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dev-stuff
😎 Programming stuff for everyone. Collection of articles, videos about architecture, Domain Driven Design, microservices, testing etc.
https://github.com/patrykwozinski/dev-stuff
Last synced: 2 days ago
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- 10 Common Software Architecture Patterns in a nutshell
- Modeling Reactive Systems with Event Storming
- Clean architecture at OLX Europe
- How to define Bounded Contexts
- How to define Bounded Contexts
- How to define Bounded Contexts
- Event Storming Workshop Cheat Sheet
- Modeling Reactive Systems with Event Storming
- Clean architecture at OLX Europe
- All Things CQRS
- Example of Domain Driven Design enterprise application
- Majestic Modular Monoliths
- Architecture for developers
- Improving your Test Driven Development in 45 minutes
- DevOps Roadmap
- Czy wydajność to jakość?
- Awesome Elixir and CQRS
- Fast Elixir
- Killer Elixir-Tips
- Git-Flow Cheatsheet
- Podlaski git
- Ślůnski git
- How to define Bounded Contexts
- Modeling Reactive Systems with Event Storming
- Clean architecture at OLX Europe
- 10 Common Software Architecture Patterns in a nutshell
- Profesjonalny developer. Kto to taki?
- Good practices will make you a better developer
- I just reviewed 100+ LinkedIN profiles
- The art of destroying software
- How To Speed Up The Code Review
- How to write a good software design document
- What I've learned about career development (*) (**)
- Hiring, managing, and scaling engineering teams at Typeform
- Scaling Engineering Teams
- Onboarding a junior dev to your team
- wardleymaps - all chapters
- Technical Interview Preparation Checklist
- How to define Bounded Contexts
- Using Domain Driven Design as a crutch for large refactors
- Strategies for Integrating Bounded Contexts
- DDD - The Bounded Context Explained
- DDD in plain english
- Services in DDD finally explained
- Sociotechnical DDD
- Strategic DDD in under 15 minutes
- Domain analysis for microservices
- Domain, Subdomain, Bounded Context, Problem/Solution Space in DDD: Clearly Defined
- Domains and Subdomains
- WyjÄ…tkowe wyjÄ…tki i unhappy path
- Alternative to utility classes
- Architecture for developers
- Wzorce i podejścia architektoniczne wspierające refaktoryzację
- 10 Common Software Architecture Patterns in a nutshell
- Architektura multi-tenant
- How Uber Goes
- Monolith Decomposition Patterns
- Sociotechnical Architecture
- Communicating architecture in times of remote "leap of faith"
- Git internal architecture
- Hexagonal Architecture by example - a hands-on introduction
- Patterns for Decoupling in Distributed Systems: Explicit Public Events
- Read-Your Writes Consistency
- Symfony Messenger component for CQRS applications
- Export data out of the monolith
- Tackling Complexity in Microservices
- Modules or Microservices
- Microservices Gone Wrong
- Why Having a Feature Flag Microservice Is a Bad Idea
- Common mistakes when moving to microservices & cloud
- Avoiding Microservice Megadisasters
- Testy w PHP - mock czyli test double
- test && commit || revert
- How much testing is too much?
- Unit Testing Anti-Patterns
- Working faster with tests
- Test doubles: the motion picture
- Integration Testing: What It Is and How to Do It Right
- Improving your Test Driven Development in 45 minutes
- Testing Strategies in a Microservice Architecture
- The Twelve-Factor App
- The real difference between CI and CD
- AWS Cheatsheet
- Czy wydajność to jakość?
- The Ultimate Guide to Web Performance
- Baza danych jako szczegół implementacyjny
- HandlerSocket
- MySQL - Validate Your schema and change it smoothly
- SQL Indexing and Tuning e-Book
- 50 SQL Interview Questions
- Web developer security checklist
- Worst security hole you've seen?
- Phoenix - Gauging Progress
- Elixir and The Beam: How Concurrency Really Works
- Advanced Metaprogramming
- Managing Translations in Elixir With Yata
- Concurrency and parallelism with Elixir and BEAM
- Resources to learn Elixir for PHP developers
- Event-Driven architecture in Elixir
- Iteration, Recursion, and Tail-call Optimization in Elixir
- When to use Elixir language?
- Introducing Clean Architecture by refactoring a Go project
- Things Elixir's Phoenix Framework does right
- Supercharge your ExUnit skills in 10 minutes
- Buildings start-ups with Elixir
- How to build a self-healing system using supervision tree in Elixir
- Ecto Preloads in Phoenix Contexts
- Elixir on Kubernetes
- Elixir at fintech with Brex
- Preloading Nested Associations with Ecto
- Using Event Sourcing and CQRS with Incident
- On Elixir Metaprogramming
- How to be a more successfull programmer?
- Code Reviews and Blame Culture
- Why null is bad?
- Type safety and money
- Anti Patterns
- How immutability helps?
- 7 virtues of a good object
- Model jest wszystkim czego potrzebujesz
- Inheritance is a procedural technique for code reuse
- OOP and Go...
- Throwing exceptions without proper context is a bad habbit
- Nazwy metod, atrybutów i zmiennych na poważnie
- Write long function
- When to declare classes final
- How to Kill Parents
- Entity vs ValueObject - ultimate list of differences
- Kompleks wielkości metod
- The return of the native principles
- Domain Logic and SQL
- Readable Code
- Fat vs. Skinny Design
- A short story of raising errors
- The actor model in 10 minutes
- Domain Modeling Made Functional
- Functional architecture - The pits of success
- Programowanie funkcyjne na JVM
- The Essence of Composition
- 8 tips for successful refactoring
- Refactoring live session toward tactical Domain-Driven Design
- The Transformation Priority Premise
- Discovering unknown domain with Event Storming
- Modeling Reactive Systems with Event Storming
- A facilitators recipe for Event Storming
- The anatomy of a Model Debt
- Event Modeling: What is it?
- Clean architecture at OLX Europe
- Lekkie podejście do dokumentowania architektury
- Listen to Yourself: A Design Pattern for Event-Driven Microservices
- Prosta architektura dla nieprostego systemu (CQRS)
- Warstwowa architektura w DDD
- Gates for CQRS
- Agile & Architecture
- The Clean Architecture
- DDD, Hexagonal, Onion, Clean, CQRS, … How I put it all together
- Domain Driven Design in Go
- Serverless Architectures I/III: Design and technical trade-offs
- How to break a Monolith into Microservices
- C4 model for visualising software architecture
- Sagi, strumienie, reaktywność
- Cele architektury oprogramowania
- Architecture antipatterns and how to beat them
- Modular Monoliths
- Majestic Modular Monoliths
- Combining DDD, CQRS, and Clean Architecture by refactoring a Go project
- Clean Code
- Difference between `isset()` and `array_key_exists()` in PHP
- How to append data into PHP array correclty
- Period against comma in PHP
- PHP rules, good practices, security
- List of Big-O for PHP functions
- 4 Tricks to boost script performance in PHP
- Semantic versioning
- Successfull git branching
- Junior IT Rekruter
- How to define Bounded Contexts
- Modeling Reactive Systems with Event Storming
- Clean architecture at OLX Europe
- 10 Common Software Architecture Patterns in a nutshell
- How to define Bounded Contexts
- Modeling Reactive Systems with Event Storming
- Clean architecture at OLX Europe
- 10 Common Software Architecture Patterns in a nutshell
- How to define Bounded Contexts
- Modeling Reactive Systems with Event Storming
- Clean architecture at OLX Europe
- 10 Common Software Architecture Patterns in a nutshell
- How to define Bounded Contexts
- Modeling Reactive Systems with Event Storming
- Clean architecture at OLX Europe
- 10 Common Software Architecture Patterns in a nutshell
- How to define Bounded Contexts
- How to define Bounded Contexts
- Modeling Reactive Systems with Event Storming
- Clean architecture at OLX Europe
- 10 Common Software Architecture Patterns in a nutshell
- How to define Bounded Contexts
- Modeling Reactive Systems with Event Storming
- Clean architecture at OLX Europe
- 10 Common Software Architecture Patterns in a nutshell
- How to define Bounded Contexts
- Modeling Reactive Systems with Event Storming
- Clean architecture at OLX Europe
- 10 Common Software Architecture Patterns in a nutshell
- How to define Bounded Contexts
- Modeling Reactive Systems with Event Storming
- Clean architecture at OLX Europe
- Awesome #Scalability
- Clean Code in PHP
- How to define Bounded Contexts
- Modeling Reactive Systems with Event Storming
- Clean architecture at OLX Europe
- 10 Common Software Architecture Patterns in a nutshell
- How to define Bounded Contexts
- How to define Bounded Contexts
- Modeling Reactive Systems with Event Storming
- Clean architecture at OLX Europe
- 10 Common Software Architecture Patterns in a nutshell
- How to define Bounded Contexts
- Modeling Reactive Systems with Event Storming
- Clean architecture at OLX Europe
- How to define Bounded Contexts
- Modeling Reactive Systems with Event Storming
- Clean architecture at OLX Europe
- 10 Common Software Architecture Patterns in a nutshell
- How to define Bounded Contexts
- Modeling Reactive Systems with Event Storming
- Clean architecture at OLX Europe
- How to define Bounded Contexts
- Modeling Reactive Systems with Event Storming
- Clean architecture at OLX Europe
- How to define Bounded Contexts
- Modeling Reactive Systems with Event Storming
- Clean architecture at OLX Europe
- 10 Common Software Architecture Patterns in a nutshell
- How to define Bounded Contexts
- Modeling Reactive Systems with Event Storming
- Clean architecture at OLX Europe
- How to define Bounded Contexts
- Modeling Reactive Systems with Event Storming
- Clean architecture at OLX Europe
- How to define Bounded Contexts
- How to define Bounded Contexts
- Modeling Reactive Systems with Event Storming
- Clean architecture at OLX Europe
- 10 Common Software Architecture Patterns in a nutshell
- Clean architecture at OLX Europe
- 10 Common Software Architecture Patterns in a nutshell
- How to define Bounded Contexts
- Modeling Reactive Systems with Event Storming
- Clean architecture at OLX Europe
- 10 Common Software Architecture Patterns in a nutshell
- How to define Bounded Contexts
- Modeling Reactive Systems with Event Storming
- Clean architecture at OLX Europe
- How to define Bounded Contexts
- Modeling Reactive Systems with Event Storming
- Clean architecture at OLX Europe
- 10 Common Software Architecture Patterns in a nutshell
- How to define Bounded Contexts
- Modeling Reactive Systems with Event Storming
- Sposób na projektowanie złożonych modeli biznesowych - Bottega IT
- Nie koduj, pisz prozÄ™ - lingwistyczne techniki wychodzÄ…ce poza Clean Code
- Static classes — the home of the devil?
- Event Storming zdalnie – praktyczne porady
- Jak zwiększyć wartość testów jednostkowych
- Klienci Http: bohaterowie systemów rozproszonych
- Czym jest CORS (Cross-Origin Resource Sharing) i jak wpływa na bezpieczeństwo
- How to define Bounded Contexts
- Modeling Reactive Systems with Event Storming
- Clean architecture at OLX Europe
- 10 Common Software Architecture Patterns in a nutshell
- How to define Bounded Contexts
- Modeling Reactive Systems with Event Storming
- Clean architecture at OLX Europe
- 10 Common Software Architecture Patterns in a nutshell
- How to define Bounded Contexts
- Modeling Reactive Systems with Event Storming
- Clean architecture at OLX Europe
- 10 Common Software Architecture Patterns in a nutshell
- How to define Bounded Contexts
- Modeling Reactive Systems with Event Storming
- Clean architecture at OLX Europe
- 10 Common Software Architecture Patterns in a nutshell
- Modeling Reactive Systems with Event Storming
- Clean architecture at OLX Europe
- 10 Common Software Architecture Patterns in a nutshell
- How to define Bounded Contexts
- How to define Bounded Contexts
- How to define Bounded Contexts
- Modeling Reactive Systems with Event Storming
- Clean architecture at OLX Europe
- How to define Bounded Contexts
- Modeling Reactive Systems with Event Storming
- Clean architecture at OLX Europe
- 10 Common Software Architecture Patterns in a nutshell
- How to define Bounded Contexts
- Modeling Reactive Systems with Event Storming
- Clean architecture at OLX Europe
- 10 Common Software Architecture Patterns in a nutshell
- How to define Bounded Contexts
- How to define Bounded Contexts
- How to define Bounded Contexts
- Modeling Reactive Systems with Event Storming
- Clean architecture at OLX Europe
- 10 Common Software Architecture Patterns in a nutshell
- How to define Bounded Contexts
- Modeling Reactive Systems with Event Storming
- Clean architecture at OLX Europe
- 10 Common Software Architecture Patterns in a nutshell
- How to define Bounded Contexts
- How to define Bounded Contexts
- How to define Bounded Contexts
- Modeling Reactive Systems with Event Storming
- Clean architecture at OLX Europe
- Modeling Reactive Systems with Event Storming
- Clean architecture at OLX Europe
- Clean architecture at OLX Europe
- Modeling Reactive Systems with Event Storming
- How to define Bounded Contexts
- Modeling Reactive Systems with Event Storming
- Clean architecture at OLX Europe
- 10 Common Software Architecture Patterns in a nutshell
- Architektura multi-tenant
- How to define Bounded Contexts
- How to define Bounded Contexts
- Narzędzia pracy konsultanta – Wardley Map
- How to define Bounded Contexts
- How to define Bounded Contexts
- Modeling Reactive Systems with Event Storming
- Clean architecture at OLX Europe
- How to define Bounded Contexts
- Modeling Reactive Systems with Event Storming
- Clean architecture at OLX Europe
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