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https://github.com/AlexRazor1337/awesome-mta-sa

List of free/opensource MTA:SA resources.
https://github.com/AlexRazor1337/awesome-mta-sa

List: awesome-mta-sa

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List of free/opensource MTA:SA resources.

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# Awesome MTA:SA [![Awesome](https://awesome.re/badge.svg)](https://awesome.re)



MTA:SA

> List of free/opensource MTA:SA resources and related tools.

Multi Theft Auto: San Andread (MTA:SA) is a multiplayer modification of Rockstar North game that adds online multiplayer functionality.

---

## Contents

- [Resources](#resources)
- [Shaders](#shaders)
- [Libs and utils](#libs-and-utils)
- [Resource collections](#resource-collections)
- [Gamemodes](#gamemodes)
- [Maps](#maps)
- [Lua](#lua)
- [Other](#other)

## Contributing

To add any resource just create a pull request. If you are adding a resource, it should be free and opensource.

## Resources

- [mtasa-chat2](https://github.com/nrzull/mtasa-chat2) - CEF implementation of MTA:SA chat with some new features.
- [aibots](https://github.com/DimDey/aibots) - A resource for manipulating and creating an artificial player who can shoot, chase or search for his target.
- [lockpick](https://github.com/httpRick/lockpick) - Lockpicking mechanics like from other games.
- [gradmin](https://github.com/rifleh700/gradmin) - Alternative admin panel for MTA:SA.
- [mtasa remastered hud](https://github.com/Haxardous/mtasa-remastered-hud) - HD remastered original HUD.
- [draw-distance](https://gitlab.com/IIYAMA12/draw-distance) - Improves the draw distance of all your resources that make use of map files.
- [mta-cl_performance](https://github.com/jmcdutra/mta-cl_performance) - performance monitor similar to FiveM.
- [mta-add-models](https://github.com/Fernando-A-Rocha/mta-add-models) - easy loading of new models, custom editor to place new objects.

## Shaders

- [MTA-VHS](https://github.com/gta191977649/MTA-VHS) - A VHS effect shader.
- [MTA-PS2](https://github.com/gta191977649/MTA-PS2) - PS2-like shader for MTA:SA.
- [MTASA-SkyGfx](https://github.com/gta191977649/MTASA-SkyGfx) - A project that brings the classic aesthetic look to MTA.
- [MTA-Anime-Shader](https://github.com/gta191977649/MTA-Anime-Shader) - Anime Toon shader.

## Libs and utils

- [DBify](https://github.com/ov-sa/DBify-Library) - MySQL based Async database management library.
- [ConGuard](https://github.com/Lpsd/ConGuard) - Network/connection helper for MTA:SA.
- [mta-discord-webhook-library](https://github.com/FilexGH/mta-discord-webhook-library) - Discord Webhook API for MTA servers.
- [MTA-dxGUI](https://github.com/TheNormalnij/MTA-dxGUI) - Cool and powerfull dxGUI library for MTA.
- [XLMRT](https://github.com/XaskeL/XLMRT) - MTA XaskeL Mapping ReTexture Tool.
- [CRenderTarget-MTA](https://github.com/XaskeL/CRenderTarget-MTA) - RenderTarget helper lib.
- [pAttach](https://github.com/Patrick2562/mtasa-pAttach) - Optimized bone attach using new MTA functions/events.
- [Beautify](https://github.com/ov-sa/Beautify-Library) - DX based powerful UI library.
- [editor_addon_lights](https://github.com/patrikjuvonen/editor_addon_lights) - Add Ren712 lights using a default map editor.
- [MTA_2FA-lib](https://github.com/Inder00/MTA_2FA-lib) - Two factor auth library.
- [mtasa-resource-compiler](https://github.com/cleoppa/mtasa-resource-compiler) - Encrypt all files on your resource.
- [mtasa-git-resource-updater](https://github.com/cleoppa/mtasa-git-resource-updater) - Remotely update the system you publish on GitHub.
- [MTA rounded rectangle](https://github.com/prndv/MTA_rounded_rectangle) - Create rounded rectangles.
- [dgs](https://github.com/thisdp/dgs) - Thisdp's Dx Graphical User Interface System.
- [mtasa-utilities](https://github.com/Loki214/mtasa-utilities) - Some utilities(graphics, perlin noise, sockets and etc).
- [MTA Stream](https://github.com/Wolfee-J/MTA-Stream) - MTA-SA Custom map loader.
- [check](https://github.com/rifleh700/check) - Simple Lua/MTA argument type checking lib for MTA:SA.
- [MTA Indicators](https://github.com/forkerer/MTA-indicators) - Indicators system written in lua, able to display hundreds of indicators without lags.
- [MTA Escalator](https://github.com/jayceon123/mta-escalator) - Reverse Engineered GTA:SA Escalators in Lua.
- [SA Menu](https://github.com/httpRick/SA-Menu) - GTA:SA like menu.
- [MTASA NativeUI](https://github.com/Allerek/MTASA-NativeUI) - GTA:V style menus.
- [custom-data](https://github.com/srslyyyy/custom-data) - Custom element data system based on Lua tables.
- [MTA SAMP OBJ](https://github.com/Fernando-A-Rocha/MTA-SAMP-OBJ) - Load SAMP maps(supporting maps exported with TextureStudio and even with custom models)
- [mta-add-models](https://github.com/Fernando-A-Rocha/mta-add-models) - Lets you add new models to your server.
- [MTA-BinaryDataTools](https://github.com/forkerer/MTA-BinaryDataTools) - This resource gives ability to work on binary data formats.
- [Bootloader](https://github.com/botder/mtasa-bootloader) - A resource for server bootloading and resource keep-alive.
- [3D-editor](https://github.com/Derbosik/3DEditor) - Easy-to-use tool for editing 3D objects positions.

## Resource collections

- [mta-resources](https://github.com/tederis/mta-resources) - Collection of various resources for MTA by Tederis.
- [mtapub](https://github.com/truestm/mtapub) - Collection of various MTA resources by stm.
- [mtasa-resources](https://github.com/multitheftauto/mtasa-resources) - List of up-to-date resources that come with Multi Theft Auto.
- [crystalmv-resources](https://github.com/jlillis/crystalmv-resources) - A collection of MTA:SA resources by CrystalMV.
- [Mr.Green-MTA-Resources](https://github.com/MrGreenGaming/MTA-Resources) - All resources used on the Mr. Green Gaming MTA servers (Race & Race Mix).

## Gamemodes

- [jericho](https://github.com/WorriedMan/-jericho-) - Fallout inspired post-apocalyptic server.
- [MTA: The Exclusion Zone](https://github.com/tederis/theexzone) - MTA: The Exclusion Zone, Stalker inspired server.
- [Vultaic-MGM](https://github.com/DizzasTeR/Vultaic-MGM) - Vultaic Multigamemode for MTA:SA.
- [XyzzyRP](https://github.com/lpiob/MTA-XyzzyRP) - RP gamemode for MTA, written mainly in LUA, based on the MySQL database.
- [OwlGamingCommunity MTA](https://github.com/OwlGamingCommunity/MTA) - OwlGaming roleplay server.
- [MTA War](https://github.com/Wolfee-J/MTA_War) - Halo inspired gamemode.
- [Drift Paradise](https://github.com/alcoholiclobster/drift-paradise-mta) - Racing roleplay gamemode for Multi Theft Auto.
- [Rust MTA](https://github.com/alcoholiclobster/rust-mta) - Rust inspired gamemode.
- [mtadayz](https://github.com/NullSystemWorks/mtadayz) - Official MTA:DayZ Repository.
- [Dystopia: The Incident](https://github.com/Zorangeorge/MTA-Dystopia-The-Incident) - A story-driven zombie post-apocalyptic MMO-RPG for the MTA San Andreas platform.

## Maps

- [MTA-map mafia2](https://github.com/Vadya963/MTA-map_mafia2) - Mafia 2 map convert to MTA.
- [JLiberty City](https://github.com/Wolfee-J/JLiberty-City) - Liberty City map for use with [MTA Stream](https://github.com/Wolfee-J/MTA-Stream).
- [JVice City](https://github.com/Wolfee-J/MTA-Vice-City) - Vice City map for use with [MTA Stream](https://github.com/Wolfee-J/MTA-Stream).
- [JGrid Map](https://github.com/Wolfee-J/JGrid-Map) - Grid Testing map for use with [MTA Stream](https://github.com/Wolfee-J/MTA-Stream).
- [Alien City](https://github.com/Wolfee-J/Alien-City-MTA) - Alien City map for use with [MTA Stream](https://github.com/Wolfee-J/MTA-Stream).
- [JGrand Carmageddon](https://github.com/Wolfee-J/JGrand-Carmageddon) - Grand Carmageddon map for use with [MTA Stream](https://github.com/Wolfee-J/MTA-Stream).
- [MTA-VCS](https://github.com/gta191977649/MTA-VCS) - Vice City Stories map for use with [MTA Stream Improved](https://github.com/gta191977649/MTA-Stream).

## Lua

- [lume](https://github.com/rxi/lume) - Lua functions geared towards gamedev.
- [batteries](https://github.com/1bardesign/batteries) - Reusable dependencies for games made with lua.
- [lua-class](https://github.com/misterquestions/lua-class) - A library to add support for OOP on Lua with a really nice and elegant style.

## Other

- [mtasa-typescript](https://github.com/mtasa-typescript) - Typescript support for MTA.
- [Slipe](https://github.com/mta-slipe/Slipe-Core) - C# support for MTA.
- [Slipe Server](https://github.com/mta-slipe/Slipe-Server) - C# implementation of an MTA San Andreas Server.
- [mta-gb](https://github.com/MegadreamsBE/mta-gb) - Game Boy emulator for Multi Theft Auto.
- [mta-discord-rpc](https://github.com/pkfln/mta-discord-rpc) - External MTA Discord Rich Presence Manager.
- [MTA Resource Tool](https://github.com/AlexRazor1337/MTA-Resource-Tool) - Tool written on Python to help you work with MTA resources.
- [vscode-mtalua](https://github.com/Subtixx/vscode-mtalua) - MTA functions autocompletion and highlighting for VS Code. Version from VS Code is outdated, use this instead.
- [updated 50pSublimeText3Package](https://github.com/Vadya963/50pSublimeText3Package) - MTA functions autocompletion and highlighting for Sublime Text.
- [MTA Resource Generator](https://github.com/matheustkn/MTA-Resource-Generator) - Simple application to create blank resource for MTA:SA.
- [amx](https://github.com/multitheftauto/amx) - Allows the execution of unmodified SAMP 0.3.7 gamemodes, filterscripts and plugins.
- [MTA SA Tarantool usage example](https://forum.mtasa.com/topic/131195-tarantool-use-case-and-workaround) - Example of usage of DODBMS Tarantool in MTA.
- [mtasa-docker](https://github.com/4O4/mtasa-docker) - Unofficial Docker image for MTA:SA game server.
- [MTA Club](https://mtaclub.eu/) - Unofficial set of MTA utilities and tools.
- [MTA SA Map Cut Tool](https://github.com/marty000123/Marty-s-MTA-SA-Map-Cut-Tool) - Tool to split an area from an existing map.
- [Node.js MTA SDK](https://github.com/zFelpszada/mta-sdk) - Node.js integration with MTA server.
- [Navigation module](https://github.com/tederis/mtasa-detour) - The server extension for MTA:SA that adds a navigation mesh