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Projects in Awesome Lists by Reloaded-Project

A curated list of projects in awesome lists by Reloaded-Project .

https://github.com/reloaded-project/reloaded-ii

Universal .NET Core Powered Modding Framework for any Native Game X86, X64.

csharp mod-loader mod-manager reverse-engineering universal windows x64 x86-64

Last synced: 25 Jan 2026

https://reloaded-project.github.io/Reloaded-II/

Universal .NET Core Powered Modding Framework for any Native Game X86, X64.

csharp mod-loader mod-manager reverse-engineering universal windows x64 x86-64

Last synced: 22 Jul 2025

https://github.com/Reloaded-Project/Reloaded.Hooks

Advanced native function hooks for x86, x64. Welcome to the next level!

api-hooking csharp detours game-hacking hooks reverse-engineering trampolines x64 x86-32 x86-64

Last synced: 08 Apr 2025

https://github.com/reloaded-project/reloaded.hooks

Advanced native function hooks for x86, x64. Welcome to the next level!

api-hooking csharp detours game-hacking hooks reverse-engineering trampolines x64 x86-32 x86-64

Last synced: 22 Apr 2025

https://github.com/reloaded-project/reloaded.injector

C# DLL Injection Library capable of injecting x86 DLLs to x86 process from x64 processes.

csharp dll-injector inject-dlls x64 x86 x86-64

Last synced: 05 Apr 2025

https://github.com/reloaded-project/reloaded.memory.sigscan

Simple good performance byte pattern/PE signature scanner, allowing upwards of 5000MB/s per core (30000+MB/s with AVX) on modern hardware.

analysis csharp game-hacking signature-detection signature-scanner

Last synced: 07 Apr 2025

https://github.com/reloaded-project/reloaded.memory

Managed, high performance, fully featured memory manipulation library written in C#, providing a very easy to use API.

c-sharp game-hacking generic hacking linq memory process-manipulation reloaded windows

Last synced: 06 Apr 2025

https://github.com/reloaded-project/reloaded.assembler

Minimal .NET wrapper around the simple, easy to use Flat Assembler written by Tomasz Grysztar. Supports both x64 and x86 development.

csharp fasm game-hacking hacking memory process-manipulation windows x64 x86 x86-64 x86-x64

Last synced: 15 Jun 2025

https://github.com/reloaded-project/reloaded.core.bootstrap

Tiny Visual C++ library/example that allows you to inject CoreCLR (the .NET Core Runtime) into the current unmanaged process and execute a .NET library.

cpp hosting netcore netcore-3 netcore-hosting netcore3 x64 x86

Last synced: 22 Apr 2025

https://github.com/reloaded-project/reloaded.memory.buffers

[C# & Rust] An implementation of efficient, shared, concurrent and permanent storage of objects in unmanaged memory in static, non-changing locations that last the lifetime of a given process.

c-sharp game-hacking hacking memory process-manipulation reloaded windows

Last synced: 24 Mar 2025

https://github.com/reloaded-project/reloaded.messaging

Reloaded II's extensible "event-like" solution for passing messages across a local or remote network that sits ontop of LiteNetLib.

litenetlib mod-api mod-loader networking reloaded udp

Last synced: 09 Jul 2025

https://github.com/reloaded-project/reloaded-iii

[WIP] Formal Specification for the Next Iteration of Reloaded

Last synced: 22 Apr 2025

https://github.com/reloaded-project/reloaded.hooks-rs

[WIP, NOT YET USABLE] Next Gen no_std Rust rewrite the Reloaded.Hooks library.

Last synced: 24 Oct 2025

https://github.com/reloaded-project/reloaded.universal.steamhook

A Reloaded II mod that tricks steam into not restarting the game when launched by an external application by dropping `steam_appid.txt` and hooking some functions. Note: Does not touch DRM.

Last synced: 16 Nov 2025

https://github.com/reloaded-project/reloaded.universal.dinputpleasecooperate

Does it annoy you when you play a game, take a screenshot ... and nothing happens? Here's a fix.

Last synced: 14 Jun 2025

https://github.com/reloaded-project/reloaded.universal.redirector

Universal file redirector for Reloaded Mod Loader II.

csharp detours game-hacking hooks reverse-engineering x64 x86 x86-64

Last synced: 24 Dec 2025

https://github.com/reloaded-project/reloaded.community

Community repository for storing Reloaded-II application configurations.

Last synced: 19 Jul 2025

https://github.com/reloaded-project/reloaded-ii.index

Index for update library related operations, such as searching for mods.

Last synced: 31 Jan 2026

https://github.com/reloaded-project/devops-mkdocs

GitHub Actions Composite Action for Building and (Optionally) Publishing a MkDocs Material Website

Last synced: 24 Feb 2025

https://github.com/reloaded-project/devops-rust-cbindgen

A GitHub Actions wrapper around running `cbindgen` to generate C/C++ bindings from Rust code.

Last synced: 17 Nov 2025

https://github.com/reloaded-project/devops-rust-lightweight-binary

Composite Action for Building & Cross Compiling Lightweight no_std Rust Binaries with PGO

Last synced: 24 Feb 2025

https://github.com/reloaded-project/reloaded-templates-rust

[WIP] Common Project Configurations for Developing and Shipping Cross Platform Rust code in The Reloaded Project

Last synced: 24 Feb 2025

https://github.com/reloaded-project/devops-changelog

GitHub Actions Composite Action for Building and (Optionally) Publishing a An Automated Changelog

Last synced: 24 Feb 2025

https://github.com/reloaded-project/devops-publish-action

A GitHub Action for publishing the artifacts to GitHub Releases and code packages to the package repositories

Last synced: 24 Feb 2025

https://github.com/reloaded-project/reloaded.project.configurations

Common project configurations, e.g. editor configs; .nuget output settings, code style, license files.

Last synced: 14 Oct 2025

https://github.com/reloaded-project/devops-rust-c-library-to-dotnet

GitHub Action for building a C# wrapper library for a Rust library. Use with csbindgen.

Last synced: 24 Feb 2025

https://github.com/reloaded-project/devops-rust-test-in-wine

GitHub Action for testing a Rust project inside Wine on Linux

Last synced: 26 Oct 2025

https://github.com/reloaded-project/devops-rust-test-and-coverage

A GitHub Action for Testing Rust Projects with Coverage. Supports Cross Compilation.

Last synced: 31 Oct 2025