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Awesome-PatchMatch-MVS
π A list of awesome PatchMatch multi-view stereo papers
https://github.com/XYZ-qiyh/Awesome-PatchMatch-MVS
- Patchmatch stereo-stereo matching with slanted support windows - li-coding/PatchMatchStereo)]
- Accurate multiple view 3d reconstruction using patch-based stereo for large-scale scenes
- Patchmatch based joint view selection and depthmap estimation
- Massively parallel multiview stereopsis by surface normal diffusion
- Pixelwise view selection for unstructured multi-view stereo - - [[poster](https://www.microsoft.com/en-us/research/uploads/prod/2019/09/P-2A-41.pdf)]-->
- Multi-Scale Geometric Consistency Guided Multi-View Stereo
- Tapa-mvs: Textureless-aware patchmatch multi-view stereo
- Plane completion and filtering for multi-view stereo reconstruction
- Planar prior assisted patchmatch multi-view stereo
- Multi-Scale Geometric Consistency Guided and Planar Prior Assisted Multi-View Stereo - PAMI 2022 [[ACMMP]](https://github.com/GhiXu/ACMMP)
- MVE - based reconstruction environment)
- OpenMVG
- OpenMVS - View Stereo reconstruction library)
- COLMAP - purpose Structure-from-Motion and Multi-View Stereo pipeline) [[sparse](https://github.com/XYZ-qiyh/colmap_sparse_recon)] [[dense](https://github.com/XYZ-qiyh/colmap_dense_recon)]
- 倧ηζΊεΎ
- MeshLab
- Open3D
- trimesh
- Barnes et al.
- Bleyer et al. - framed this method into the stereo matching realm. Indeed, for each image patch, stereo matching looks in the second image for the corresponding patch, i.e. the nearest neighbor in the sense of photometric consistency.
- Shen - us/research/wp-content/uploads/2011/01/PatchMatchStereo_BMVC2011_6MB.pdf).
- Galliani et al
- Xu and Tao
- Zheng et al. - wise view selection problem into a variational approximation framework. Following a generalized Expectation Maximization paradigm, they alternate depth update with a PatchMatch propagation scheme, keeping the view selection fixed, and pixel-wise view inference with the forward-backward algorithm, keeping the depth fixed.
- Schonberger et al. - pixel depths and normals, such that, differently from [Zheng et al.](https://ieeexplore.ieee.org/document/6909592/), the knowledge of the normals enables slanted support windows to avoid the fronto-parallel assumption. Then they add view-dependent priors to select views that more likely induce robust matching cost computation.
- [Link
Programming Languages
Keywords
3d-reconstruction
3
point-cloud
2
multi-view-stereo
2
mesh
2
structure-from-motion
2
geometry
2
computer-vision
2
openmvg
1
photogrammetry
1
sfm
1
multiple-view-geometry
1
dense-point-cloud
1
dense-reconstruction
1
multi
1
drone
1
openmvs
1
patch-match
1
refinement
1
triangle-mesh
1
mesh-simplification
1
mesh-processing
1
mesh-generation
1
mesh-editing
1
3d-scanning
1
3d-printing
1
3d-models
1
3d
1
reconstruction
1
texture
1
surface
1
stereo-vision
1
stereo-reconstruction-library
1
stereo-matching
1
stereo
1
sgm
1
semi-global-matching
1