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https://github.com/takupisu/SceneHistory-Unity
Sceneの読み込み履歴を保持し、履歴からSceneを読み込める機能
https://github.com/takupisu/SceneHistory-Unity
c-sharp editor scene unity utility
Last synced: about 2 months ago
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Sceneの読み込み履歴を保持し、履歴からSceneを読み込める機能
- Host: GitHub
- URL: https://github.com/takupisu/SceneHistory-Unity
- Owner: takupisu
- License: mit
- Created: 2018-09-14T09:22:19.000Z (over 6 years ago)
- Default Branch: develop
- Last Pushed: 2020-06-10T09:33:22.000Z (over 4 years ago)
- Last Synced: 2024-08-03T19:09:30.754Z (5 months ago)
- Topics: c-sharp, editor, scene, unity, utility
- Language: C#
- Size: 1.25 MB
- Stars: 8
- Watchers: 2
- Forks: 0
- Open Issues: 3
-
Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- License: LICENSE
Awesome Lists containing this project
- awesome-unity-open-source-on-github - SceneHistory-Unity - Scene history manager (Editor Window)
README
SceneHistory-Unity
===Sceneの読み込み履歴を保持し、履歴からSceneを読み込むエディタ拡張
![](https://user-images.githubusercontent.com/12690315/46995890-a0807a80-d155-11e8-81fc-4f15dfd3b52d.png)
[![](https://img.shields.io/github/release/takupisu/SceneHistory-Unity.svg?label=latest%20version)](https://github.com/takupisu/SceneHistory-Unity/releases)
[![](https://img.shields.io/github/release-date/takupisu/SceneHistory-Unity.svg)](https://github.com/takupisu/SceneHistory-Unity/releases)
![](https://img.shields.io/badge/unity-5.5%2B-green.svg)
[![](https://img.shields.io/github/license/takupisu/SceneHistory-Unity.svg)](https://github.com/takupisu/SceneHistory-Unity/blob/master/LICENSE.txt)
[![PRs Welcome](https://img.shields.io/badge/PRs-welcome-orange.svg)](http://makeapullrequest.com)<< [Description](#Description) | [Demo](#demo) | [Download](https://github.com/takupisu/SceneHistory-Unity/releases) | [Usage](#usage) >>
### What's new? [See changelog ![](https://img.shields.io/github/release-date/takupisu/SceneHistory-Unity.svg?label=last%20updated)](https://github.com/takupisu/SceneHistory-Unity/blob/develop/CHANGELOG.md)
### Do you want to receive notifications for new releases? [Watch this repo ![](https://img.shields.io/github/watchers/takupisu/SceneHistory-Unity.svg?style=social&label=Watch)](https://github.com/takupisu/SceneHistory-Unity/subscription)
## Descriptionシーン「Menu」を開いてから、次にシーン「Game」を開いて、またシーン「Menu」を開いて...
こういったシーン切り替え操作は、みなさんよく経験されると思います。
切り替え方法としては、Projectウィンドウでシーンをクリックする方法が一般的だと思います。
1. Projectウィンドウの「お気に入り」(または該当フォルダ)をクリック
2. シーンをダブルクリック"2"クリックしないといけないですね。めんどくさい!
そこで、"1"クリックでシーン切り替えが出来るようにエディタ拡張を作りました!
## Demo![demo](https://user-images.githubusercontent.com/12690315/46993952-116f6480-d14d-11e8-8fba-885fd0bc5261.gif "Demo")
## Usage1. Download unitypackage from [Releases](https://github.com/takupisu/SceneHistory-Unity/releases).
2. Import the package into your Unity project. Select `Import Package > Custom Package` from the `Assets` menu.
![](https://user-images.githubusercontent.com/12690315/46570979-edbb5a00-c9a7-11e8-845d-c5ee279effec.png)
3. Open scene history window from `Windows > Scene History` menu.
4. When the scene is opened, add a history.
5. You can open the scene from the history.
6. Enjoy!##### Requirement
* Unity 5.5+ *(included Unity 2018.x)*
* No other SDK are required
## License* MIT
## Author
[HanzawaTakumi](https://github.com/takupisu)
## See Also
* GitHub page : https://github.com/takupisu/SceneHistory-Unity
* Releases : https://github.com/takupisu/SceneHistory-Unity/releases
* Issue tracker : https://github.com/takupisu/SceneHistory-Unity/issues
* Current project : https://github.com/takupisu/SceneHistory-Unity/projects/1
* Change log : https://github.com/takupisu/SceneHistory-Unity/blob/master/CHANGELOG.md