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Projects in Awesome Lists by Pecas-Dev

A curated list of projects in awesome lists by Pecas-Dev .

https://github.com/pecas-dev/dx3dcube

Cube with fading shaders made with DirectX 11 from scratch in C++.

cpp directx-11 graphics-programming

Last synced: 11 Aug 2025

https://github.com/pecas-dev/unplumbed-a-stickman-s-end

Unplumbed: A Stickman's End is my first game for a Game Jam.

game unity unity2d

Last synced: 04 Mar 2025

https://github.com/pecas-dev/spacesmash

A simple Repositroy of a Simple Game made in Unity C#.

csharp itchio unity2d

Last synced: 28 May 2026

https://github.com/pecas-dev/mypong

PONG recreated in C++ by me using Raylib

cpp pong-game raylib

Last synced: 04 Mar 2025

https://github.com/pecas-dev/s.w.a.g-fsm

Sheep, Wolf and Grass Ecosystem Simulation: A dynamic ecosystem simulation featuring three entities (Sheep, Wolves and Grass) interacting through Finite State Machines. Built with C++, Raylib & ImGUI.

Last synced: 21 Aug 2025

https://github.com/pecas-dev/misfortune

A short videogame made for the GGS - Uppsala University Winter Game Jam 2023.

game-development gamejam-2023 unity unity2d

Last synced: 12 May 2026

https://github.com/pecas-dev/driveproject

My first mobile game made in Unity3D.

csharp mobile unity3d

Last synced: 16 Jun 2025

https://github.com/pecas-dev/m.i.c.r.o-graphics-engine

Computer Graphics Project made with Modern OpenGL in C++ (#2).

cpp graphics-engine graphics-programming opengl

Last synced: 18 Jun 2025

https://github.com/pecas-dev/odysseyofshadows

An open-world adventure combat game made in Unreal Engine. 5.1.

adventure-game unreal-engine-5 video-game

Last synced: 04 Mar 2025

https://github.com/pecas-dev/opengl-project-1

Computer Graphics Project made with Modern OpenGL in C++ (#1).

cpp graphics-programming opengl

Last synced: 22 Apr 2026

https://github.com/pecas-dev/juan-isometric2d-rde-trial

A 2D Isometric game prototype created as part of an Unity Developer trial at Runic Dices Entertainment. The project focuses on implementing movement, AI state machines, and core gameplay systems using best practices in Unity and GitHub version control.

csharp isometric2d trialproject unity

Last synced: 17 May 2026