3d-resources
A collection of resources for 3D.
https://github.com/devanshutak25/3d-resources
Last synced: 5 days ago
JSON representation
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Tools, Pipeline & Utilities
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Photogrammetry & 3D Scanning
- Nerfstudio gsplat - 2.0 | Integration with Nerfstudio |
- Nerfstudio Unofficial
- Neural Radiance Flow for 4D View Synthesis and Video Processing - and-Beyond.bib#L79-L85) <!---Du20arxiv_nerflow-->
- Neural Refinement for Absolute Pose Regression with Feature Synthesis - NeRF/blob/main/citations/nefes.txt)
- Neural Rendering (YouTube)
- Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenes - Scene-Flow-Fields) | [bibtex](./NeRF-and-Beyond.bib#L119-L125) <!---Li20arxiv_nsff-->
- Neural Sparse Voxel Fields - and-Beyond.bib#L135-L141) <!---Liu20neurips_sparse_nerf-->
- NoPe-NeRF: Optimising Neural Radiance Field with No Pose Prior - nerf) | [bibtex](https://github.com/yenchenlin/awesome-NeRF/blob/main/citations/nope-nerf.txt)
- Open Heritage 3D
- openMVG - vision scientists targeted for the Multiple View Geometry community.
- Paul Debevec - from-bracketed papers, Light Probe Image Gallery, Light Stage research history.
- Photogrammetry Guide
- Photogrammetry Importer
- pi-GAN: Periodic Implicit Generative Adversarial Networks for 3D-Aware Image Synthesis - and-Beyond.bib#L24-L30) <!---Chan20arxiv_piGAN-->
- Point-NeRF: Point-based Neural Radiance Fields - NeRF.txt)
- Polyscope
- PoRF: Pose Residual Field for Accurate Neural Surface Reconstruction - NeRF/blob/main/citations/porf.txt)
- Portrait Neural Radiance Fields from a Single Image - and-Beyond.bib#L95-L101) <!---Gao20arxiv_pNeRF-->
- Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesis
- Recovering HDR Radiance Maps (Debevec & Malik, 1997) - from-bracketed-exposures recovery method.
- Rendering Synthetic Objects into Real Scenes (Debevec, 1998) - based lighting.
- Self-Calibrating Neural Radiance Fields - CVLab/SCNeRF) | [bibtex](https://github.com/yenchenlin/awesome-NeRF/blob/main/citations/SCNeRF.txt)
- SinNeRF: Training Neural Radiance Fields on Complex Scenes from a Single Image - Group/SinNeRF) | [bibtex](./citations/SinNeRF.txt)
- Space-time Neural Irradiance Fields for Free-Viewpoint Video - and-Beyond.bib#L299-L305) <!---Xian20arxiv_stnif-->
- Stanford Digital Michelangelo - statue laser scanning project (Marc Levoy).
- SuperSplat - based tool for inspecting, editing, optimizing and publishing 3D Gaussian Splats.
- Ten24 - pill lic-paid">Paid</span>. Full-body photogrammetry rig services for games and film.
- USC ICT Graphics Lab - human capture papers.
- Volucap - pill lic-paid">Paid</span>. Babelsberg volumetric video studio.
- HDR Shop
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Pipeline Overview
- Architecture Pipeline - pill lic-paid">Paid</span>. Primary software. 3ds Max, SketchUp, Revit. Key considerations. Accuracy, real-world scale.
- Motion Graphics Pipeline - pill lic-paid">Paid</span>. Primary software. Cinema 4D, After Effects. Key considerations. Stylized looks, fast iteration.
- Product Design Pipeline - pill lic-paid">Paid</span>. Primary software. Fusion 360, SolidWorks, KeyShot. Key considerations. Manufacturing.
- Connecter
- DJV
- f3d
- glb.gallery
- mrViewer
- OpenEXR Viewer
- XnView MP
- 5th Kind CORE - film production mgmt |
- Anchorpoint - friendly VCS frontend |
- Autodesk Flow Capture - set dailies platform (formerly Moxion). | | Paid | On-Set Dailies · Was Moxion | On-set dailies |
- AYON (Ynput) - source VFX/animation pipeline platform; successor to OpenPype (archived). | | Open Source | Open Pipeline · VFX Studio | Open-source studio pipeline |
- Cerebro - origin production tracker with built-in messenger and review. | | Paid | Tracker + Chat · Studio Tool | Tracker + messenger combo |
- Cinesync
- Colorfront - set dailies and transcode platform used on major features. | | Paid | On-Set Dailies · Feature Films | On-set dailies + transcode |
- Deadline (AWS Thinkbox) - prem render farm management |
- Diversion
- Filestage - format creative review |
- FilmLight Daylight
- Flow Production Tracking (Autodesk)
- Frame.io - owned review and collaboration platform for video and motion teams. | Free / from $15/mo | Freemium | Adobe · Cloud Review | Cloud review/approval |
- Golaem (Autodesk)
- Hansoft (Perforce)
- Massive - driven crowd simulation pioneered on Lord of the Rings; Massive Prime + plugins for Maya/Max. | | Paid | Industry Standard · Crowd Sim | Feature-film crowd simulation |
- Ornatrix (Ephere) - Host | Cross-host grooming |
- Royal Render - node render farm manager for VFX/animation pipelines. | | Paid | Render Farm · Studio | Studio render farm management |
- RV (Autodesk/Tweak) - sequence review/playback |
- Snowtrack - like version control aimed at artists. | | Free | Beta · Artist VCS | Lightweight artist VCS |
- Sohonet ClearView Flex - latency remote color/review streaming for distributed post. | | Paid | Remote Color · Streaming | Remote color/review streaming |
- SyncSketch - based review and annotation for animation and VFX. | Free / from $17/mo | Freemium | Autodesk · Browser Review | Browser review/annotate |
- Tractor (Pixar) - centric farm dispatch |
- Yeti (Peregrine Labs)
- VNyan
- OpenRV - source media review and playback player. Foundation of Autodesk RV, donated to ASWF. | Open Source | Review Player · ASWF | Sequence review, dailies playback |
- xStudio - source playback and review tool by DNEG. Notes, sessions, and pipeline integration for dailies. | Open Source | Review Player · ASWF | Dailies review, annotation |
- DoTracking
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Pipeline Standards
- ACES 2.0
- Alembic
- MaterialX (GitHub) - dev.
- MaterialX (site)
- MDL
- Open Image IO - related formats.
- OpenPBR - shader for PBR (Autodesk + Adobe).
- OpenTimelineIO (GitHub)
- VFX Reference Platform - tool compatibility.
- OpenCue
- OpenDCX
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Plugin & Addon Marketplaces
- aescripts + aeplugins - pill lic-paid">Paid</span>. Primary After Effects / Premiere plugin marketplace.
- Archipack - pill lic-paid">Paid</span>. [$] : The Archipack addon for Blender contains a collection of parametric primitives for ArchViz. You can manipulate these primitives with a realtime on-screen editing interface.
- Autodesk App Store - pill lic-paid">Paid</span>. Official Maya plugins and scripts.
- BlenderAddons.org
- Blenderkit - pill lic-paid">Paid</span>. In-app asset browser.
- BY GEN - destructive, generative modeling styles in Blender. <a href="https://github.com/curtisjamesholt/BY-GEN-public" class="repo-pill" target="_blank" rel="noopener noreferrer"><svg viewBox="0 0 16 16" width="12" height="12" fill="currentColor" aria-hidden="true"><path d="M8 0C3.58 0 0 3.58 0 8c0 3.54 2.29 6.53 5.47 7.59.4.07.55-.17.55-.38 0-.19-.01-.82-.01-1.49-2.01.37-2.53-.49-2.69-.94-.09-.23-.48-.94-.82-1.13-.28-.15-.68-.52-.01-.53.63-.01 1.08.58 1.23.82.72 1.21 1.87.87 2.33.66.07-.52.28-.87.51-1.07-1.78-.2-3.64-.89-3.64-3.95 0-.87.31-1.59.82-2.15-.08-.2-.36-1.02.08-2.12 0 0 .67-.21 2.2.82.64-.18 1.32-.27 2-.27.68 0 1.36.09 2 .27 1.53-1.04 2.2-.82 2.2-.82.44 1.1.16 1.92.08 2.12.51.56.82 1.27.82 2.15 0 3.07-1.87 3.75-3.65 3.95.29.25.54.73.54 1.48 0 1.07-.01 1.93-.01 2.2 0 .21.15.46.55.38A8.012 8.012 0 0016 8c0-4.42-3.58-8-8-8z"/></svg>GitHub</a>
- City Scatter
- E Cycles - pill lic-paid">Paid</span>. [$] : is a fork of Cycles which renders up to 2.5x faster out of the box when using CUDA GPUs, up to 15x using new options.
- EasyBPY - readable, memorable and reduces the user's exposure to compl
- FlippedNormals (site) - pill lic-paid">Paid</span>. Character, sculpting, and CG marketplace.
- Flow Map Painter - on provides a brush tool for flow map painting. <a href="https://github.com/ClemensBeute/flow_map_painter" class="repo-pill" target="_blank" rel="noopener noreferrer"><svg viewBox="0 0 16 16" width="12" height="12" fill="currentColor" aria-hidden="true"><path d="M8 0C3.58 0 0 3.58 0 8c0 3.54 2.29 6.53 5.47 7.59.4.07.55-.17.55-.38 0-.19-.01-.82-.01-1.49-2.01.37-2.53-.49-2.69-.94-.09-.23-.48-.94-.82-1.13-.28-.15-.68-.52-.01-.53.63-.01 1.08.58 1.23.82.72 1.21 1.87.87 2.33.66.07-.52.28-.87.51-1.07-1.78-.2-3.64-.89-3.64-3.95 0-.87.31-1.59.82-2.15-.08-.2-.36-1.02.08-2.12 0 0 .67-.21 2.2.82.64-.18 1.32-.27 2-.27.68 0 1.36.09 2 .27 1.53-1.04 2.2-.82 2.2-.82.44 1.1.16 1.92.08 2.12.51.56.82 1.27.82 2.15 0 3.07-1.87 3.75-3.65 3.95.29.25.54.73.54 1.48 0 1.07-.01 1.93-.01 2.2 0 .21.15.46.55.38A8.012 8.012 0 0016 8c0-4.42-3.58-8-8-8z"/></svg>GitHub</a>
- Free Sky Environment Shading
- Free VDB Clouds
- Greyscalegorilla (site) - pill lic-paid">Paid</span>. C4D plugins, materials, HDRIs.
- Gumroad - pill lic-paid">Paid</span>. Creator-direct marketplace.
- Higgsas Blender - pill lic-freemium">Freemium</span>. [Mesh Tension Map](https://higgsas.gumroad.com/l/tnqal), [Droplet Generator](https://ibotpl.gumroad.com/l/alvgr), [BackdropGen](https://yamato3d.gumroad.com/l/BackdropGen)
- Highend3d - pill lic-paid">Paid</span>. Maya community scripts and plugins.
- Kitbash3D - pill lic-paid">Paid</span>. High-end kitbash asset packs.
- Layer Painter - pill lic-paid">Paid</span>. Allows you to use a Layer-System for creating materials with painting and procedurals. The layers include masks, filters and much more. Even though the addon is designed with a PBR workflow in mind
- MACHIN3tools - pill" target="_blank" rel="noopener noreferrer"><svg viewBox="0 0 16 16" width="12" height="12" fill="currentColor" aria-hidden="true"><path d="M8 0C3.58 0 0 3.58 0 8c0 3.54 2.29 6.53 5.47 7.59.4.07.55-.17.55-.38 0-.19-.01-.82-.01-1.49-2.01.37-2.53-.49-2.69-.94-.09-.23-.48-.94-.82-1.13-.28-.15-.68-.52-.01-.53.63-.01 1.08.58 1.23.82.72 1.21 1.87.87 2.33.66.07-.52.28-.87.51-1.07-1.78-.2-3.64-.89-3.64-3.95 0-.87.31-1.59.82-2.15-.08-.2-.36-1.02.08-2.12 0 0 .67-.21 2.2.82.64-.18 1.32-.27 2-.27.68 0 1.36.09 2 .27 1.53-1.04 2.2-.82 2.2-.82.44 1.1.16 1.92.08 2.12.51.56.82 1.27.82 2.15 0 3.07-1.87 3.75-3.65 3.95.29.25.54.73.54 1.48 0 1.07-.01 1.93-.01 2.2 0 .21.15.46.55.38A8.012 8.012 0 0016 8c0-4.42-3.58-8-8-8z"/></svg>GitHub</a> [![market]](https://blendermarket
- MotionArray - pill lic-paid">Paid</span>. Motion graphics and video assets.
- Orbolt - pill lic-paid">Paid</span>. Official Houdini HDA marketplace.
- Parallax UV Mapping
- Path Solver HDA
- Pixel Art Rendering
- Point Based Growth HDA
- Poly Source
- Reactor (DaVinci)
- Speedflow - pill lic-paid">Paid</span>. [$] : Addon for non-destructive workflow.
- SSGI for EEVEE
- Super Fast Render - pill lic-paid">Paid</span>. Either uses preset render settings optimised to speed up render times or Uses a benchmark to detect the fastest settings for the same render quality
- Super Res Render - pill lic-paid">Paid</span>. Plugin that splits renders up into several chunks to make rendering at super high resolutions possible.
- Texel Density Checker - Texel-Density-Checker" class="repo-pill" target="_blank" rel="noopener noreferrer"><svg viewBox="0 0 16 16" width="12" height="12" fill="currentColor" aria-hidden="true"><path d="M8 0C3.58 0 0 3.58 0 8c0 3.54 2.29 6.53 5.47 7.59.4.07.55-.17.55-.38 0-.19-.01-.82-.01-1.49-2.01.37-2.53-.49-2.69-.94-.09-.23-.48-.94-.82-1.13-.28-.15-.68-.52-.01-.53.63-.01 1.08.58 1.23.82.72 1.21 1.87.87 2.33.66.07-.52.28-.87.51-1.07-1.78-.2-3.64-.89-3.64-3.95 0-.87.31-1.59.82-2.15-.08-.2-.36-1.02.08-2.12 0 0 .67-.21 2.2.82.64-.18 1.32-.27 2-.27.68 0 1.36.09 2 .27 1.53-1.04 2.2-.82 2.2-.82.44 1.1.16 1.92.08 2.12.51.56.82 1.27.82 2.15 0 3.07-1.87 3.75-3.65 3.95.29.25.54.73.54 1.48 0 1.07-.01 1.93-.01 2.2 0 .21.15.46.55.38A8.012 8.012 0 0016 8c0-4.42-3.58-8-8-8z"/></svg>GitHub</a>
- Universal Human Rigged Base Mesh - pill lic-paid">Paid</span>. [$] : Rigged human base mesh.
- VideoHive (Envato) - pill lic-paid">Paid</span>. Templates and presets.
- Wrap Defromer
- Maxivz’s Interactive Tools
- Mech/Fy
- Photographer 2
- 30 Free PBR materials by Artem Lebedev
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Retopology & Mesh Tools
- Danny Mac 3D
- Instant Meshes Remesh - pill" target="_blank" rel="noopener noreferrer"><svg viewBox="0 0 16 16" width="12" height="12" fill="currentColor" aria-hidden="true"><path d="M8 0C3.58 0 0 3.58 0 8c0 3.54 2.29 6.53 5.47 7.59.4.07.55-.17.55-.38 0-.19-.01-.82-.01-1.49-2.01.37-2.53-.49-2.69-.94-.09-.23-.48-.94-.82-1.13-.28-.15-.68-.52-.01-.53.63-.01 1.08.58 1.23.82.72 1.21 1.87.87 2.33.66.07-.52.28-.87.51-1.07-1.78-.2-3.64-.89-3.64-3.95 0-.87.31-1.59.82-2.15-.08-.2-.36-1.02.08-2.12 0 0 .67-.21 2.2.82.64-.18 1.32-.27 2-.27.68 0 1.36.09 2 .27 1.53-1.04 2.2-.82 2.2-.82.44 1.1.16 1.92.08 2.12.51.56.82 1.27.82 2.15 0 3.07-1.87 3.75-3.65 3.95.29.25.54.73.54 1.48 0 1.07-.01 1.93-.01 2.2 0 .21.15.46.55.38A8.012 8.012 0 0016 8c0-4.42-3.58-8-8-8z"/></svg>GitHub</a>
- Quad Remesher - pill lic-paid">Paid</span>. Auto-quad retopology plugin (Exoside) for Maya, 3ds Max, Blender, C4D, Modo, Houdini, ZBrush. ZRemesher-style algorithm.<br><small class="see-also">See also: <a href="#retopology--uv-software">Software Reference → Retopology & UV Software</a></small>
- RetopoFlow - pill lic-paid">Paid</span>. Blender addon for manual retopology.
- Topology Guides
- ZWrap - pill lic-paid">Paid</span>. ZBrush plugin (R3DS) that auto-wraps a base topology onto a scan or sculpt. Standard for garment/character retopo.<br><small class="see-also">See also: <a href="#retopology--uv-software">Software Reference → Retopology & UV Software</a></small>
- Retopo MT - pill lic-paid">Paid</span>. Tool for retopo, you use it in addition with other addons or tools in Blender, in Edit Mode.
- SpeedRetopo - on for Blender to make fast and easy retopology using Bsurface.
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Rigging & Animation Tools
- AccuRIG
- APEX (Houdini) - pill lic-paid">Paid</span>. SideFX's procedural node-based rigging framework.
- Auto-Rig Pro (Blender) - pill lic-paid">Paid</span>. Automatic rigging and retargeting.
- CvWrap
- EasyMocap - source toolbox for markerless human motion capture and novel view synthesis from RGB videos.
- Mesh2Motion - source web application to animate your 3D models. Supports humanoid, four-legged, and bird creatures.
- Onion Skin Renderer
- ossos
- trigger - driven rigging tool for Autodesk Maya.
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Scene & Pipeline Tools
- CGAL - also">See also: <a href="#pipeline--production-management-software">Software Reference → Pipeline & Production Management Software</a></small> | Open Source | Geometry Lib · Open Source | Computational geometry algorithms |
- Flamenco (Blender render farm) - farm manager.<br><small class="see-also">See also: <a href="#pipeline--production-management-software">Software Reference → Pipeline & Production Management Software</a></small> | Open Source | Render Farm · Blender | Blender render farm |
- Flamenco (flamenco.io) - also">See also: <a href="#pipeline--production-management-software">Software Reference → Pipeline & Production Management Software</a></small> | Open Source | Render Farm · Blender | Blender render farm |
- ftrack - also">See also: <a href="#pipeline--production-management-software">Software Reference → Pipeline & Production Management Software</a></small> | Paid | Production Tracking · Pro | Production tracking |
- Gaffer (GafferHQ compositing) - also">See also: <a href="#pipeline--production-management-software">Software Reference → Pipeline & Production Management Software</a></small> | Open Source | Look Dev · Open Source | Look dev / lighting / compositing |
- Godot Game Tools - also">See also: <a href="#pipeline--production-management-software">Software Reference → Pipeline & Production Management Software</a></small> | | | |
- Kitsu (CGWire) - also">See also: <a href="#pipeline--production-management-software">Software Reference → Pipeline & Production Management Software</a></small> | Open Source | Open Source · Tracking | Open-source production tracking |
- Medieval Fantasy City Generator - viewer) : is a 3d-visualizer for MFCD. See other generators from<br><small class="see-also">See also: <a href="#pipeline--production-management-software">Software Reference → Pipeline & Production Management Software</a></small> | | | |
- OpenCue (docs) - source render management.<br><small class="see-also">See also: <a href="#pipeline--production-management-software">Software Reference → Pipeline & Production Management Software</a></small> | Open Source | Render Farm · Open Source | Render farm management |
- Pandora - Source Renderfarm-Manager.<br><small class="see-also">See also: <a href="#pipeline--production-management-software">Software Reference → Pipeline & Production Management Software</a></small> | Open Source | Render Farm · Open Source | Indie render farm management |
- Prism Pipeline - also">See also: <a href="#pipeline--production-management-software">Software Reference → Pipeline & Production Management Software</a></small> | Freemium | Pipeline · Free Core | Indie/small studio pipeline |
- TerraForge3D - also">See also: <a href="#pipeline--production-management-software">Software Reference → Pipeline & Production Management Software</a></small> | Open Source | | |
- Tik Manager (GitHub) - also">See also: <a href="#pipeline--production-management-software">Software Reference → Pipeline & Production Management Software</a></small> | Open Source | Pipeline · Open Source | Asset/pipeline management for small teams |
- Tik Manager (site) - friendly asset and pipeline manager.<br><small class="see-also">See also: <a href="#pipeline--production-management-software">Software Reference → Pipeline & Production Management Software</a></small> | Freemium | Pipeline · Asset Mgmt | Asset/pipeline management |
- BlenderProc
- CGCmake
- Cortex
- Cross3D
- Easy3D - to-use, and efficient C++ library for processing and rendering 3D data.
- Field3D - source library for storing voxel data.
- MayaCharm
- MayaSublime
- mGui - python GUI library for Maya.
- minq
- nuke.vim
- OD CopyPasteExternal
- Prisma
- Py3dsMax
- PyMEL
- Ramses
- Stalker
- VEX - on for Sublime Text
- Coalition - farm manager from Mercenaries Engineering (makers of Guerilla Render).<br><small class="see-also">See also: <a href="#pipeline--production-management-software">Software Reference → Pipeline & Production Management Software</a></small> | Open Source | Render Farm · Guerilla-adjacent | Small-studio render farm |
- CGRU - source render farm manager.<br><small class="see-also">See also: <a href="#pipeline--production-management-software">Software Reference → Pipeline & Production Management Software</a></small> | Open Source | Render Farm · Open Source | Open-source render farm |
- Open3D - also">See also: <a href="#pipeline--production-management-software">Software Reference → Pipeline & Production Management Software</a></small> | Open Source | 3D Data Processing · Open Source | 3D data processing (Python/C++) |
- OpenTimelineIO (site) - Editorial timeline.<br><small class="see-also">See also: <a href="#pipeline--production-management-software">Software Reference → Pipeline & Production Management Software</a></small> | Open Source | Editorial · Open Source | Editorial timeline interchange |
- Dailies
- Example of Python scripts for 3D Studio Max, Maya and Blender
- Pipeline Developer Forum
-
USD (Universal Scene Description)
- AL USD Maya
- Animal Logic's USD Docker
- Apple USD Tools
- Luma USD
- NVIDIA USD Resources
- OpenUSD
- USD Cookbook (Colin Kennedy)
- USD Manager
- USD Noodle
- USD Qtpy
- USD Shell Extension for Windows - featured Windows shell extension for giving the File Explorer support for USD thumbnails, side previews and even exposes certain deep metadata to Windows Search.
- USD Survival Guide
- USD URI Resolver
- USD Working Group (ASWF)
- UsdQt
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UV Tools
- UV Checker Map Maker
- UV Toolkit - pill lic-paid">Paid</span>. Tools collection for UV editing in blender.
- UV Grid Generator
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-
VFX, Compositing & Virtual Production
-
Compositing Learning, Books & Industry
- Befores & Afters
- Book: Compositing Visual Effects (Lee Lanier) - pill lic-paid">Paid</span>. Lee Lanier. Applied, project-based comp instruction.
- Book: Digital Compositing for Film and Video (Steve Wright, 4th ed.) - pill lic-paid">Paid</span>. Standard text on digital compositing. Math + practical workflow.
- Book: The Art and Science of Digital Compositing (Brinkmann, 2nd ed.) - pill lic-paid">Paid</span>. Ron Brinkmann's theoretical canon for digital compositing.
- Cinefex (archive) - making journal archives.
- CompositingMentor - pill lic-paid">Paid</span>. Tobias Wiesner's paid mentorship-style Nuke courses. Deep compositing focus.
- Foundry Learn (Nuke)
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Programming Languages
Categories
Game Development
872
Learning, Community & Industry
410
Tools, Pipeline & Utilities
379
Modeling, Sculpting & Texturing
319
Assets & Libraries
276
Lighting, Rendering & Shaders
254
AI & Machine Learning for CG
243
Art, Design & Visual Storytelling
213
Software Reference
193
Motion Graphics & Video
141
Attribution
73
VFX, Compositing & Virtual Production
65
Animation & Rigging
20
Sub Categories
Unity Engine: Resources
443
Rendering & Shader Theory
213
Unreal Engine: Resources
182
Blender: Plugins & Addons
151
3D Communities & Forums
145
Photogrammetry & 3D Scanning
110
Research Papers
109
Video Editing: Courses
97
Paid Tutorial Platforms
90
AI-Assisted CG Software
72
Game Jams
71
Material Creation Tools
65
Pre-Production, Storyboarding & Script Tools
50
Scientific & Medical Visualization Software
48
Game Assets
47
Compositing Learning, Books & Industry
46
3D Inspiration & Showcase
44
Image Generation
41
Plugin & Addon Marketplaces
40
Scene & Pipeline Tools
39
Design Tools
39
Pipeline Overview
38
Model Libraries: Free & General
37
YouTube Channels: Blender
37
Miscellaneous 3D Tools & Utilities
35
Conversion Tools
35
Gaussian Splatting & NeRF
33
3D Software: Paid
32
General Inspiration
31
Textures & Materials: Free PBR Libraries
29
Renderer-Specific Learning
28
YouTube Channels: Motion Graphics & Cinema 4D
28
Motion Graphics: Inspiration
28
Icons
26
AI-Assisted CG Tools
26
YouTube Channels: Houdini
25
XR, AR & VR: Resources
24
Game Design & Theory
24
Video Generation
24
Houdini: Plugins & Tools
23
Game Dev Tools: Sprite & VFX
23
2D & Animation Software
23
Fonts
21
Model Libraries: Specialized
21
Stock Images & References
19
Patreon Creators
18
Virtual Production Software
17
Concept Art & Illustration: Channels
17
3D Generation
17
Color Theory & Tools
16
3D Software: Free
16
Houdini: Essential Learning Resources
16
Drawing & Painting for 3D Artists
16
Game Dev Tools: Networking & Multiplayer
16
Houdini: Miscellaneous Tutorials
16
USD (Universal Scene Description)
15
Game Dev: YouTube Channels
15
Pipeline & Production Management Software
14
Tech Art
13
HDRIs
13
Audio: SFX & Music Libraries
13
Game Dev Tools: Level Design
13
Houdini: VEX & Coding
12
Model Libraries: Architecture & Furniture
12
Render Engines
12
AI Motion Capture & Animation
12
Game Dev: Communities
12
Pipeline Standards
11
Software-Specific Asset Libraries
11
YouTube Channels: Sculpting & Characters
11
Blender: Tutorials
10
Cinematography & Camera Work
10
Photography: Reference & Fundamentals
10
Motion Graphics: Tools & Utilities
10
Textures: Specialized
10
Asset Marketplaces
9
Godot: Key Plugins & Addons
9
AI Audio & Music
9
Rigging & Animation Tools
9
Animation: YouTube Channels
8
Retopology & Mesh Tools
8
Houdini: Communities
8
Design Principles & Typography
7
Godot: Learning
7
Houdini: Getting Started
7
Game Dev Tools: Physics Engines
7
Animation Principles
7
ComfyUI Ecosystem
6
Virtual Production
6
Game Dev Tools: Dialogue & Narrative
6
Industry Trends 2025-2026
6
Game Dev Tools: AI & Procedural Generation
6
Game Engines: Free & Open Source
5
2D Art References & Inspiration
5
VFX & Compositing Software
5
Stock Footage
5
Texture & Material Generation
5
Composition & Visual Storytelling
5
3D Software: Free Tier
5
3D Lighting: Fundamentals
5
3D Lighting: Redshift-Specific
5
Godot: Official Resources
4
Machine Learning for CG
4
Matchmoving & Camera Tracking
3
UV Tools
3
Level Design & Map Editing Software
3
Design Software
3
Software Reference: Legacy & Defunct
3
Game Dev Tools: Version Control
3
Fusion (DaVinci Resolve): Learning
3
3D Lighting: Production
3
Architecture & Visualization
3
Salary & Career Data
3
Godot: Communities
3
Textures: Premium
3
After Effects: Learning & Templates
2
CAD Software
2
Video Editing Software
2
Cinema 4D: Plugins
2
Cinema 4D: Tips & Workflows
2
Open-Source Models (HuggingFace)
2
Houdini: FX & Simulations
2
Game Dev: Courses
2
Houdini: Rigging & Animation (KineFX)
2
3ds Max: Plugins
1
Audio Software
1
Houdini: Courses & Free Content
1
AI Product Photography Software
1
Motion Graphics: YouTube Channels
1
Cinema 4D: Learning
1
AI Image & Texture Generation Software
1
AI Design Viz Software
1
Game Dev Tools: Analytics & Playtesting
1
Game Dev Tools: Audio Middleware
1
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computer-vision
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