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Projects in Awesome Lists by GPUOpen-Effects

A curated list of projects in awesome lists by GPUOpen-Effects .

https://github.com/GPUOpen-Effects/FidelityFX-FSR

FidelityFX Super Resolution

Last synced: 20 Apr 2025

https://github.com/GPUOpen-Effects/FidelityFX-FSR2

FidelityFX Super Resolution 2

Last synced: 08 May 2025

https://github.com/gpuopen-effects/fidelityfx-fsr2

FidelityFX Super Resolution 2

Last synced: 13 Apr 2025

https://github.com/gpuopen-effects/fidelityfx

A set of AMD provided GPU effects with provided source and sample implementations

cauldron directx12 fidelityfx vulkan

Last synced: 31 Jan 2026

https://github.com/GPUOpen-Effects/FidelityFX

A set of AMD provided GPU effects with provided source and sample implementations

cauldron directx12 fidelityfx vulkan

Last synced: 21 Apr 2025

https://github.com/gpuopen-effects/geometryfx

DirectX 11 library that provides convenient access to compute-based triangle filtering (CTF)

Last synced: 23 Jul 2025

https://github.com/GPUOpen-Effects/GeometryFX

DirectX 11 library that provides convenient access to compute-based triangle filtering (CTF)

Last synced: 08 May 2025

https://github.com/gpuopen-effects/fidelityfx-cas

Contrast Adaptive Sharpening (CAS)

cauldron directx12 fidelityfx gpuopen vulkan

Last synced: 26 Jul 2025

https://github.com/gpuopen-effects/fidelityfx-cli

FidelityFX CLI

Last synced: 13 Sep 2025

https://github.com/GPUOpen-Effects/ShadowFX

DirectX 11 and 12 library that provides a scalable and GCN-optimized solution for deferred shadow filtering

Last synced: 08 May 2025

https://github.com/gpuopen-effects/fidelityfx-cacao

Combined Adaptive Compute Ambient Occlusion (CACAO)

cauldron dx12 fidelityfx gpuopen

Last synced: 14 Jun 2025

https://github.com/gpuopen-effects/fidelityfx-denoiser

FidelityFX Denoiser

Last synced: 29 Oct 2025

https://github.com/gpuopen-effects/fidelityfx-fsr-unity-urp

FidelityFX FSR 1.0 for the Unity URP

Last synced: 04 Jul 2025

https://github.com/gpuopen-effects/hybrid-stochastic-reflections

A sample demonstrating hybrid ray tracing and rasterisation for reflections.

Last synced: 28 Jan 2026

https://github.com/gpuopen-effects/fidelityfx-variableshading

FidelityFX Variable Shading

Last synced: 21 Aug 2025