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awesome-entity-component-system
:sunglasses: A curated list of Entity-Component-System (ECS) libraries and resources
https://github.com/jslee02/awesome-entity-component-system
Last synced: 2 days ago
JSON representation
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ECS Libraries
- ![GitLab - fast-ecs) ![lockie/cl-fast-ecs](https://img.shields.io/gitlab/stars/lockie/cl-fast-ecs.svg?style=flat&label=Star&maxAge=86400)
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Other Resources
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Blog Posts
- Data-oriented design
- ECS back and forth
- Let's build an Entity Component System from scratch
- Entity Systems are the future of MMOG development
- Building an ECS
- Systems Interaction in Entity-Component-System (events)
- Overview of ECS variants & definitions
- Understand data-oriented design
- Unity ECS series
- Seba's Lab
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Talks & Slides
- itCppCon19: ECS back and forth
- GDC 2018: Unity at GDC - A Data Oriented Approach to Using Component Systems
- Meeting C++ 2018: Data oriented design in practice
- CppCon 2018: Stoyan Nikolov “OOP Is Dead, Long Live Data-oriented Design”
- Data Oriented Design Resources
- Data Oriented GUI in Rust
- Is There More to Game Architecture than ECS - Bob Nystrom (Roguelike Celebration 2018)
- Unite 2018: C# Job System + ECS usage and demo with Intel
- Codestar 2018 ECS - A Different Approach to Game Development
- CppCon 2014: Mike Acton "Data-Oriented Design and C++"
- itCppCon19: ECS back and forth
- GDC 2018: Unity at GDC - A Data Oriented Approach to Using Component Systems
- Meeting C++ 2018: Data oriented design in practice
- CppCon 2018: Stoyan Nikolov “OOP Is Dead, Long Live Data-oriented Design”
- CppCon 2014: Mike Acton "Data-Oriented Design and C++"
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Books
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Tutorials
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ETC
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Benchmarks
- ecs_benchmark - Component-System)-Frameworks in C/C++
- ECS C# Benchmark
- ECS C# Benchmark - Common uses-cases
- CSharpECSComparison
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Applications powered by ECS
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Physics libraries
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Sub Categories