vulkan wine

Last synced: 17 May 2026

https://github.com/anzhelion/win-overlay-d3d11

An application for capturing a part of the screen and overlaying in another place.

d3d11 direct3d11 directcomposition global-shortcuts raw-input screen-capture shaders win32 windows

Last synced: 24 Apr 2026

https://github.com/ne0nwinds/edge-of-chaos-cellular-automata

Implementation of the Computation At The Edge Of Chaos paper [Langton; 1990] via D3D11 Compute Shaders

cellular-automata compute-shaders d3d11

Last synced: 27 Jul 2025

https://github.com/oistikbal/ashenvale

DirectX 11 Renderer written in C++

cmake cpp d3d11 directx11 dxgi gpu renderer

Last synced: 17 Nov 2025

https://github.com/FrodoAlaska/Nikola

A cross-platform framework for window creation, input handling, and rendering using OpenGL or DirectX11

d3d11 directx-11 directx11 game-development game-engine game-engine-development game-engine-framework glfw graphics-programming opengl opengl4

Last synced: 03 Aug 2025