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Projects in Awesome Lists by chenjd

A curated list of projects in awesome lists by chenjd .

https://github.com/chenjd/Render-Crowd-Of-Animated-Characters

Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.

animated-characters animation-map baker draw-calls gpu-instancing unity vertex-animation vertex-animation-texture

Last synced: 23 Nov 2025

https://github.com/chenjd/render-crowd-of-animated-characters

Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.

animated-characters animation-map baker draw-calls gpu-instancing unity vertex-animation vertex-animation-texture

Last synced: 14 May 2025

https://github.com/chenjd/realistic-real-time-grass-rendering-with-unity

Realistic Real Time Grass Rendering With Unity. Using the Geometry Shader to generate millions of grass on GPU. ref:Edward Lee

Last synced: 05 Apr 2025

https://github.com/chenjd/Realistic-Real-Time-Grass-Rendering-With-Unity

Realistic Real Time Grass Rendering With Unity. Using the Geometry Shader to generate millions of grass on GPU. ref:Edward Lee

Last synced: 26 Apr 2025

https://github.com/chenjd/UnitySpecialEffectWithDepth

Using depth data to achieve scanning effects, x-ray effects, and shield energy field effects. Version Unity5.6 +

Last synced: 24 Apr 2025

https://github.com/chenjd/unityspecialeffectwithdepth

Using depth data to achieve scanning effects, x-ray effects, and shield energy field effects. Version Unity5.6 +

Last synced: 27 Jan 2026

https://github.com/chenjd/unity-miscellaneous-shaders

Miscellaneous Shaders in Unity, WIP(maybe?)

geometry-shader gpu shader

Last synced: 27 Jan 2026

https://github.com/chenjd/unity-boids-behavior-on-gpgpu

Boids behavior calculation code is modified to utilize Microsoft Direct Compute resulting significant improvements in Performance. 利用Compute Shader实现Boids模拟。

compute-shader shader unity

Last synced: 09 Apr 2025

https://github.com/chenjd/Unity-Signed-Distance-Field-Shadow

Signed Distance Field Shadow in Unity

Last synced: 26 Apr 2025

https://github.com/chenjd/unity-signed-distance-field-shadow

Signed Distance Field Shadow in Unity

Last synced: 26 Feb 2025

https://github.com/chenjd/unity-arfoundation-handdetection

Hand Detection and Tracking with Unity ARFoundation and CoreML.

arfoundation unity

Last synced: 27 Apr 2025

https://github.com/chenjd/Unity-Flip-Book-With-Shader

Unity Flip Book With Shader.利用shader实现翻页的效果。

Last synced: 10 Apr 2025

https://github.com/chenjd/unity-flip-book-with-shader

Unity Flip Book With Shader.利用shader实现翻页的效果。

Last synced: 01 Sep 2025

https://github.com/chenjd/usefulweb

一些有用的网站收藏。

Last synced: 11 Feb 2026

https://github.com/chenjd/lightprobeeditor

Unity LightProbe Editor

Last synced: 27 Apr 2025

https://github.com/chenjd/stanford-bunny-fur-with-unity

Using the Geometry Shader to generate fur on GPU.

Last synced: 26 Feb 2025

https://github.com/chenjd/unity3d_xmltoegg

基于C#编写的Unity3D工具,利用反射和泛型通过读取XML文件创建新的实例并且为实例赋值。原型,具体内容需要具体配置。

Last synced: 21 Jul 2025

https://github.com/chenjd/Unity_UI_Gamma

A project that solves the the UI rendering issue in the linear space.

Last synced: 24 Apr 2025

https://github.com/chenjd/unity_ui_gamma

A project that solves the the UI rendering issue in the linear space.

Last synced: 26 Feb 2025

https://github.com/chenjd/terraform-101

This repository contains a series of examples and exercises designed to help you get started with Terraform. Whether you are a beginner or looking to refresh your skills, you will find valuable resources here to understand the basics of Terraform and its application in real-world scenarios.

devops devops-learning iac iac-terraform terraform

Last synced: 27 Apr 2025

https://github.com/chenjd/ttbt-framework

可供Unity3D使用的行为树框架。TTBT is a C# framework for easily building and running behavior trees. Here, "behavior tree" refers to the technique used to control the behaviour of characters in games.

Last synced: 24 Jul 2025

https://github.com/chenjd/ttui-framework

基于注册分发机制的Unity3D的UI消息框架,目的是便于管理消息以及和MonoBehaviour进行解耦。

Last synced: 27 Apr 2025

https://github.com/chenjd/unity3d_eggtoolkit

基于C#的Unity3D小工具箱,namespace为EggToolkit.

Last synced: 10 Mar 2026

https://github.com/chenjd/azurefunction.usercrud

A sample CRUD project demonstrates the process of Azure Function using EntityFramework Core to operate the Azure SQL database.

azure azure-devops azure-functions azure-pipelines

Last synced: 27 Apr 2025

https://github.com/chenjd/sbp_assetbundles_demo

Using SBP to build Assetbundles.

Last synced: 27 Apr 2025

https://github.com/chenjd/unity.detectpneumoniawithazure

The world has changed due to the COVID-19 pandemic in 2020. Medical staff around the world have shown bravery and resilience in the fight against COVID-19, and some even sacrificed their lives while performing their duties. As an ordinary person, as a programmer, I also want to help. Therefore, using AI to try to help diagnose lung diseases, such as viral pneumonia, bacterial pneumonia, is an idea that I am interested in trying.

azure covid-19 unity

Last synced: 27 Apr 2025

https://github.com/chenjd/vscode-standardheader

VSCode-StandardHeader

Last synced: 12 Jun 2026

https://github.com/chenjd/unity-hello-swift

This project demonstrates how to create a Swift plugin for Unity and 'automatically' calls some callback such as OnUnityPluginLoad etc.

Last synced: 27 Apr 2025

https://github.com/chenjd/pyuml

A toy project that generates UML diagrams of Python code by parsing the abstract syntax tree of the target Python code.

ast code-analysis python python3 uml

Last synced: 27 Apr 2025

https://github.com/chenjd/algorithms

一些基本算法的实现。慢慢更新中。

Last synced: 18 Jun 2026

https://github.com/chenjd/ios-hybrid-sample

iOS 9 Hybrid Sample

Last synced: 06 Jun 2026

https://github.com/chenjd/fanyoybird

Flappy Bird written in cocos2d-js-v3.0-beta

Last synced: 18 Jun 2026

https://github.com/chenjd/unity-test-framework-with-uitest

Add UI Test in the Test Framework

Last synced: 10 Jun 2026

https://github.com/chenjd/chenjd

Last synced: 19 Mar 2026

https://github.com/chenjd/microsoft-azure-cloud-cheatsheets

The repo that stores the cheat sheets I made about Azure services.

azure azure-app-service azure-devops cloud

Last synced: 13 Jun 2025

https://github.com/chenjd/performancetester

Unity相关操作的性能测试

Last synced: 15 May 2026

https://github.com/chenjd/unity3d_eggarray

Sort-of like underscore.js, but for CSharp

Last synced: 13 Jun 2026

https://github.com/chenjd/vim_config

Last synced: 02 Mar 2026

https://github.com/chenjd/leetcode_csharp

csharp-LeetCode Problems' Solutions (up-to-date)

Last synced: 13 Jun 2026

https://github.com/chenjd/fanyoymath

a math game written by cocos2d-js v3.0 beta

Last synced: 17 Jun 2026

https://github.com/chenjd/thu4

Last synced: 03 Mar 2026

https://github.com/chenjd/.github

Last synced: 05 Mar 2026