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https://github.com/GameRocket/GenWorld

GenWorld - a procedural generation toolkit for the "Unity" game engine. Allows you to procedurally generate content for a scene from voxels. Uses various algorithms and methods where you can change the frequency of appearance, size and color of voxel models.

generation-algorithm procedural-generation scene-generation unity voxel-models voxel-terrain voxels wavefunctioncollapse

Last synced: 13 Jun 2024