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awesome-lua

A curated list of quality Lua packages and resources.
https://github.com/LewisJEllis/awesome-lua

Last synced: 2 days ago
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  • Resources

    • Other Lists

      • awesome-love2d - A list like this one, but focused on game dev and the LÖVE platform.
      • Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
      • Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
      • Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
      • Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
      • Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
      • Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
      • Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
      • Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
      • Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
      • Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
      • Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
      • Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
      • Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
      • Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
      • Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
      • Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
      • Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
    • Game Engines

      • Corona SDK - Development platform for iOS and Android. Proprietary, but used by numerous top games and apps, totaling over 150 million downloads.
      • LÖVE 2D - Desktop game development platform. Cross-platform, feature-complete, well-adopted.
      • MOAI - Open source, cross-platform, mobile game development framework. Minimalist C++ engine powered by Lua scripting.
      • Drystal - Open source, games can run on Linux or on any platform with a recent web browser.
      • Amulet - Open source, audio/visual toolkit suitable for small games and experimentation. It runs on Windows, Mac, Linux, HTML5 and iOS.
      • LÖVR - 3D framework for creating virtual reality experiences, inspired by LÖVE 2D.
      • Amulet - Open source, audio/visual toolkit suitable for small games and experimentation. It runs on Windows, Mac, Linux, HTML5 and iOS.
    • Scriptable by Lua

      • AwesomeWM - A highly configurable and extensible window manager for X, scripted and configured by Lua.
      • lumail - A console-based mail client, with extensive scripting capabilities.
      • KoReader - An ebook reader application supports PDF, DJVU, EPUB, FB2 and much more, running on Kindle, Kobo, PocketBook and Android devices.
      • kpie - A scripting utility to juggle windows.
      • luakit - Fast, small, webkit based browser framework extensible by Lua.
      • Textadept - Extremely lightweight, customizable, cross-platform editor, written (mostly) in (and scripted by) Lua.
    • Implementations, Interpreters, and Bindings

      • Lua - Lua's original ANSI C interpreter.
      • LuaJIT - High-performance Just-In-Time compiler for Lua.
      • Fengari - The Lua VM rewritten in Javascript with seamless JS and DOM interoperability.
      • LLVM-Lua - Compiles Lua to LLVM.
      • golua - Golang bindings to the Lua C API.
      • GopherLua - Lua 5.1 VM and compiler implemented in Go with Go APIs.
      • LuaBridge - A lightweight library for mapping data, functions, and classes back and forth between C++ and Lua.
      • Lua Repo - The official Lua repo, as seen by the Lua team, mirrored to GitHub.
      • lupa - Python bindings to LuaJIT2.
      • UniLua - A pure C# implementation of Lua 5.2, focused on compatibility with the Unity game engine.
      • lua.vm.js - Lua VM on the web; a direct port of the C interpreter via LLVM, emscripten, and asm.js.
      • LuaJIT - High-performance Just-In-Time compiler for Lua.
      • Moonshine - A Lua VM implemented in JavaScript. Slower than lua.vm.js, but with better docs, examples, and JS interfacing.
      • MoonSharp - A Lua interpreter written entirely in C# for the .NET, Mono and Unity platforms.
    • Package Managers

      • LuaRocks - De-facto tool for installing Lua modules as packages called "rocks", plus public rock repository and website. Much like npm or pip.
    • Debugging and Profiling

      • ProFi - Simple profiler that works with LuaJIT and produces a report file.
      • lovebird - Browser-based debug console. Originally made for LÖVE, but works in any project with LuaSocket support.
      • MobDebug - Powerful remote debugger with breakpoints and stack inspection. Used by ZeroBraneStudio.
      • StackTracePlus - Drop-in upgrade to Lua's stack traces which adds local context and improves readability.
      • luatrace - Toolset for tracing/analyzing/profiling script execution and generating detailed reports.
    • IDEs and Plugins

      • Lua Development Tools - Eclipse plugin which provides code completion, debugging, and more. Built on Metalua.
      • ZeroBraneStudio - Lightweight, customizable, cross-platform Lua-dedicated IDE with code completion and analysis, written in Lua. Has broad debugging support for numerous Lua engines.
      • BabeLua - Lua editor/debugger extension for VS2012-13 with highlighting, auto-completion, linting, and formatting capabilities.
      • lua-mode - Emacs major mode for editing Lua.
      • vscode-lua - VSCode intellisense and linting.
      • BabeLua - Lua editor/debugger extension for VS2012-13 with highlighting, auto-completion, linting, and formatting capabilities.
    • Utility Belts

      • compat53 - Compatibility module providing Lua-5.3-style APIs for Lua 5.2 and 5.1.
      • Lua Fun - High-performance functional programming library designed for LuaJIT.
      • Moses - Functional programming utility belt, inspired by Underscore.js.
      • Microlight - A little library of useful Lua functions; the 'extra light' version of Penlight.
      • RxLua - Reactive Extensions, Observables, etc.
      • lua-stdlib - Middle-weight standard library extension; adds some useful data structures, utility functions, and basic functional stuff.
      • Penlight - Broad, heavyweight utility library, inspired by Python's standard libs. Provides the batteries that Lua doesn't.
    • Game Development

      • moaifiddle - Edit and share short scripts for the MOAI game engine and run them in the browser using WebGL.
      • NoobHub - Network multiplayer for Corona, LÖVE, and more, following a simple pub-sub model.
      • Jumper - Fast, lightweight, and easy-to-use pathfinding library for grid-based games.
      • lurker - Shortens the iteration cycle by auto-swapping changed Lua files in a running LÖVE project.
      • bump.lua - Minimal rectangle-based collision detection which handles tunnelling and basic collision resolution.
      • flux - A fast, lightweight tweening library for Lua with easing functions and the ability to group tweens together.
      • tween.lua - Small library for tweening, with several easing functions.
      • Journey to the Center of Hawkthorne - 2D platformer based on Community's [Digital Estate Planning](https://en.wikipedia.org/wiki/Digital_Estate_Planning) episode, made with LÖVE.
      • termtris - A tetris clone, written in literate style with "an emphasis on learn-from-ability".
      • PacPac - A Pac-man clone, made with LÖVE.
      • lume - Utility belt library geared toward game development.
      • Coronium - Simple cloud platform supporting analytics, data objects, user management, and more.
      • HUMP - A set of lightweight helpers for LÖVE; a game-oriented utility belt.
      • moaifiddle - Edit and share short scripts for the MOAI game engine and run them in the browser using WebGL.
      • HardonCollider - Detect collisions between arbitrarily positioned and rotated shapes of any type.
      • Mari0 - Fusion of Mario and Portal, made with LÖVE. See also its [wikipedia entry](https://en.wikipedia.org/wiki/Mari0).
      • HUMP - A set of lightweight helpers for LÖVE; a game-oriented utility belt.
      • HardonCollider - Detect collisions between arbitrarily positioned and rotated shapes of any type.
    • Logging

      • luasyslog - Log to syslog, based on LuaLogging.
      • lua-log - Asynchronous logging library with pluggable writers for file system, network, ZeroMQ, and more.
      • LuaLogging - Log4j-inspired logging library supporting various appenders.
    • Web/Networking Platforms

      • OpenResty - A fast and scalable web application platform created by extending Nginx with Lua. Today's de-facto Lua web platform, used heavily by Cloudflare, Taobao, Tencent, and others.
      • turbo - Event-driven, non-blocking, LuaJIT-based networking suite and framework, inspired by Tornado.
      • Kepler Project - A collection of web-oriented projects using a common set of standards and components.
      • Pegasus.lua - Pegasus.lua is a http server to work with web applications written in Lua language.
    • OpenResty

      • OpenResty GitHub Organization - Home of the repositories for ngx_lua, ngx_openresty, and many related modules.
      • Lapis - Full-stack framework for Lua and OpenResty. Like the Django or Rails of Lua. Supports Moonscript.
      • Kong - Microservice & API Management Layer.
      • awesome-resty - A list like this one, but focused on OpenResty.
      • Sailor
      • ledge - Lua module providing scriptable, RFC-compliant HTTP cache functionality.
      • lua-resty-http - Lua HTTP client driver, built on the cosocket API.
    • Concurrency and Multithreading

      • cqueues - Library for managing sockets, signals, and threads based on an event loop with coroutines.
      • comparison
      • lanes - Library implementing a message passing model with one OS thread per Lua thread.
      • llthreads2 - Newer rewrite of llthreads.
      • ConcurrentLua - Implements an Erlang-style message-passing concurrency model.
      • llthreads - A simple wrapper for low-level pthreads & WIN32 threads.
      • luaproc - Message-passing model which allows multiple threads per OS thread and easily generalizes across a network. See also [the paper](http://www.inf.puc-rio.br/~roberto/docs/ry08-05.pdf) where it originated.
      • Lumen - Simple concurrent task scheduling.
      • cqueues - Library for managing sockets, signals, and threads based on an event loop with coroutines.
    • Templating

      • lustache - Mustache template implementation.
      • lua-resty-template - Lua-oriented template engine for OpenResty, somewhat Jinja-like.
      • etlua - Embedded Lua templates, ERB-style.
      • lustache - Mustache template implementation.
    • File system and OS

      • lunix - Bindings to common Unix system APIs, striving for thread-safety.
      • LuaFileSystem - Extends and complements Lua's built-in set of file system functions.
      • luaposix - Bindings for POSIX APIs, including curses.
      • lua-path - File system path manipulation library.
      • lunix - Bindings to common Unix system APIs, striving for thread-safety.
      • LuaFileSystem - Extends and complements Lua's built-in set of file system functions.
    • Digital Signal Processing

      • Worp - Sound/music/DSP engine written for LuaJIT.
      • LuaFFT - An easy to use Fast Fourier Transformation package in pure Lua.
    • Hardware and Embedded Systems

      • eLua - Lua, extended with optimizations and specific features for efficient and portable embedded software development.
    • Math and Scientific Computing

      • SciLua - Numerical/scientific computing framework built on LuaJIT, with an interface to R.
      • Torch7 - Scientific computing framework with wide support for machine learning algorithms, used by Facebook, Google, and more.
      • lhf's Lua Tools - Assorted libraries and tools, many math- or data-related.
      • lhf's Lua Tools - Assorted libraries and tools, many math- or data-related.
    • Parsing and Serialization

      • LuaExpat - SAX XML parser via binding to the Expat library.
      • LPeg - A pattern-matching library for Lua, based on Parsing Expression Grammars.
      • LuaExpat - SAX XML parser via binding to the Expat library.
      • dkjson - JSON encoder/decoder implemented in pure Lua.
      • json.lua - A fast and tiny JSON library in pure Lua.
      • lyaml - YAML encoding/decoding via binding to LibYAML.
      • lua-cmsgpack - A MessagePack C implementation with Lua bindings, as used by Redis.=
      • lunamark - Converts Markdown to other textual formats including HTML and LaTeX. Uses LPeg for fast parsing.
      • SLAXML - Pure Lua SAX-like streaming XML parser.
      • luajson - JSON encoder/decoder implemented in Lua on top of LPeg.
      • lpeg_patterns - A collection of LPeg patterns.
      • LPegLJ - A pure LuaJIT implementation of LPeg v1.0.
      • LXSH - A collection of lexers and syntax highlighters written with LPeg.
      • LPegLabel - An extension of LPeg adding support for labeled failures.
      • LuLPeg - A pure Lua implementation of LPeg v0.12.
      • lua-pb - Protocol Buffers implementation.
      • LPeg - A pattern-matching library for Lua, based on Parsing Expression Grammars.
      • lua-MessagePack - Pure Lua implementation of MessagePack.
    • Foreign Function Interfaces

      • LuaJIT FFI - LuaJIT's mechanism for calling external C functions and using C data structures from pure Lua code.
      • LuaJIT FFI - LuaJIT's mechanism for calling external C functions and using C data structures from pure Lua code.
      • luaffi - Standalone FFI library, compatible with the LuaJIT FFI interface.
    • Miscellaneous

      • MoonScript - Moonscript is a dynamic scripting language that compiles to Lua. It reduces verbosity and provides a rich set of features like comprehensions and classes. Its author calls it 'CoffeeScript for Lua'.
      • sitegen - A static site generator which uses MoonScript and supports HTML and Markdown, page grouping, and plugins.
    • Community

      • lua-l - The official Lua mailing list, and one of the focal points of the Lua community.
      • Lua.Space - The Lua community blog.
      • Lua Users Foundation - An association of individuals with the mission of supporting and promoting Lua and its community and ecosystems.
      • lua-users.org - A site for and by users of Lua, featuring an IRC channel, a web archive of lua-l, and a large wiki.
      • Lua Workshop - Annual 2-day meeting of the Lua community, in rotating locations.
      • Lua Conf - Annual 1-day Lua conference in Brazil.
      • FOSDEM - Annual 2-day gathering of F/OSS developers in Brussels which sometimes has a "Lua devroom".
      • Lua Conf - Annual 1-day Lua conference in Brazil.
      • lua-users.org - A site for and by users of Lua, featuring an IRC channel, a web archive of lua-l, and a large wiki.
    • References

      • Reference Manual - The official definition of the Lua language.
      • lua-users wiki - A large community-maintained collection of Lua information and resources, supplementing the official website.
      • Lua Unofficial FAQ - Answers all sorts of Lua-related questions, including many of the form 'How to ___?'.
      • lua-users wiki - A large community-maintained collection of Lua information and resources, supplementing the official website.
    • Glossaries

    • Style Guides

    • Tutorials

      • Lua Crash Course - Short crash course readover, or reference for when you forget the basics.
      • Learn Lua in 15 Minutes - A well-commented example file which covers the basics.
      • Learning Lua from JS - An overview of the similarities and differences between Lua and JS; a great start for JavaScript folks looking to pick up Lua.
      • lua-users tutorial - In-depth collection of tutorials aimed at newcomers.
      • Creating an Image Server - Walks through setting up and using OpenResty to build a simple image processing server; a great starting point for playing with OpenResty.
      • Lua Missions - A series of 'Missions' to work through which are designed to teach aspects of Lua along the way.
      • lua-users tutorial - In-depth collection of tutorials aimed at newcomers.
    • Articles

      • Embedding Lua in C - An introductory walkthrough of embedding Lua in a C program. A bit dated, but still a great walkthrough.
      • Lua: Good, bad, and ugly parts - A thorough summary of the good, different, bad, and ugly aspects of Lua, including many subtle quirks, by the author of ZeroBraneStudio.
      • Lua: Good, bad, and ugly parts - A thorough summary of the good, different, bad, and ugly aspects of Lua, including many subtle quirks, by the author of ZeroBraneStudio.
      • Embedding Lua in C - An introductory walkthrough of embedding Lua in a C program. A bit dated, but still a great walkthrough.
    • Talks & Slides

      • Roberto's Talks - History of talks given by Lua's chief architect, with slides for each.
      • Lua Workshop Talks - High-quality talks are given at each ~annual Lua Workshop, and a history of them is online, slides included.
      • Roberto's Talks - History of talks given by Lua's chief architect, with slides for each.
    • Books

      • Programming in Lua - The authoritative intro to all aspects of Lua programming, written by Lua's chief architect. Three editions released; first edition available online.
      • Programming Gems - A collection of articles covering existing wisdom and practices on programming well in Lua, in a broad variety of use cases.
      • Lua Programming - A shorter overview of the language, up to date for Lua 5.2, and available online.
    • Data Stores

      • LuaSQL - Simple interface for connecting to ODBC, ADO, Oracle, MySQL, SQLite and PostgreSQL.
      • redis-lua - Pure Lua client library for Redis.
      • lua-resty-mysql - Lua MySQL driver for OpenResty.
      • lua-resty-redis - Lua Redis client driver for OpenResty.
      • pgmoon - Lua PostgreSQL driver for OpenResty, LuaSocket, and cqueues.
      • lua-resty-cassandra - Lua Cassandra client driver for OpenResty and others.
      • lredis - Asynchronous Redis client with pipelining and Pub/Sub support; based on cqueues.
    • Analysis Tools and ASTs

      • luacov - Simple coverage analyzer, used by busted and telescope for checking test coverage.
      • luacheck - Simple static analyzer which detects accidental globals and undefined or shadowed locals.
      • Typed Lua - A typed superset of Lua that compiles to plain Lua.
      • luacov-coveralls - LuaCov reporter for coveralls.io.
      • lua-parser - A Lua 5.3 parser written using LPegLabel, with improved error messages.
      • LuaInspect - Lua's most powerful code analysis and linting tool, built on Metalua. Used by ZeroBraneStudio, among others.
      • LuaMinify - Minifier which also brings its own static analysis tools, lexer, and parser.
      • Metalua - Pure Lua parser and compiler, used for generating ASTs. A number of other tools make use of the Metalua parser in this way.
      • luadec51 - Lua Decompiler for Lua version 5.1.
    • Humanize

      • inspect.lua - Human-readable representation of Lua tables.
      • Ser - Dead simple serializer with good performance.
      • serpent - Serializer and pretty printer.
      • i18n.lua - Internationalization library with locales, formatting, and pluralization.
      • say - Simple string key-value store for i18n.
    • Build Tools and Standalone Makers

      • luastatic - Simple tool for turning Lua programs into standalone executables.
      • Luabuild - Highly customizable Lua 5.2 build system.
      • Lake - A build engine written in Lua, similar to Ruby's rake.
      • omnia - A batteries-included creator of standalone executables, built on top of luastatic.
    • Experimental, etc

      • graphql-lua - Lua implementation of [GraphQL](http://graphql.org/).
      • luvit - Node.js's underlying architecture (libUV) with Lua on top instead of JavaScript.
      • punchdrunk.js - Moonshine + LÖVE API reimplementation = run LÖVE games in the browser.
    • Object-oriented Programming

      • 30log - Minimalist OOP library with basic classes, inheritance, and mixins in 30 lines.
      • middleclass - Simple but robust OOP library with inheritance, methods, metamethods, class variables and mixins.
    • Testing

      • lust - Minimal test framework.
      • telescope - Flexible and highly customizable testing library.
      • luassert - Assertion library extending Lua's built-in assertions.
    • Cryptography

      • luaossl - "Most comprehensive OpenSSL module in the Lua universe" - used by lapis, kong, and lua-http.
      • lua-lockbox - A collection of cryptographic primitives written in pure Lua.
      • LuaCrypto - Lua bindings to OpenSSL.
      • luatweetnacl - Bindings to tweetnacl, modern high-security cryptographic library.
    • Network

      • lua-cURLv3 - Lua binding to libcurl.
      • lua-http - Asynchronous HTTP and WebSocket library with client and server APIs, TLS, and HTTP/2; based on cqueues.
      • lua-websockets - WebSocket client and server modules. Webserver-agnostic, implemented in Lua on top of LuaSocket.
    • Compression

      • lua-zlib - Simple streaming interface to zlib for gzip/gunzip.
      • lua-zip - Lua binding to libzip. Reads and writes zip files.
    • Message Brokers

    • Time and Date

      • luatx - Time, date, and timezone library.
      • LuaDate - Date and time module with parsing, formatting, addition/subtraction, localization, and ISO 8601 support.
      • cron.lua - Time-related functions for Lua, inspired by JavaScript's setTimeout and setInterval.
    • Image Manipulation

      • magick - Lua bindings to ImageMagick for LuaJIT using FFI.
    • Command-line Utilities

      • lua-term - Terminal operations and manipulations.
      • argparse - A feature-rich command line parser inspired by argparse for Python.
      • ansicolors - Simple function for printing to the console in color.
      • cliargs - A simple command-line argument parsing module.
    • Documentation

      • docroc - Parse comments into a Lua table to generate documentation.
      • LDoc - Documentation generator which modernizes and extends [LuaDoc](http://keplerproject.github.io/luadoc/).
      • Locco - Lua port of [Docco](http://ashkenas.com/docco/), the "quick-and-dirty, hundred-line-long, literate-programming-style documentation generator".
      • LDoc - Documentation generator which modernizes and extends [LuaDoc](http://keplerproject.github.io/luadoc/).
      • Locco - Lua port of [Docco](http://ashkenas.com/docco/), the "quick-and-dirty, hundred-line-long, literate-programming-style documentation generator".