awesome-lua
A curated list of quality Lua packages and resources.
https://github.com/LewisJEllis/awesome-lua
Last synced: about 17 hours ago
JSON representation
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Resources
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Analysis Tools and ASTs
- luacov - Simple coverage analyzer, used by busted and telescope for checking test coverage.
- luadec51 - Lua Decompiler for Lua version 5.1.
- luacov-coveralls - LuaCov reporter for coveralls.io.
- luacheck - Simple static analyzer which detects accidental globals and undefined or shadowed locals.
- Metalua - Pure Lua parser and compiler, used for generating ASTs. A number of other tools make use of the Metalua parser in this way.
- LuaInspect - Lua's most powerful code analysis and linting tool, built on Metalua. Used by ZeroBraneStudio, among others.
- LuaMinify - Minifier which also brings its own static analysis tools, lexer, and parser.
- Typed Lua - A typed superset of Lua that compiles to plain Lua.
- lua-parser - A Lua 5.3 parser written using LPegLabel, with improved error messages.
- luacov - Simple coverage analyzer, used by busted and telescope for checking test coverage.
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Articles
- Embedding Lua in C - An introductory walkthrough of embedding Lua in a C program. A bit dated, but still a great walkthrough.
- Lua: Good, bad, and ugly parts - A thorough summary of the good, different, bad, and ugly aspects of Lua, including many subtle quirks, by the author of ZeroBraneStudio.
- Embedding Lua in C - An introductory walkthrough of embedding Lua in a C program. A bit dated, but still a great walkthrough.
- Lua: Good, bad, and ugly parts - A thorough summary of the good, different, bad, and ugly aspects of Lua, including many subtle quirks, by the author of ZeroBraneStudio.
- Lua states, libraries, coroutines and memory - Diagrams and explains some more advanced concepts of the Lua VM, particularly when interfacing with C.
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Books
- Programming in Lua - The authoritative intro to all aspects of Lua programming, written by Lua's chief architect. Three editions released; first edition available online.
- Programming Gems - A collection of articles covering existing wisdom and practices on programming well in Lua, in a broad variety of use cases.
- Lua Programming - A shorter overview of the language, up to date for Lua 5.2, and available online.
- Programming in Lua - The authoritative intro to all aspects of Lua programming, written by Lua's chief architect. Three editions released; first edition available online.
- Lua Quick Reference - A quick reference on how to program in and embed Lua 5.1 through 5.3, by the creator of Textadept.
- Programming Gems - A collection of articles covering existing wisdom and practices on programming well in Lua, in a broad variety of use cases.
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Build Tools and Standalone Makers
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Command-line Utilities
- ansicolors - Simple function for printing to the console in color.
- lua-term - Terminal operations and manipulations.
- argparse - A feature-rich command line parser inspired by argparse for Python.
- cliargs - A simple command-line argument parsing module.
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Community
- lua-l - The official Lua mailing list, and one of the focal points of the Lua community.
- Lua.Space - The Lua community blog.
- Lua Users Foundation - An association of individuals with the mission of supporting and promoting Lua and its community and ecosystems.
- lua-users.org - A site for and by users of Lua, featuring an IRC channel, a web archive of lua-l, and a large wiki.
- Lua Workshop - Annual 2-day meeting of the Lua community, in rotating locations.
- Lua Conf - Annual 1-day Lua conference in Brazil.
- FOSDEM - Annual 2-day gathering of F/OSS developers in Brussels which sometimes has a "Lua devroom".
- Lua Conf - Annual 1-day Lua conference in Brazil.
- lua-users.org - A site for and by users of Lua, featuring an IRC channel, a web archive of lua-l, and a large wiki.
- lua-l - The official Lua mailing list, and one of the focal points of the Lua community.
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Compression
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Concurrency and Multithreading
- cqueues - Library for managing sockets, signals, and threads based on an event loop with coroutines.
- comparison
- Lumen - Simple concurrent task scheduling.
- ConcurrentLua - Implements an Erlang-style message-passing concurrency model.
- cqueues - Library for managing sockets, signals, and threads based on an event loop with coroutines.
- llthreads - A simple wrapper for low-level pthreads & WIN32 threads.
- llthreads2 - Newer rewrite of llthreads.
- lanes - Library implementing a message passing model with one OS thread per Lua thread.
- luaproc - Message-passing model which allows multiple threads per OS thread and easily generalizes across a network. See also [the paper](http://www.inf.puc-rio.br/~roberto/docs/ry08-05.pdf) where it originated.
- comparison
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Cryptography
- LuaCrypto - Lua bindings to OpenSSL.
- lua-lockbox - A collection of cryptographic primitives written in pure Lua.
- luatweetnacl - Bindings to tweetnacl, modern high-security cryptographic library.
- luaossl - "Most comprehensive OpenSSL module in the Lua universe" - used by lapis, kong, and lua-http.
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Data Stores
- LuaSQL - Simple interface for connecting to ODBC, ADO, Oracle, MySQL, SQLite and PostgreSQL.
- pgmoon - Lua PostgreSQL driver for OpenResty, LuaSocket, and cqueues.
- lua-resty-mysql - Lua MySQL driver for OpenResty.
- lua-resty-cassandra - Lua Cassandra client driver for OpenResty and others.
- redis-lua - Pure Lua client library for Redis.
- lua-resty-redis - Lua Redis client driver for OpenResty.
- lredis - Asynchronous Redis client with pipelining and Pub/Sub support; based on cqueues.
- LuaSQL - Simple interface for connecting to ODBC, ADO, Oracle, MySQL, SQLite and PostgreSQL.
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Debugging and Profiling
- ProFi - Simple profiler that works with LuaJIT and produces a report file.
- luatrace - Toolset for tracing/analyzing/profiling script execution and generating detailed reports.
- StackTracePlus - Drop-in upgrade to Lua's stack traces which adds local context and improves readability.
- MobDebug - Powerful remote debugger with breakpoints and stack inspection. Used by ZeroBraneStudio.
- lovebird - Browser-based debug console. Originally made for LÖVE, but works in any project with LuaSocket support.
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Digital Signal Processing
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Documentation
- LDoc - Documentation generator which modernizes and extends [LuaDoc](http://keplerproject.github.io/luadoc/).
- Locco - Lua port of [Docco](http://ashkenas.com/docco/), the "quick-and-dirty, hundred-line-long, literate-programming-style documentation generator".
- docroc - Parse comments into a Lua table to generate documentation.
- LDoc - Documentation generator which modernizes and extends [LuaDoc](http://keplerproject.github.io/luadoc/).
- Locco - Lua port of [Docco](http://ashkenas.com/docco/), the "quick-and-dirty, hundred-line-long, literate-programming-style documentation generator".
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Experimental, etc
- punchdrunk.js - Moonshine + LÖVE API reimplementation = run LÖVE games in the browser.
- luvit - Node.js's underlying architecture (libUV) with Lua on top instead of JavaScript.
- graphql-lua - Lua implementation of [GraphQL](http://graphql.org/).
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File system and OS
- lunix - Bindings to common Unix system APIs, striving for thread-safety.
- LuaFileSystem - Extends and complements Lua's built-in set of file system functions.
- luaposix - Bindings for POSIX APIs, including curses.
- lunix - Bindings to common Unix system APIs, striving for thread-safety.
- lua-path - File system path manipulation library.
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Foreign Function Interfaces
- LuaJIT FFI - LuaJIT's mechanism for calling external C functions and using C data structures from pure Lua code.
- LuaJIT FFI - LuaJIT's mechanism for calling external C functions and using C data structures from pure Lua code.
- luaffi - Standalone FFI library, compatible with the LuaJIT FFI interface.
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Game Development
- moaifiddle - Edit and share short scripts for the MOAI game engine and run them in the browser using WebGL.
- Coronium - Simple cloud platform supporting analytics, data objects, user management, and more.
- lurker - Shortens the iteration cycle by auto-swapping changed Lua files in a running LÖVE project.
- HUMP - A set of lightweight helpers for LÖVE; a game-oriented utility belt.
- moaifiddle - Edit and share short scripts for the MOAI game engine and run them in the browser using WebGL.
- Jumper - Fast, lightweight, and easy-to-use pathfinding library for grid-based games.
- lume - Utility belt library geared toward game development.
- NoobHub - Network multiplayer for Corona, LÖVE, and more, following a simple pub-sub model.
- bump.lua - Minimal rectangle-based collision detection which handles tunnelling and basic collision resolution.
- HardonCollider - Detect collisions between arbitrarily positioned and rotated shapes of any type.
- flux - A fast, lightweight tweening library for Lua with easing functions and the ability to group tweens together.
- tween.lua - Small library for tweening, with several easing functions.
- termtris - A tetris clone, written in literate style with "an emphasis on learn-from-ability".
- PacPac - A Pac-man clone, made with LÖVE.
- Mari0 - Fusion of Mario and Portal, made with LÖVE. See also its [wikipedia entry](https://en.wikipedia.org/wiki/Mari0).
- Journey to the Center of Hawkthorne - 2D platformer based on Community's [Digital Estate Planning](https://en.wikipedia.org/wiki/Digital_Estate_Planning) episode, made with LÖVE.
- HUMP - A set of lightweight helpers for LÖVE; a game-oriented utility belt.
- HardonCollider - Detect collisions between arbitrarily positioned and rotated shapes of any type.
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Game Engines
- LÖVE 2D - Desktop game development platform. Cross-platform, feature-complete, well-adopted.
- Corona SDK - Development platform for iOS and Android. Proprietary, but used by numerous top games and apps, totaling over 150 million downloads.
- MOAI - Open source, cross-platform, mobile game development framework. Minimalist C++ engine powered by Lua scripting.
- Drystal - Open source, games can run on Linux or on any platform with a recent web browser.
- Amulet - Open source, audio/visual toolkit suitable for small games and experimentation. It runs on Windows, Mac, Linux, HTML5 and iOS.
- LÖVR - 3D framework for creating virtual reality experiences, inspired by LÖVE 2D.
- Amulet - Open source, audio/visual toolkit suitable for small games and experimentation. It runs on Windows, Mac, Linux, HTML5 and iOS.
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Glossaries
- Lua 5.3 Glossary - A glossary of some essential Lua terms.
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Hardware and Embedded Systems
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Humanize
- i18n.lua - Internationalization library with locales, formatting, and pluralization.
- inspect.lua - Human-readable representation of Lua tables.
- serpent - Serializer and pretty printer.
- Ser - Dead simple serializer with good performance.
- say - Simple string key-value store for i18n.
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IDEs and Plugins
- Lua Development Tools - Eclipse plugin which provides code completion, debugging, and more. Built on Metalua.
- ZeroBraneStudio - Lightweight, customizable, cross-platform Lua-dedicated IDE with code completion and analysis, written in Lua. Has broad debugging support for numerous Lua engines.
- BabeLua - Lua editor/debugger extension for VS2012-13 with highlighting, auto-completion, linting, and formatting capabilities.
- lua-mode - Emacs major mode for editing Lua.
- vscode-lua - VSCode intellisense and linting.
- BabeLua - Lua editor/debugger extension for VS2012-13 with highlighting, auto-completion, linting, and formatting capabilities.
- Lua Development Tools - Eclipse plugin which provides code completion, debugging, and more. Built on Metalua.
- Lua for IDEA - IntelliJ IDEA plugin which, among other things, provides code completion, smart highlighting, and experimental debugging.
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Image Manipulation
- magick - Lua bindings to ImageMagick for LuaJIT using FFI.
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Implementations, Interpreters, and Bindings
- Lua - Lua's original ANSI C interpreter.
- LuaJIT - High-performance Just-In-Time compiler for Lua.
- Fengari - The Lua VM rewritten in Javascript with seamless JS and DOM interoperability.
- Lua Repo - The official Lua repo, as seen by the Lua team, mirrored to GitHub.
- LuaJIT - High-performance Just-In-Time compiler for Lua.
- LLVM-Lua - Compiles Lua to LLVM.
- lua.vm.js - Lua VM on the web; a direct port of the C interpreter via LLVM, emscripten, and asm.js.
- Moonshine - A Lua VM implemented in JavaScript. Slower than lua.vm.js, but with better docs, examples, and JS interfacing.
- UniLua - A pure C# implementation of Lua 5.2, focused on compatibility with the Unity game engine.
- lupa - Python bindings to LuaJIT2.
- golua - Golang bindings to the Lua C API.
- GopherLua - Lua 5.1 VM and compiler implemented in Go with Go APIs.
- LuaBridge - A lightweight library for mapping data, functions, and classes back and forth between C++ and Lua.
- Lua - Lua's original ANSI C interpreter.
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Logging
- luasyslog - Log to syslog, based on LuaLogging.
- lua-log - Asynchronous logging library with pluggable writers for file system, network, ZeroMQ, and more.
- LuaLogging - Log4j-inspired logging library supporting various appenders.
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Math and Scientific Computing
- SciLua - Numerical/scientific computing framework built on LuaJIT, with an interface to R.
- Torch7 - Scientific computing framework with wide support for machine learning algorithms, used by Facebook, Google, and more.
- lhf's Lua Tools - Assorted libraries and tools, many math- or data-related.
- lhf's Lua Tools - Assorted libraries and tools, many math- or data-related.
- SciLua - Numerical/scientific computing framework built on LuaJIT, with an interface to R.
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Message Brokers
- lua-zmq - Lua bindings to ZeroMQ.
- lzmq - A newer Lua binding to ZeroMQ.
- lua-resty-kafka - Kafka client driver based on OpenResty cosockets.
- lua-resty-rabbitmqstomp - RabbitMQ client library based on OpenResty cosockets.
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Miscellaneous
- MoonScript - Moonscript is a dynamic scripting language that compiles to Lua. It reduces verbosity and provides a rich set of features like comprehensions and classes. Its author calls it 'CoffeeScript for Lua'.
- sitegen - A static site generator which uses MoonScript and supports HTML and Markdown, page grouping, and plugins.
- sitegen - A static site generator which uses MoonScript and supports HTML and Markdown, page grouping, and plugins.
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Network
- lua-websockets - WebSocket client and server modules. Webserver-agnostic, implemented in Lua on top of LuaSocket.
- lua-cURLv3 - Lua binding to libcurl.
- lua-http - Asynchronous HTTP and WebSocket library with client and server APIs, TLS, and HTTP/2; based on cqueues.
- LuaSocket - Networking extension which provides a socket API for TCP and UDP, and implements HTTP, FTP, and SMTP.
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Object-oriented Programming
- 30log - Minimalist OOP library with basic classes, inheritance, and mixins in 30 lines.
- middleclass - Simple but robust OOP library with inheritance, methods, metamethods, class variables and mixins.
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OpenResty
- OpenResty GitHub Organization - Home of the repositories for ngx_lua, ngx_openresty, and many related modules.
- Lapis - Full-stack framework for Lua and OpenResty. Like the Django or Rails of Lua. Supports Moonscript.
- awesome-resty - A list like this one, but focused on OpenResty.
- Sailor
- Kong - Microservice & API Management Layer.
- ledge - Lua module providing scriptable, RFC-compliant HTTP cache functionality.
- lua-resty-http - Lua HTTP client driver, built on the cosocket API.
- ngx_lua - The core piece of OpenResty. Embeds Lua in Nginx and exposes, among other things, the cosocket API for non-blocking sockets (compatible with LuaSocket's API).
- Lapis - Full-stack framework for Lua and OpenResty. Like the Django or Rails of Lua. Supports Moonscript.
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Other Lists
- awesome-love2d - A list like this one, but focused on game dev and the LÖVE platform.
- Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
- Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
- Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
- Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
- Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
- Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
- Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
- Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
- Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
- Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
- Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
- Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
- Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
- Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
- Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
- Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
- Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
- Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
- Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
- Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
- Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
- Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
- Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
- Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
- Where Lua is Used - A comprehensive list of stand-alone programs written in or extensible using Lua.
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Programming Languages
Categories
Sub Categories
Other Lists
28
Parsing and Serialization
19
Game Development
18
Implementations, Interpreters, and Bindings
14
Analysis Tools and ASTs
10
Community
10
Tutorials
10
Concurrency and Multithreading
10
OpenResty
9
IDEs and Plugins
8
Data Stores
8
Utility Belts
7
Game Engines
7
References
6
Books
6
File system and OS
5
Debugging and Profiling
5
Math and Scientific Computing
5
Humanize
5
Articles
5
Scriptable by Lua
5
Documentation
5
Network
4
Web/Networking Platforms
4
Talks & Slides
4
Message Brokers
4
Build Tools and Standalone Makers
4
Command-line Utilities
4
Cryptography
4
Templating
4
Foreign Function Interfaces
3
Experimental, etc
3
Digital Signal Processing
3
Style Guides
3
Testing
3
Time and Date
3
Logging
3
Miscellaneous
3
Hardware and Embedded Systems
2
Compression
2
Object-oriented Programming
2
Glossaries
1
Package Managers
1
Image Manipulation
1
Keywords
lua
27
luajit
5
lua-bindings
2
love2d
2
cqueues
2
luarocks
2
functional-programming
2
lua-binding
2
datetime
2
date
2
http
2
microservices
1
microservice
1
kubernetes-ingress-controller
1
kubernetes-ingress
1
kubernetes
1
kong
1
docker
1
devops
1
consul
1
cloud-native
1
nginx
1
reverse-proxy
1
serverless
1
go
1
gopher-lua
1
human-readable
1
tables
1
linter
1
luaposix
1
posix
1
posix-apis
1
corona-sdk
1
gideros
1
awesome
1
awesome-list
1
game-development
1
cbz
1
djvu
1
djvu-reflow
1
ebook
1
ebook-reader
1
eink
1
epub
1
ereader
1
fb2
1
kindle
1
kobo
1
opds
1
pdf
1