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Projects in Awesome Lists by Emik03

A curated list of projects in awesome lists by Emik03 .

https://github.com/emik03/keepcoding

KeepCoding is a C# class library meant to help speed up the process of scripting Keep Talking and Nobody Explodes modules by giving better alternatives to common commands, and automating things universal to module-creation. (such as moduleIds, or logging)

csharp dll extension extensions helper keeptalking keeptalkingandnobodyexplodes ktane ktane-mods library modkit unity unity3d

Last synced: 10 Apr 2025

https://github.com/emik03/emik.morsels

C# code bits of internal implementations that are shared in projects. Meant to be used alongside Absence.Fody.

algorithms bridge config csharp fsharp helper metaproject morsels performance polyfill props superproject symlink targets unmanaged-memory utility

Last synced: 10 Apr 2025

https://github.com/emik03/emik.rubbish

Cross-platform library to send files to the recycle bin.

Last synced: 21 Sep 2025

https://github.com/emik03/quaver-emme

Grand Finals Tiebreaker for Everything SV Tournament 2024

Last synced: 13 Feb 2026

https://github.com/emik03/mulch

Plugin that sculpts and shapes SVs with tweeners for the video game Quaver.

Last synced: 21 Aug 2025

https://github.com/emik03/emikmodules

An assortment of unique modded modules created for the game "Keep Talking and Nobody Explodes".

keep-talking-and-nobody-explodes ktane ktane-mods modding modules steamcommunity unity unity3d

Last synced: 10 Apr 2025

https://github.com/emik03/resync

Plugin that helps with resynching charts for the video game Quaver.

Last synced: 09 Sep 2025

https://github.com/emik03/remote

Standalone Archipelago client, with dedicated feature-rich support for manual apworlds.

Last synced: 29 Nov 2025

https://github.com/emik03/rolereversal

Modded module for KTaNE.

Last synced: 29 May 2026

https://github.com/emik03/screenshakeservice

Screen Shake Service simply supports slashing Scooped Swordsman's (Hollow Knight's) superfluous screen shake since said shaking stimulates some souls' squeamishness.

Last synced: 24 Jan 2026

https://github.com/emik03/emik.morsels.projecttemplates

Templates as part of the Emik.Morsels project.

Last synced: 13 Feb 2026

https://github.com/emik03/seen

Adds a sleeve to Balatro that negates score requirements.

Last synced: 17 Feb 2026

https://github.com/emik03/quaver-bloom

Quaver Official Tournament's Swiss Week 5 SV2

Last synced: 19 Mar 2026

https://github.com/emik03/emik.sourcegenerators.thesquarehole

Adds structural typing to C#.

Last synced: 18 Feb 2026

https://github.com/emik03/emik.results

Contains the Result type; A type representing either a success value or failure value.

csharp csharp-library dll

Last synced: 25 Jan 2026

https://github.com/emik03/emik.kebnekaise.gramophones

Celeste/Everest Mod that allows you to play any FMOD bank, anywhere.

csharp csharp-library dll

Last synced: 20 Aug 2025

https://github.com/emik03/placeholdertalk

Modded module for KTaNE.

Last synced: 10 Jun 2025

https://github.com/emik03/multiplotlines.lua

Lua port of esquellington's imgui_multiplotlines: Draw multiple plots at once with an optional legend and user interaction

Last synced: 13 May 2026

https://github.com/emik03/loselose

Modded module for KTaNE. (Early April Fools Gift)

Last synced: 21 Sep 2025

https://github.com/emik03/quaver-wellll

Quaver Official Tournament's Swiss Week 1 SV2

Last synced: 03 Feb 2026

https://github.com/emik03/emik.sourcegenerators.implicit

Source-generates implicit conversion operators that map to the respective constructors.

Last synced: 26 Jan 2026

https://github.com/emik03/quaver-the-sea-has-returned

Quaver Official Tournament's Swiss Week 1 RC2

Last synced: 06 Feb 2026

https://github.com/emik03/quaver-rise

Quaver Official Tournament's Swiss Week 6 SV2

Last synced: 30 Jan 2026

https://github.com/emik03/quaver-rain-world-animation-meme

Quaver Official Tournament's Knockout Semifinals SV2

Last synced: 06 Feb 2026

https://github.com/emik03/emik.analyzers.matches

Analyzer for compile-time parameter validation with the power of regex.

Last synced: 25 Feb 2026

https://github.com/emik03/quaver-u-0

quaver SV chart for the song U-0

Last synced: 07 Feb 2026

https://github.com/emik03/divorce.fody

Moves nullable constraints to comply with older Mono frameworks (e.g. Unity 2017) allowing you to use NRTs.

Last synced: 12 Feb 2026

https://github.com/emik03/.ddl

Extended Essay - .DDL Project: Loading assemblies based on runtime logic from compile-time code without any reflection overhead.

Last synced: 14 Feb 2026

https://github.com/emik03/linq

A modded module for "Keep Talking and Nobody Explodes"

Last synced: 21 Jul 2026

https://github.com/emik03/palindromes

Modded module for KTaNE.

Last synced: 06 Jun 2026

https://github.com/emik03/lyingindicators

Modded module for KTaNE.

Last synced: 07 Jun 2026

https://github.com/emik03/canvas

Backend for "The Canvas": A Keep Talking and Nobody Explodes modded module

Last synced: 08 Jun 2026

https://github.com/emik03/etterna

Modded module for KTaNE.

Last synced: 08 May 2026

https://github.com/emik03/swag

swag

Last synced: 11 May 2026

https://github.com/emik03/phosphorescence

A modded module for "Keep Talking and Nobody Explodes"

Last synced: 11 Jun 2026

https://github.com/emik03/hexos

Modded module for KTaNE.

Last synced: 23 Jun 2026

https://github.com/emik03/quaver-soul-and-mind

Quaver Official Tournament's Swiss Week 2 SV2 Reject

Last synced: 06 Mar 2026

https://github.com/emik03/chordsprinter

Basic snap linter for Quaver in the form of an editor plugin

linter linter-plugin plugin quaver quavergame

Last synced: 17 Mar 2025

https://github.com/emik03/museum-brute-force

Brute force solver for the Proditum's reoccuring puzzle.

Last synced: 17 Mar 2025

https://github.com/emik03/emik.ktane.gerrymandering

The answer generation algorithm used by the Keep Talking and Nobody Explodes modded module "Gerrymandering".

Last synced: 09 Jul 2025

https://github.com/emik03/minimax-tictactoe

Playable tic-tac-toe engine using α-β pruning.

Last synced: 20 Jun 2025

https://github.com/emik03/quaver-

Quaver Official Tournament's Knockout Grand Finals SV1 Reject

Last synced: 07 Mar 2026

https://github.com/emik03/quaver-nineteen

Quaver Official Tournament's Knockout Semifinals SV1

Last synced: 07 Mar 2026

https://github.com/emik03/emik.sourcegenerators.tattoo

Source generates a file that imports all namespaces.

Last synced: 19 Jul 2025

https://github.com/emik03/quaver-sleeping-on-my-dreams-bootleg

Quaver Official Tournament's Swiss Week 2 SV2

Last synced: 07 Mar 2026

https://github.com/emik03/emik.unions

Contains the functional programming paradigm; unions in both disjointed- and tagged flavors.

csharp csharp-library dll

Last synced: 07 Mar 2026

https://github.com/emik03/quaver-dark-evil-beat-ive-been-cooking-up

SV chart (not suitable for tournament)

Last synced: 07 Mar 2026

https://github.com/emik03/quaver-dream-odyssey

Semifinals Tiebreaker for Everything SV Tournament 2024

Last synced: 21 Mar 2025

https://github.com/emik03/sorting

Modded module for KTaNE.

Last synced: 03 Mar 2025

https://github.com/emik03/reformedrolereversal

Modded module for Keep Talking and Nobody Explodes.

Last synced: 16 Jul 2025

https://github.com/emik03/theoctadecayotton

A modded module for "Keep Talking and Nobody Explodes"

Last synced: 02 Aug 2025

https://github.com/emik03/quaver-please-forgive-me

Quaver Official Tournament's Knockout Quarterfinals SV1

Last synced: 14 Feb 2026

https://github.com/emik03/forgetthecolors

Modded module for KTaNE. (Collab between me and Cooldoom5)

Last synced: 21 Aug 2025

https://github.com/emik03/quaver

Modded module for Keep Talking and Nobody Explodes inspired by the steam game Quaver.

Last synced: 05 Sep 2025

https://github.com/emik03/emik.rhainterop

Bridge between Rhai and C#. Allows you to invoke and receive values from scripts.

Last synced: 06 Jun 2026

https://github.com/emik03/emik.numerics.fractions

Contains a basic fractional type that represents a numerator and denominator.

Last synced: 09 Jun 2026

https://github.com/emik03/emik.kebnekaise.pistons

Celeste/Everest Mod that adds a flexible solid that moves when touched.

Last synced: 08 Jun 2026