An open API service indexing awesome lists of open source software.

awesome-unity-open-source-on-github

A categorized collection of awesome Unity open source on GitHub (800+)
https://github.com/baba-s/awesome-unity-open-source-on-github

Last synced: about 23 hours ago
JSON representation

  • 3D Model

    • ExportSceneToObj - commit/monitor1394/ExportSceneToObj) - Export scene (including objects and terrain ) or fbx to .obj file
    • UnityFBXExporter - commit/KellanHiggins/UnityFBXExporter?logoSize=auto) - Export any Unity GameObject into a FBX ASCII format
  • AI

    • DotRecast - commit/ikpil/Dotrecast?logoSize=auto) - A port of Recast & Detour, navigation mesh toolset for games, Unity3D, servers, C#
  • Android

  • Asset

    • ileDownloadWindow.cs - Download Window
    • EmptyFolderDeleter.cs - Empty Folder Deleter
    • BuildSceneProcessor.cs - Automatically add a scene to your Build Settings
    • Deeplicate.unity - commit/c3-hoge-fuga-piyo/Deeplicate.unity?logoSize=auto) - Deep copy
    • Assets2Packages - commit/kakunpc/Assets2Packages?logoSize=auto) - Assets to Packages
    • UnityForceDirty - commit/Syy9/UnityForceDirty?logoSize=auto) - Marks target object as dirty
    • Unity-AssetStoreImporter - commit/rngtm/Unity-AssetStoreImporter?logoSize=auto) - Import UnityPackage
    • AssetAuditor - commit/MarkUnity/AssetAuditor?logoSize=auto) - Tools to control the asset import settings
    • AutoSaveScene - commit/liortal53/AutoSaveScene?logoSize=auto) - Auto saving scene & minimizing lost work
    • CustomAssetImporter - commit/charcolle/CustomAssetImporter?logoSize=auto) - Set asset's import settings automatically
    • UnityBulkConverter - commit/wotakuro/UnityBulkConverter?logoSize=auto) - library and samples for converting each assets
    • Unity-LayoutExporter - commit/rngtm/Unity-LayoutExporter) - Tool to import/export Unity layout settings(.wlt)
    • unity-aseprite-importer - commit/martinhodler/unity-aseprite-importer) - Importer for Aseprite files (.ase, .aseprite)
    • SubAssetDragAndDrop - commit/Maligan/unity-subassets-drag-and-drop?logoSize=auto) - Allows add/remove subasset with simple Drag&Drop operation
  • Asset Bundle

    • Autoya - commit/sassembla/Autoya?logoSize=auto) - thin framework
    • UnityPack - commit/HearthSim/UnityPack?logoSize=auto) - Python deserialization library for Asset format
    • Unity-MultiProcess-BuildPipeline - commit/jiangzhhhh/Unity-MultiProcess-BuildPipeline?logoSize=auto) - multiprocess buildpipeline
    • xasset - commit/fengjiyuan/xasset?logoSize=auto) - Asset bundle manager
  • Async / Await

    • UniTask - commit/Cysharp/UniTask?logoSize=auto) - Provides an efficient async/await integration
    • Unity3dAsyncAwaitUtil - commit/svermeulen/Unity3dAsyncAwaitUtil?logoSize=auto) - A bunch of code to make using async-await easier
    • Asyncoroutine - commit/zsaladin/Asyncoroutine?logoSize=auto) - Asyncoroutine is a unity asset that allows you to use Coroutine and async/await together
  • Atlas

    • AtlasImage - commit/mob-sakai/AtlasImage?logoSize=auto) - AtlasImage is a graphic component use SpriteAtlas for uGUI
  • Attribute

    • HighlightAttribute.cs - Add some color to you inspectors
    • EmbeddedInspectorAttribute.cs - Embedded Inspector Attribute
    • StatsBarAttribute.cs - Add a StatsBar attribute to a property to make it draw a lil bar
    • NaughtyAttributes - commit/dbrizov/NaughtyAttributes?logoSize=auto) - Attribute Extensions for Unity
    • UnityNonNull - commit/ulrikdamm/UnityNonNull?logoSize=auto) - NonNull attribute to fields and classes in Unity
    • OpenWatcher - commit/omid3098/OpenWatcher?logoSize=auto) - Check your field or property value at runtime in game view
    • DisplayInspector-Attribute - commit/Deadcows/DisplayInspector-Attribute?logoSize=auto) - Attribute to display one Inspector inside another
    • EssentialEditor - commit/zsaladin/EssentialEditor?logoSize=auto) - Exposes properties and methods of MonoBehaviour to inspector
    • Unity3D-ExecutionOrderAttribute - commit/Thundernerd/Unity3D-ExecutionOrderAttribute?logoSize=auto) - An attribute that sets a script's execution order
    • ReorderableInspector - commit/SubjectNerd-Unity/ReorderableInspector?logoSize=auto) - Automatic reorderable lists for Unity game engine components
    • unity-forge-property-drawers - commit/rfadeev/unity-forge-property-drawers?logoSize=auto) - Custom propery drawers to ease fields value management
    • Unity3D_PropertyDrawer_AudioClip - commit/samsawyer85/Unity3D_PropertyDrawer_AudioClip?logoSize=auto) - Draws a play button and waveform preview for serialized AudioClip fields
    • Auto attach components - commit/Nrjwolf/unity-auto-attach-component-attributes?logoSize=auto) - This asset help you to auto attach components into your serialized fields in inpector. I started use it to avoid every time assign components in Awake/Start function.
    • UnityGetComponentAutoInjector - commit/jinnin0105/UnityGetComponentAutoInjector?logoSize=auto) - Unity GetComponent Auto Injector
  • Bloom

    • KinoBloom - commit/keijiro/KinoBloom?logoSize=auto) - Bloom effect
    • unity-mask-bloom - commit/mattatz/unity-mask-bloom?logoSize=auto) - Mask by alpha channel bloom effect
  • Blur

    • SmokeBlur - commit/nobnak/SmokeBlur?logoSize=auto) - Smoke Blur
    • Super-Blur - commit/PavelDoGreat/Super-Blur?logoSize=auto) - Screen and UI gaussian blur
    • Unity3D-Blur - commit/remibodin/Unity3D-Blur?logoSize=auto) - Gaussian and kawase blur
    • UnityFluid2DBlurImageEffect - commit/hiroakioishi/UnityFluid2DBlurImageEffect?logoSize=auto) - Fluid2D Blur Post Processing Effect
  • Bookmark

    • Favourites - commit/plyoung/Favourites?logoSize=auto) - Favourites Panel
    • Unity-AssetBookmarker - commit/rngtm/Unity-AssetBookmarker?logoSize=auto) - Asset bookmarker
    • Unity-WebBookmarker - commit/rngtm/Unity-WebBookmarker?logoSize=auto) - Tool to bookmark URL
    • scene-view-bookmarks - commit/mminer/scene-view-bookmarks?logoSize=auto) - Bookmark scene views
    • ScenePanel - commit/TuxedoBerries/ScenePanel?logoSize=auto) - Display all the scenes in the project and more.
    • bookmark-everything - commit/dogukanerkut/bookmark-everything?logoSize=auto) - Add bookmarks to your project files so you can reach them easily
  • Builder

    • unity-mesh-builder - commit/mattatz/unity-mesh-builder?logoSize=auto) - Primitive mesh builder
    • unity-triangulation2D - commit/mattatz/unity-triangulation2D?logoSize=auto) - Ruppert's Delaunay Refinement Algorithm
  • Button

    • ButtonEx - commit/mob-sakai/ButtonEx?logoSize=auto) - Extended button
  • Camera

    • FulldomeCameraForUnity - commit/rsodre/FulldomeCameraForUnity?logoSize=auto) - Fulldome Camera
    • UnityFreeCam - commit/prodigga/UnityFreeCam?logoSize=auto) - A free moving camera system
    • UnityPixelArtCamera - commit/AlexanderOcias/UnityPixelArtCamera?logoSize=auto) - Easy pixel art camera rendering
    • PixelCamera2D - commit/RyanNielson/PixelCamera2D?logoSize=auto) - A Pixel Perfect Camera for 2D Games
    • UnityPixelCamera - commit/SubjectNerd-Unity/UnityPixelCamera?logoSize=auto) - A resolution independent pixel perfect camera
    • Letterboxer - commit/RyanNielson/Letterboxer?logoSize=auto) - Easily add letterboxing or pillarboxing to your cameras
    • unity-oblique-projection - commit/keijiro/unity-oblique-projection?logoSize=auto) - Provides an oblique projection matrix for a camera
    • CameraShake - commit/ewersp/CameraShake?logoSize=auto) - An extensible, lightweight noise-based camera shake manager
    • UnityCameraShake - commit/IronWarrior/UnityCameraShake?logoSize=auto) - Generates pseudo-random camera shake using Perlin noise
    • Unity-Volumetric-Light - commit/MaxwellGengYF/Unity-Volumetric-Light?logoSize=auto) - A powerful volumetric light plugin based on post-processing
    • unity-camera-follow-2d - commit/minhhh/unity-camera-follow-2d?logoSize=auto) - Script to make 2d camera follow players in an interesting way
    • unity-camera-multi-target - commit/lopespm/unity-camera-multi-target?logoSize=auto) - Unity library to dynamically keep multiple objects in camera view
    • PixelRenderUnity3D - commit/kode80/PixelRenderUnity3D?logoSize=auto) - PixelRender is a complete system for realtime rendering of 3D scenes as 2D pixel art
    • Game-Eye-2D - commit/JasonHein/Game-Eye-2D?logoSize=auto) - A component based orthographic camera extension for unity that tracks 2D environments
    • DeadSimple-Pixel-Perfect-Camera - commit/cmilr/DeadSimple-Pixel-Perfect-Camera?logoSize=auto) - An exceedingly easy-to-use pixel perfect orthographic camera script for 2D scenes
    • Unity-Camera-Scaler - commit/Nrjwolf/Unity-Camera-Scaler?logoSize=auto) - Scale camera with fixed width
    • Pixel-Perfect-Retro-Camera - commit/wolv-interactive/Pixel-Perfect-Retro-Camera?logoSize=auto) - Pixel perfect retro camera system
  • Character Controller

    • CharacterController2D - commit/prime31/CharacterController2D?logoSize=auto) - Character Controller 2D
    • SuperCharacterController - commit/IronWarrior/SuperCharacterController?logoSize=auto) - Unity custom character controller
    • CharacterController2D - commit/jaimuepe/CharacterController2D?logoSize=auto) - Prototype for a Unity CharacterController2D
    • Unity-2D-Platformer-Controller - commit/cjddmut/Unity-2D-Platformer-Controller?logoSize=auto) - A customizable 2D platformer motor
    • 2DCharacterControllerTutorial - commit/IronWarrior/2DCharacterControllerTutorial?logoSize=auto) - Source code for 2D Character Controller tutorial
  • Code Editor

    • language-shadercode - commit/axot/language-shadercode?logoSize=auto) - HLSL, UDF, GLSL and CG syntax highlighting
    • Unity3D-Shader - commit/petereichinger/Unity3D-Shader?logoSize=auto) - Adds Syntax Highlighting .shader files to Sublime Text
    • unity-shader-files - commit/nadege/unity-shader-files?logoSize=auto) - Adds syntax coloring to Unity 3D ShaderLab .shader files
    • ShaderlabVS - commit/wudixiaop/ShaderlabVS?logoSize=auto) - ShaderlabVS is a Visual Studio plugin for Unity Shaderlab programming
    • unity_shader_st3 - commit/waqiju/unity_shader_st3?logoSize=auto) - A sublime text plugin which aim at boosting happiness when editing Unity Shader
  • Collection

    • SkyboxPlus - commit/keijiro/SkyboxPlus?logoSize=auto) - Basic skybox extensions
    • SIGExam - commit/leon196/SIGExam?logoSize=auto) - Correction of a Shader Exam
    • ShaderProject - commit/ellioman/ShaderProject?logoSize=auto) - A container for all sorts of handy shaders
    • Shaders - commit/ewersp/Shaders?logoSize=auto) - A collection of shaders written in CG/ShaderLab
    • Cubeds-Unity-Shaders - commit/cubedparadox/Cubeds-Unity-Shaders?logoSize=auto) - A compilation of custom shaders
    • UnityEffects - commit/vivekhnz/UnityEffects?logoSize=auto) - A collection of video game effects recreated in Unity
    • Unity-Shaders - commit/igradeca/Unity-Shaders?logoSize=auto) - Unity project about reseach on shaders and particle system
    • UnitySpecialEffectWithDepth - commit/chenjd/UnitySpecialEffectWithDepth?logoSize=auto) - RenderDepthMap, ScannerEffect, XrayEffect, ForceFieldEffect
  • Color

    • unity-colourlovers-importer - commit/shelleylowe/unity-colourlovers-importer?logoSize=auto) - Load colours and palettes directly from COLOURlovers.com
  • Color Picker

  • Command

    • DTCommandPalette - commit/DarrenTsung/DTCommandPalette?logoSize=auto) - Command palette for Unity
    • Unity3D-QuickSearch - commit/appetizermonster/Unity3D-QuickSearch?logoSize=auto) - A Command Palette for Unity
    • unity-editor-spotlight - commit/marijnz/unity-editor-spotlight?logoSize=auto) - MacOS-like Spotlight file search
    • unity-shell - commit/marijnz/unity-shell?logoSize=auto) - Write and execute code in an intuitive "shell" with autocompletion
  • Controller

    • JoyconLib - commit/Looking-Glass/JoyconLib?logoSize=auto) - Joy-Con library
    • Unity-XboxCtrlrInput - commit/JISyed/Unity-XboxCtrlrInput?logoSize=auto) - Xbox 360 controller library
    • InputBinder - commit/RyanNielson/InputBinder?logoSize=auto) - Easily bind input events to methods
    • UnityRawInput - commit/Elringus/UnityRawInput?logoSize=auto) - Windows Raw Input wrapper
  • Coroutine

  • Curve

    • UnityBezierSolution - commit/yasirkula/UnityBezierSolution?logoSize=auto) - A bezier spline solution
    • unity-curve-utils - commit/baba-s/unity-curve-utils?logoSize=auto) - A utility that can use 18 kinds of curve algorithm
    • Unity3D-Curves - commit/gabrielgiordan/Unity3D-Curves?logoSize=auto) - 2D curves in polar and Cartesian coordinates, 3D curves
  • Design

    • ModifyEditorStyle - commit/5argon/ModifyEditorStyle?logoSize=auto) - Change fonts throughout Unity editor
    • UnityDarkSkin - Switching layout theme in Unity Editor (light -> dark)
    • UnityEditorHelper - commit/JefferiesTube/UnityEditorHelper?logoSize=auto) - An organized bunch of scripts to make editor scripting in Unity easier
    • unity-themes - commit/zios/unity-themes?logoSize=auto) - Provides the Unity Editor with adjustable, hot-swappable GUI themes across all elements
    • StableDiffusionUnityTools - commit/KonH/StableDiffusionUnityTools?logoSize=auto) - Editor assets generation via Stable Diffusion
    • UnityDarkSkin - commit/Gluschenko/UnityDarkSkin) - Switching layout theme in Unity Editor (light -> dark)
  • Dissolve

    • VerticalDissolve - commit/AdultLink/VerticalDissolve?logoSize=auto) - Procedural vertical dissolve shader.
    • SphereDissolve - commit/AdultLink/SphereDissolve?logoSize=auto) - Customizable procedural spherical dissolve shader.
  • Easing

    • Ease - commit/rakkarage/Ease?logoSize=auto) - Simple Unity3D Easing
    • UniTween - commit/sampaiodias/UniTween?logoSize=auto) - Tween framework
    • GoKit - commit/prime31/GoKit?logoSize=auto) - Lightweight tween library
    • AnimeTask - commit/kyubuns/AnimeTask?logoSize=auto) - Task Animation Library
    • Easing - commit/j-bbr/Easing?logoSize=auto) - Simple easing and tweening library
    • EasingCore - commit/setchi/EasingCore?logoSize=auto) - Simple easing implementation
    • UrMotion - commit/beinteractive/UrMotion?logoSize=auto) - Flexible motion engine for non time-based animation
    • Unity.Library.eppz_easing - Easing algorithms with explanations / testbed
    • EasingFunction-Unity - commit/gamereat/EasingFunction-Unity?logoSize=auto) - Implementation of Easing Functions within unity in c#
    • dotween-configs - commit/rfadeev/dotween-configs?logoSize=auto) - Configs to setup DOTween's tween parameters via Unity editor
    • Unity-EasingLibraryVisualisation - commit/noisecrime/Unity-EasingLibraryVisualisation?logoSize=auto) - Front end visualisation of 40 common easing equations
    • interpolations - commit/phest/interpolations?logoSize=auto) - Lightweight library for smoothing movements and value progressions in code
    • Tweens - commit/jeffreylanters/unity-tweens?logoSize=auto) - An open source, lightweight tweening engine with strictly typed script-based UI and object animations
    • Unity.Library.eppz_easing - commit/eppz/Unity.Library.eppz_easing?logoSize=auto) - Easing algorithms with explanations / testbed
  • ECS

    • ECSBoids - commit/skooter500/ECSBoids?logoSize=auto) - Boids implemented
    • ECS-Octree - commit/Antypodish/ECS-Octree?logoSize=auto) - Unity ECS based octree
    • ECS2048 - commit/Prastiwar/ECS2048?logoSize=auto) - 2048 like game using Unity's ECS
    • Firefly - commit/keijiro/Firefly?logoSize=auto) - Unity ECS example for special effects
    • Voxelman - commit/keijiro/Voxelman?logoSize=auto) - Unity ECS + C# Job System example
    • OSMTrafficSim - commit/maajor/OSMTrafficSim?logoSize=auto) - TrafficSim using Unity ECS 2019.1
    • Roll-A-Ball-ECS-style - commit/KptEmreU/Roll-A-Ball-ECS-style?logoSize=auto) - Recreation of Unity Roll-A-Ball tutorial
    • Endless Runner template for Unity - commit/RomanZhu/Endless-Runner-Entitas-ECS?logoSize=auto) - Runner template for Unity
    • Svelto.ECS.Examples.Survival - commit/sebas77/Svelto.ECS.Examples.Survival?logoSize=auto) - Unity based example for Svelto ECS
    • com.bovinelabs.entities - commit/tertle/com.bovinelabs.entities?logoSize=auto) - A collection of extensions, systems and jobs
    • uSpringBone - commit/EsProgram/uSpringBone?logoSize=auto) - High performance SpringBone using ECS and JobSystem
    • Unity Boids Simulation - commit/hecomi/UnityECSBoidsSimulation?logoSize=auto) - Simple Boids simulation example using Unity ECS
    • LeoECS - commit/Leopotam/ecs?logoSize=auto) - eoECS is a fast ECS Framework powered by C# with optional integration
    • Pure ECS Burst Job 2D Grid A* Pathfinding - commit/Omniaffix-Dave/Unity-2D-Pathfinding-Grid-ECS-Job?logoSize=auto) - ECS Burst Job System 2D Pathfinding
    • ECS-Tween - commit/Xerios/ECS-Tween?logoSize=auto) - Simple Unity tweening system using ECS that works with GameObject
    • Survival Shooter ECS - commit/davidpol/SurvivalShooterECS?logoSize=auto) - A port of Unity's official Survival Shooter tutorial to the ECS
    • Unity (ECS/Job System) SPH - commit/leonardo-montes/Unity-ECS-Job-System-SPH) - Implementation of the SPH Algorithm (fluid simulation)
    • Instanced Sprite Renderer for Unity's ECS - commit/paullj/unity-ecs-instanced-sprite-renderer?logoSize=auto) - An example of a simple performant sprite renderer
    • Unity integration for Entity Component System framework - commit/Leopotam/ecs-unityintegration?logoSize=auto) - UnityEditor integration for LeoECS
    • Svelto Entity Component System 2.8 - commit/sebas77/Svelto.ECS?logoSize=auto) - Svelto ECS C# Lightweight Data Oriented ECS Framework
    • SpriteSheetRenderer - commit/fabriziospadaro/SpriteSheetRenderer?logoSize=auto) - A powerful Unity ECS system to render massive numbers of animated sprites
    • EcsRx.Unity - commit/EcsRx/ecsrx.unity?logoSize=auto) - A simple framework for unity using the ECS paradigm but with unirx for fully reactive systems
    • Unity ECS with navmesh and MapBox - commit/zulfajuniadi/unity-ecs-navmesh?logoSize=auto) - A demo implementation of Unity Entity Component System with NavMesh
    • EntitasTanks - commit/cloudjubei/EntitasTanks?logoSize=auto) - Entitas port of the Unity Tanks Tutorial project
    • LuaECS - commit/liuhaopen/LuaECS?logoSize=auto) - unity ecs framework implemented by Lua
  • Editor Utility

    • CompileTime.cs - Unity Measure Compile Time
    • UnityGuidRegenerator.cs - Unity asset GUIDs regenerator
    • EditorCollapseAll.cs - Collapse all GameObject's or to collapse all folders
    • Unity Assembly Definition Debugger.cs - Find out what assemblies are being built and how long each takes
    • field-monitor - commit/mminer/field-monitor?logoSize=auto) - Field and property viewer
    • EditorExtensions - commit/Stereoarts/EditorExtensions?logoSize=auto) - Editor extension samples
    • texture-tree-view-sample - commit/anchan828/texture-tree-view-sample?logoSize=auto) - Tree view sample
    • NuGetForUnity - commit/GlitchEnzo/NuGetForUnity?logoSize=auto) - A NuGet Package Manager
    • UnityProfilerIntervalSave - commit/wotakuro/UnityProfilerIntervalSave?logoSize=auto) - Save profiler log
    • demilib - commit/Demigiant/demilib?logoSize=auto) - A library of various utilities and tools
    • t4-templates-unity3d - commit/deniszykov/t4-templates-unity3d?logoSize=auto) - T4 Text Template Processor
    • PerfAssist - commit/GameBuildingBlocks/PerfAssist?logoSize=auto) - Various performance-related components
    • Apkd.UnityDemystifier - Improved stack trace display
    • Screen-Shooter - Creating screenshots at any resolution
    • Unity-Component-Helper - commit/hont127/Unity-Component-Helper?logoSize=auto) - Component Cut/Copy/Paste helper
    • UpmGitExtension - commit/mob-sakai/UpmGitExtension?logoSize=auto) - Git extension for Unity Package Manager
    • ScriptFinder - commit/JoebRogers/ScriptFinder?logoSize=auto) - Find script references within your project in seconds
    • uni-gist - commit/baba-s/uni-gist?logoSize=auto) - Editor extension that lets you post scripts to Gist from Unity
    • Unity Package Asset Deleter - Delete assets added with .unitypackage
    • unity-regex-builder - commit/karl-/unity-regex-builder?logoSize=auto) - A simple regular expression evaluator inside Unity
    • unity-toolbar-extender - commit/marijnz/unity-toolbar-extender?logoSize=auto) - Extend the Unity Toolbar with your own Editor UI code
    • unity-customizable-toolbar - commit/baba-s/unity-customizable-toolbar?logoSize=auto) - Customizable toolbar available in the Unity editor
    • SuperUnityBuild - commit/superunitybuild/buildtool?logoSize=auto) - A powerful automation tool for quickly and easily generating builds with Unity
    • SuperUnityBuild BuildActions - commit/superunitybuild/buildactions?logoSize=auto) - BuildActions for use with the SuperUnityBuild build automation tool
    • Unity-Slngen - commit/jhett12321/Unity-Slngen?logoSize=auto) - Adds additional solution configurations to generated .sln/.csproj files
    • Unity3D-Editor-Extensions-and-Tools - commit/thomue00/Unity3D-Editor-Extensions-and-Tools?logoSize=auto) - Some Basic Unity3D Editor Extensions and Tools
    • Unity-Animation-Hierarchy-Editor - commit/s-m-k/Unity-Animation-Hierarchy-Editor?logoSize=auto) - This utility will help you refactor your Unity animations
    • Unity-Utilities - commit/CapnRat/Unity-Utilities?logoSize=auto) - Place to dump utilities that can range from completely useless to quite useful
    • unity-open-asset-customizer - Editor extension that you can set the application that opens the file
    • UnityMarkdeepViewer - commit/Sirithang/UnityMarkdeepViewer?logoSize=auto) - Allowing to display Markdown, markdeep and HMTL directly inside the Unity Editor
    • unity-compile-before-play - commit/jfranmora/unity-compile-before-play?logoSize=auto) - Add this script to compile your scripts automatically before entering play mode
    • Unity-EdgeCollider2D-to-PolygonCollider2D- - Editor tool which converts EdgeCollider2D to PolygonCollider2D
    • unity-compile-in-background - commit/baba-s/unity-compile-in-background?logoSize=auto) - Start compiling without having to return focus to the Unity editor after changing the script
    • unity-productivity-tools - commit/martinhodler/unity-productivity-tools?logoSize=auto) - A unity package adding features like inspector buttons, GameObject grouping and property attributes
    • UnityElevatorCompiler - Plays elevator music while Unity compiles your code
    • UnityElevatorCompiler - commit/m3rt32/UnityElevatorCompiler?logoSize=auto) - Plays elevator music while Unity compiles your code
    • wakatime-unity - commit/josec89/wakatime-unity?logoSize=auto) - WakaTime Unity plugin
    • OnionRingUnity - commit/kyubuns/OnionRingUnity?logoSize=auto) - Auto 9 slice sprite generator
    • Apkd.UnityDemystifier - commit/apkd/Apkd.UnityDemystifier?logoSize=auto) - Improved stack trace display
Sub Categories