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https://github.com/skooter500/ECSBoids

Boids implemented using Unity's Entity Component System
https://github.com/skooter500/ECSBoids

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Boids implemented using Unity's Entity Component System

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# ECSBoids
Boids implemented using Unity's Entity Component System

[![YouTube](http://img.youtube.com/vi/KRioNBLbQAI/0.jpg)](https://www.youtube.com/watch?v=KRioNBLbQAI)

- Separation
- Cohesion
- Alignment
- Wander
- Flee
- Cohesion

With a procedural animation and a custom shader to colour the boids