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https://github.com/sienaiwun/TAA_Unity_URP
Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline
Last synced: 21 Apr 2024
![](https://github.com/sienaiwun.png)
https://github.com/PanosK92/SpartanEngine
A game engine with an emphasis on real-time cutting-edge solutions
bindless bsdf bullet-physics car-simulation cpp d3d12 ecs engine fsr2 game-engine imgui livestream open-source shadow-mapping spartan ssgi ssr taa vulkan
Last synced: 12 Apr 2024
![](https://github.com/PanosK92.png)