https://github.com/AsehesL/UnityWaveEquation
unity实现二维波方程交互水面与实时焦散
https://github.com/AsehesL/UnityWaveEquation
Last synced: 6 months ago
JSON representation
unity实现二维波方程交互水面与实时焦散
- Host: GitHub
- URL: https://github.com/AsehesL/UnityWaveEquation
- Owner: AsehesL
- Created: 2017-12-11T16:40:04.000Z (almost 8 years ago)
- Default Branch: master
- Last Pushed: 2019-07-06T11:18:14.000Z (over 6 years ago)
- Last Synced: 2024-11-10T16:44:56.381Z (11 months ago)
- Language: C#
- Homepage:
- Size: 42.6 MB
- Stars: 426
- Watchers: 21
- Forks: 107
- Open Issues: 3
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Metadata Files:
- Readme: README.md
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README
# UnityWaveEquation
Unity下实现二维波方程可互动水面+实时焦散+实时水下体积光效果:
该Demo为技术演示Demo,仅用于参考与学习。
更多内容欢迎博客留言:http://www.lsngo.net/
### 效果演示:


#### 交互水域:

#### 焦散:

#### 体积光:
