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Projects in Awesome Lists by merumerutho

A curated list of projects in awesome lists by merumerutho .

https://github.com/merumerutho/glitchgba

A simple tileset-based video glitch software for Nintendo Gameboy Advance, developed with libgba.

Last synced: 17 Mar 2025

https://github.com/merumerutho/lovj

LÖVE2D-based live-coding visual framework supporting GLSL shaders and Spout for code-oriented VJs

live-coding livecoding love2d love2d-framework lua midi music osc vfx visuals

Last synced: 12 Apr 2025

https://github.com/merumerutho/pico8-visuals

Source and binary release for my PICO-8 visual carts.

lua pico8 vjing

Last synced: 25 Jun 2025

https://github.com/merumerutho/graspi

GRASPI is a GRAnular Synthesizer for (Raspberry) Pi made in Pure Data

Last synced: 22 Mar 2025

https://github.com/merumerutho/calgorithmicanimations

A rudimental and experimental C program to generate algorithmic animations.

Last synced: 14 May 2026

https://github.com/merumerutho/midi2osc

A simple MIDI message to OSC message converter. Created as a support tool for LOVELive2P

midi osc vjing

Last synced: 22 Mar 2025

https://github.com/merumerutho/tsc

Terminal Script Collection for CLI use.

Last synced: 13 May 2026

https://github.com/merumerutho/spoutwrapper

Basic wrapper DLL for fundamental Send/Receive functions in Spout. Required for integration with Lua FFI.

Last synced: 02 Jul 2025

https://github.com/merumerutho/lovj-shaders

Shaders for the LOVJ framework.

Last synced: 06 Feb 2026

https://github.com/merumerutho/maxtracker

A MaxMod-based NintendoDS tracker.

Last synced: 07 Jun 2026

https://github.com/merumerutho/lfe

Lightweight Fixedpoint Engine: an offline-oriented DSP engine aimed at fixed-point resource-constrained architectures.

Last synced: 07 Jun 2026

https://github.com/merumerutho/conky-config

Merutochan's conky configuration files

Last synced: 29 Apr 2026

https://github.com/merumerutho/lecturenoiseremoval

A simple chain to automate the removal of background noise from videolectures recording.

Last synced: 01 May 2026

https://github.com/merumerutho/socks

Socks is an experimental server developed with the purpose of learning how to build a real-time multi-client application with C and Löve2D.

Last synced: 03 May 2026

https://github.com/merumerutho/euroscad-cases

Openscad project file for generation of 3D-printable eurorack skiff cases.

Last synced: 16 Feb 2026

https://github.com/merumerutho/wtfdwgbo

A small script that repetitively pings a server to find out when it goes back online.

Last synced: 17 Oct 2025

https://github.com/merumerutho/lovj-demos

Demos for the LOVJ framework.

Last synced: 29 Jul 2025

https://github.com/merumerutho/convolutionengine

Header-only C++ convolution engine supporting regular (dense) convolutions, and optimized sparse and velvet-noise convolutions. Also optimized for mono, stereo and quad-channel cases.

Last synced: 29 Jul 2025

https://github.com/merumerutho/rememberme

A script made for RPG Maker VX Ace to simulate Undertale's "after-game memory".

Last synced: 03 Oct 2025