https://github.com/skooter500/ECSBoids
Boids implemented using Unity's Entity Component System
https://github.com/skooter500/ECSBoids
Last synced: about 1 month ago
JSON representation
Boids implemented using Unity's Entity Component System
- Host: GitHub
- URL: https://github.com/skooter500/ECSBoids
- Owner: skooter500
- License: mit
- Created: 2019-01-29T12:04:15.000Z (over 6 years ago)
- Default Branch: master
- Last Pushed: 2019-07-21T10:58:00.000Z (almost 6 years ago)
- Last Synced: 2024-11-17T22:36:18.666Z (7 months ago)
- Language: C#
- Size: 136 KB
- Stars: 58
- Watchers: 5
- Forks: 12
- Open Issues: 1
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
- awesome-unity-open-source-on-github - ECSBoids - Boids implemented (ECS)
README
# ECSBoids
Boids implemented using Unity's Entity Component System[](https://www.youtube.com/watch?v=KRioNBLbQAI)
- Separation
- Cohesion
- Alignment
- Wander
- Flee
- CohesionWith a procedural animation and a custom shader to colour the boids