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Awesome-Game-Frameworks

List of game frameworks programming resources for Unity
https://github.com/zhenhaiwang/Awesome-Game-Frameworks

Last synced: about 16 hours ago
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  • Frameworks

    • XGame - 一款提供各种主流技术方案的Unity手游框架。包含服务端、客户端等模块,采用C++、C#、Lua语言开发
    • StrangeIoC - The IoC/Binding framework for Unity3D and C#
    • ET - Unity3D Client and C# Server framework
    • KBEngine - A MMO game engine of server
    • ServerFramework - Java game framework of server
    • Knight - A game framework based on Unity3D engine. It includes a complete assetbundle manager, a C# hotfix module based on ILRuntime, a UI module based on MVVM, and other basic functions support
    • Autoya - Small, thin framework for Unity which contains essential game features
    • LuaFramework_UGUI - The Unity Lua framework for UGUI
    • LuaFramework_UGUI_V2 - The Unity Lua framework for UGUI with lockstep demo
    • GameFramework - A game framework that encapsulates commonly used modules during development
    • QFramework - A Progressive and RAD framework
    • BDFramework.Core - A powerful unity3d game workflow
    • MotionFramework - A unity3d game framework
    • HGFramework - Unity客户端框架
    • ColaFramework - 一款简洁的MVC架构的Unity客户端框架。支持Lua开发和资源热更新,自带版本管理和简易服务器。适合新手入门学习或用于中小团队开发
    • MyUnityFramework - 我的Unity框架,包含资源加载,配置加载,数据加载,UI管理,日志管理,动画系统,特效系统等
    • UnityFramework - Framework for Unity that includes support for xml based NodeGraphs and timeline/event statemachines together with fancy editors for both
    • FinalFramework - 为独立游戏而生,最后的Gameplay游戏框架
    • UGUI-MVVM - Unity UGUI MVVM databinding via the standard IXChanged interfaces used in WPF
    • Unity-UI-Framework - A simple UI framework based on UGUI
    • EZUnity - Unity3D工具集,API二次封装,编辑器扩展
    • Lemon - Unity游戏开发框架,包含常用UI组件、UIManager管理、自定义日志显示、行为树框架等
    • MO.Framework - Orleans-Dotnetty game server framework that includes support for socket, websocket, http and Unity3D client demo
    • TinaX - A simple, complete, out-of-the-box development framework based on the Unity engine. TinaX's goal is to be a framework that adapts to different project and team sizes
    • MyFramework - 一个在Unity上使用的网络游戏客户端开发框架,为Unity所有使用方式提供完善的封装和管理,只需要专注于游戏逻辑的编写
    • uMVVM - A simple Unity MVVM framework
    • cscore - A lightweight library providing commonly used helpers & patterns for both your pure C# and Unity projects
    • Nice-Lua - 基于xlua的MVVM框架,支持Addressables,统一渲染管线等Unity新特性
    • Zero - Unity中的游戏开发框架,为游戏开发核心问题提供轻量高效的解决方案
    • HTFramework - 基于Unity的一个快速开发框架,集需求模块化、代码重用性、实用便捷性、功能高内聚、统一编码规范、可扩展性、可维护性、可通用性、可插拨性为一体,并提供持续维护、升级
    • Loxodon-Framework - MVVM framework for Unity3D (C# & xLua)
    • XGame - 一款提供各种主流技术方案的Unity手游框架。包含服务端、客户端等模块,采用C++、C#、Lua语言开发
    • FoxGameToolKit - Unity模块化功能包,包含资源打包/加载,UI管理,消息派发等